Player Matchup

Danzaburou
Danzaburou
DarknessReborn94
Danzaburou
Level 96
God Stats
9W - 11L
1,902 SR
Queue Stats
76W - 103L
1,717 Elo+
Party 1
Ares
Ares
Evening Meds
Ares
Level 99
God Stats
234W - 135L
1,517 SR
Queue Stats
873W - 731L
1,393 Elo+
Solo
Loki
Loki
issalafatjoe60
Loki
Level 42
God Stats
12W - 7L
1,863 SR
Queue Stats
38W - 49L
1,761 Elo+
Party 1
Team Averages
Level 79
1,761 SR
1,624 Elo+

VS

Team Averages
Level 97
1,497 SR
1,518 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
WannaBeDeca10
Baron Samedi
Level 95
God Stats
12W - 12L
1,490 SR
Queue Stats
75W - 81L
1,635 Elo+
Solo
Kuzenbo
Kuzenbo
mrfreeze127
Kuzenbo
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarknessReborn94
Danzaburou
12
0 / 6 / 2
10,080
531
10,273
18,624
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 10 / 0
11,251
592
17,639
22,121
22,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 3
10,299
542
7,028
15,534
6,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
11 / 0 / 9
13,752
724
18,090
13,658
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
WannaBeDeca10
Baron Samedi
15
5 / 2 / 11
12,262
645
13,925
14,334
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
mrfreeze127
Kuzenbo
16
6 / 2 / 14
12,702
669
10,811
14,574
16,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
22
22
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
11
0
9
15.5
L
Danzaburou
DarknessReborn94
Danzaburou
0
6
2
0.17
L
4
10
0
0.4
W
Baron Samedi
WannaBeDeca10
Baron Samedi
5
2
11
5.25
L
0
6
3
0.25
W
Kuzenbo
mrfreeze127
Kuzenbo
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
42,826
56,279
Taken
42,566
35,359
Mitigated
29,779
9,976
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
18,090
12,383
0
7,537
13,658
7,163
2,576
5,951
7,707
3,762
65,122
L
Danzaburou
DarknessReborn94
Danzaburou
10,273
3,242
0
4,353
18,624
6,756
386
7,628
10,750
0
42,398
L
17,639
729
0
3,712
22,121
22,514
19
10,543
11,126
49,360
0
W
Baron Samedi
WannaBeDeca10
Baron Samedi
13,925
844
3,298
7,039
14,334
5,856
96
4,850
9,484
57,889
0
L
7,028
2,117
0
1,911
15,534
6,089
0
7,236
8,029
0
50,926
W
Kuzenbo
mrfreeze127
Kuzenbo
10,811
3,882
0
1,821
14,574
16,760
354
6,911
7,663
25,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
38,716
174
Minions Killed
201
0
Camps Cleared
0
836,318
Distance Traveled
1,049,156
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,752
724
111
6
0
357,316
2
L
Danzaburou
10,080
531
63
3
0
276,559
0
L
Ares
11,251
592
47
2
0
254,630
0
W
Baron Samedi
12,262
645
69
4
0
336,444
10
L
Loki
10,299
542
64
3
0
305,129
2
W
Kuzenbo
12,702
669
21
1
0
355,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role