Player Matchup

Cernunnos
Cernunnos
Call Me Theoryx
Cernunnos
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,846 Elo+
Party 2
Khepri
Khepri
JustTheRev5665
Khepri
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 15L
1,469 Elo+
Party 2
Discordia
Discordia
Rebics
Discordia
Level 63
God Stats
3W - 5L
1,285 SR
Queue Stats
31W - 21L
1,648 Elo+
Party 2
Team Averages
Level 53
1,428 SR
1,654 Elo+

VS

Team Averages
Level 33
1,500 SR
1,701 Elo+
Merlin
Merlin
Envixus
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,701 Elo+
Party 1
Serqet
Serqet
babyGLIZZY
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,701 Elo+
Party 1
Cabrakan
Cabrakan
beememes123
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Call Me Theoryx
Cernunnos
11
3 / 1 / 2
7,701
700
3,779
4,501
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 1 / 4
7,755
705
3,537
7,813
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Rebics
Discordia
10
2 / 2 / 4
7,680
698
5,965
3,728
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Envixus
Merlin
11
2 / 2 / 2
7,302
664
6,416
5,895
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
babyGLIZZY
Serqet
8
0 / 2 / 3
6,312
574
1,617
6,133
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
beememes123
Cabrakan
9
2 / 2 / 2
6,864
624
5,186
8,088
7,580
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Call Me Theoryx
Cernunnos
3
1
2
4
L
Merlin
Envixus
Merlin
2
2
2
1.5
W
1
1
4
3
W
Discordia
Rebics
Discordia
2
2
4
2
L
Serqet
babyGLIZZY
Serqet
0
2
3
0.75
L
Cabrakan
beememes123
Cabrakan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,281
Damage
13,219
16,042
Taken
20,116
8,409
Mitigated
12,958
5,081
Healing
2,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Call Me Theoryx
Cernunnos
3,779
1,460
0
1,885
4,501
1,616
173
2,231
1,940
0
22,869
L
Merlin
Envixus
Merlin
6,416
650
0
440
5,895
2,199
78
2,782
3,113
23,773
0
W
3,537
105
0
2,306
7,813
5,588
0
5,914
1,438
12,413
0
W
Discordia
Rebics
Discordia
5,965
152
0
890
3,728
1,205
225
2,769
552
29,725
0
L
Serqet
babyGLIZZY
Serqet
1,617
0
0
1,098
6,133
3,179
0
2,779
3,354
268
5,705
L
Cabrakan
beememes123
Cabrakan
5,186
1,048
0
971
8,088
7,580
0
3,957
4,131
16,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,136
Gold Earned
20,478
112
Minions Killed
75
0
Camps Cleared
0
608,569
Distance Traveled
564,383
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,701
700
54
5
0
191,827
2
L
Merlin
7,302
664
45
4
0
179,733
2
W
Khepri
7,755
705
15
1
0
210,094
3
W
Discordia
7,680
698
43
4
0
206,648
2
L
Serqet
6,312
574
10
1
0
201,228
0
L
Cabrakan
6,864
624
20
2
0
183,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role