Player Matchup

Kumbhakarna
Kumbhakarna
TripleSixTG
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
cоok
Janus
Level 129
God Stats
2W - 1L
1,075 SR
Queue Stats
110W - 57L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
xiMASONDIXONix
Hou Yi
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
131W - 130L
1,514 Elo+
Party 1
Team Averages
Level 125
1,358 SR
1,491 Elo+

VS

Team Averages
Level 76
1,579 SR
1,500 Elo+
Chang'e
Chang'e
ImAluc
Chang'e
Level 38
God Stats
0W - 2L
1,736 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Nike
Nike
TuckDoido
Nike
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Bakasura
Bakasura
Volariume
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
TripleSixTG
Kumbhakarna
10
1 / 0 / 4
7,711
701
3,343
7,917
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
cоok
Janus
12
5 / 0 / 3
8,082
735
10,812
4,682
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 6
7,660
696
5,344
6,926
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImAluc
Chang'e
10
0 / 2 / 1
6,506
591
4,473
6,031
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
9
2 / 3 / 0
6,863
624
6,695
10,845
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Volariume
Bakasura
10
0 / 3 / 0
6,437
585
3,527
7,128
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ImAluc
Chang'e
0
2
1
0.25
W
Kumbhakarna
TripleSixTG
Kumbhakarna
1
0
4
3
L
Nike
2
3
0
0.67
L
Bakasura
Volariume
Bakasura
0
3
0
0
W
Janus
cоok
Janus
5
0
3
6.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,499
Damage
14,695
19,525
Taken
24,004
10,724
Mitigated
15,630
3,351
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ImAluc
Chang'e
4,473
426
894
1,896
6,031
2,107
0
2,914
3,117
20,405
0
W
Kumbhakarna
TripleSixTG
Kumbhakarna
3,343
178
0
643
7,917
6,727
219
2,156
5,006
14,943
0
L
Nike
6,695
633
0
1,791
10,845
9,904
0
6,148
4,697
0
22,537
L
Bakasura
Volariume
Bakasura
3,527
2,185
0
970
7,128
3,619
0
5,125
2,003
2,090
17,406
W
Janus
cоok
Janus
10,812
549
0
1,049
4,682
1,452
0
128
4,304
43,086
0
W
5,344
2,555
0
1,659
6,926
2,545
738
2,531
4,220
0
25,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,453
Gold Earned
19,806
135
Minions Killed
106
0
Camps Cleared
0
606,909
Distance Traveled
572,762
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,506
591
41
4
0
170,437
1
W
Kumbhakarna
7,711
701
21
2
0
220,340
0
L
Nike
6,863
624
24
2
0
196,001
5
L
Bakasura
6,437
585
41
4
0
206,324
4
W
Janus
8,082
735
72
7
0
203,445
1
W
Hou Yi
7,660
696
42
4
0
183,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role