Player Matchup

Danzaburou
Danzaburou
BluePhoenix826
Danzaburou
Level 66
God Stats
2W - 6L
1,500 SR
Queue Stats
12W - 12L
1,182 Elo+
Party 1
Mercury
Mercury
Dart Ash 69
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,218 Elo+
Party 1
King Arthur
King Arthur
M1ntii
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,157 Elo+
Party 1
Raijin
Raijin
Tc Leafeon
Raijin
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 68L
1,264 Elo+
Party 1
Ares
Ares
wolfofuls
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,264 Elo+

VS

Team Averages
Level 106
1,440 SR
1,552 Elo+
Kukulkan
Kukulkan
DTT001
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 224L
1,612 Elo+
Solo
Mercury
Mercury
FuriousFellow69
Mercury
Level 99
God Stats
6W - 5L
1,500 SR
Queue Stats
211W - 227L
1,603 Elo+
Party 3
Bacchus
Bacchus
HeriGucci
Bacchus
Level 66
God Stats
1W - 0L
1,200 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
HiipowerHybrid
Mulan
Level 128
God Stats
13W - 6L
1,500 SR
Queue Stats
362W - 387L
1,546 Elo+
Party 3
Neith
Neith
MyThanIsBetter
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BluePhoenix826
Danzaburou
14
7 / 6 / 1
9,850
547
10,704
12,814
5,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Dart Ash 69
Mercury
12
0 / 7 / 4
7,302
406
3,312
16,231
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
M1ntii
King Arthur
17
5 / 2 / 0
10,153
564
13,441
16,237
12,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Tc Leafeon
Raijin
13
0 / 7 / 3
8,085
449
8,818
14,366
6,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
12
2 / 6 / 5
7,877
438
7,674
15,936
10,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DTT001
Kukulkan
16
3 / 1 / 15
9,860
548
12,724
11,761
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 1 / 4
10,809
601
10,903
12,342
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
HeriGucci
Bacchus
13
6 / 3 / 6
8,686
483
9,820
10,135
8,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 1
9,095
505
9,798
16,371
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 5 / 6
9,035
502
7,801
11,828
4,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
14
Kills
27
28
Deaths
14
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BluePhoenix826
Danzaburou
7
6
1
1.25
W
Kukulkan
DTT001
Kukulkan
3
1
15
10.5
L
Mercury
Dart Ash 69
Mercury
0
7
4
0.29
W
11
1
4
13
W
Bacchus
HeriGucci
Bacchus
6
3
6
3
W
2
4
1
0.63
L
King Arthur
M1ntii
King Arthur
5
2
0
2.5
W
5
5
6
1.6
L
Raijin
Tc Leafeon
Raijin
0
7
3
0.21
L
Ares
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,949
Damage
51,046
75,584
Taken
62,437
41,538
Mitigated
40,781
17,037
Healing
18,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BluePhoenix826
Danzaburou
10,704
4,574
0
1,416
12,814
5,880
0
3,625
9,189
0
47,190
W
Kukulkan
DTT001
Kukulkan
12,724
1,526
0
4,772
11,761
6,938
1,335
6,255
5,506
55,698
0
L
Mercury
Dart Ash 69
Mercury
3,312
612
0
4,858
16,231
5,784
0
5,062
11,144
0
33,374
W
10,903
5,881
0
0
12,342
7,407
1,354
3,050
9,292
4,463
63,275
W
Bacchus
HeriGucci
Bacchus
9,820
1,633
867
1,185
10,135
8,005
585
2,592
7,543
30,047
0
W
9,798
1,905
0
7,088
16,371
14,391
852
890
15,481
0
51,045
L
King Arthur
M1ntii
King Arthur
13,441
2,212
0
5,029
16,237
12,308
274
27
15,722
0
68,235
W
7,801
3,361
0
4,811
11,828
4,040
2,565
3,705
8,123
0
44,987
L
Raijin
Tc Leafeon
Raijin
8,818
763
0
2,540
14,366
6,853
82
6,674
7,667
55,919
0
L
Ares
7,674
789
378
2,816
15,936
10,713
0
7,490
8,446
30,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
47,485
433
Minions Killed
408
0
Camps Cleared
0
1,542,244
Distance Traveled
1,645,375
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,850
547
66
4
0
310,360
4
W
Kukulkan
9,860
548
108
6
0
295,639
1
L
Mercury
7,302
406
63
4
0
337,177
0
W
Mercury
10,809
601
100
6
0
417,982
0
W
Bacchus
8,686
483
36
2
0
335,759
1
W
Mulan
9,095
505
98
5
0
287,103
0
L
King Arthur
10,153
564
134
7
0
312,178
3
W
Neith
9,035
502
66
4
0
308,892
2
L
Raijin
8,085
449
116
6
0
278,263
1
L
Ares
7,877
438
54
3
0
304,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role