Player Matchup

Cthulhu
Cthulhu
CaptainHellBat
Cthulhu
Level 46
God Stats
3W - 7L
1,267 SR
Queue Stats
4W - 12L
1,290 Elo+
Party 2
Fenrir
Fenrir
DefiantDread
Fenrir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 25L
1,175 Elo+
Solo
Medusa
Medusa
IvanchosRP
Medusa
Level 12
God Stats
40W - 35L
1,719 SR
Queue Stats
86W - 89L
1,681 Elo+
Party 1
Jing Wei
Jing Wei
Kailina NaVaCa
Jing Wei
Level 5
God Stats
39W - 45L
1,500 SR
Queue Stats
50W - 57L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RandomFoxSound
Danzaburou
Level 5
God Stats
7W - 5L
1,267 SR
Queue Stats
7W - 9L
1,290 Elo+
Party 2
Team Averages
Level 17
1,450 SR
1,387 Elo+

VS

Team Averages
Level 18
1,459 SR
1,391 Elo+
Cthulhu
Cthulhu
Lildishie
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Neith
Neith
LovelyMiku97
Neith
Level 13
God Stats
2W - 3L
1,331 SR
Queue Stats
3W - 6L
1,306 Elo+
Party 3
Merlin
Merlin
lasttime51
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,377 Elo+
Solo
Anubis
Anubis
nmber54
Anubis
Level 28
God Stats
10W - 12L
1,364 SR
Queue Stats
25W - 28L
1,293 Elo+
Party 3
Izanami
Izanami
sergentT
Izanami
Level 28
God Stats
16W - 21L
1,598 SR
Queue Stats
42W - 65L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 26
15,049
1,158
28,091
14,149
6,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
20
14 / 5 / 15
14,605
1,123
22,241
17,298
6,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
IvanchosRP
Medusa
20
10 / 4 / 19
14,217
1,094
17,281
15,568
5,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
19
1 / 6 / 23
12,122
932
10,452
15,480
5,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
RandomFoxSound
Danzaburou
20
7 / 3 / 19
14,184
1,091
21,985
11,356
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lildishie
Cthulhu
20
6 / 1 / 13
13,987
1,076
13,330
24,088
19,546
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
1 / 10 / 10
11,420
878
6,981
19,400
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
lasttime51
Merlin
19
3 / 9 / 7
12,300
946
11,204
17,251
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
nmber54
Anubis
20
7 / 10 / 9
13,962
1,074
26,013
20,170
9,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
sergentT
Izanami
18
2 / 12 / 8
11,640
895
10,342
22,620
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
66
42
Kills
19
19
Deaths
42
102
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
1
26
23
W
Fenrir
14
5
15
4.3
W
Medusa
IvanchosRP
Medusa
10
4
19
4.88
W
Jing Wei
1
6
23
2.08
L
Cthulhu
Lildishie
Cthulhu
6
1
13
12.5
L
1
10
10
0.6
W
Danzaburou
RandomFoxSound
Danzaburou
7
3
19
5.5
L
Merlin
lasttime51
Merlin
3
9
7
0.72
L
Anubis
nmber54
Anubis
7
10
9
1.15
L
Izanami
sergentT
Izanami
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,050
Damage
67,870
73,851
Taken
103,529
27,066
Mitigated
49,921
10,142
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,091
873
927
854
14,149
6,051
0
8,523
5,626
59,607
0
W
Fenrir
22,241
8,933
0
2,612
17,298
6,460
0
11,172
6,126
0
37,972
W
Medusa
IvanchosRP
Medusa
17,281
11,030
0
4,773
15,568
5,320
0
12,118
3,450
0
32,716
W
Jing Wei
10,452
6,770
0
0
15,480
5,255
0
10,803
4,677
0
24,199
L
Cthulhu
Lildishie
Cthulhu
13,330
473
0
810
24,088
19,546
0
6,088
18,000
32,899
0
L
6,981
2,508
0
1,428
19,400
7,075
0
5,685
13,715
0
14,752
W
Danzaburou
RandomFoxSound
Danzaburou
21,985
11,308
0
976
11,356
3,980
0
7,931
3,425
0
47,363
L
Merlin
lasttime51
Merlin
11,204
370
0
135
17,251
6,336
0
6,689
10,562
29,426
0
L
Anubis
nmber54
Anubis
26,013
165
685
4,454
20,170
9,565
0
4,310
15,860
62,541
0
L
Izanami
sergentT
Izanami
10,342
7,262
0
2,044
22,620
7,399
0
5,319
17,301
0
29,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,177
Gold Earned
63,309
221
Minions Killed
233
13
Camps Cleared
3
1,118,494
Distance Traveled
964,549
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,049
1,158
75
6
1
281,231
0
W
Fenrir
14,605
1,123
24
2
8
250,651
2
W
Medusa
14,217
1,094
27
2
1
174,148
0
W
Jing Wei
12,122
932
32
2
2
214,115
0
L
Cthulhu
13,987
1,076
38
3
0
241,697
0
L
Neith
11,420
878
16
1
2
136,000
0
W
Danzaburou
14,184
1,091
63
5
1
198,349
0
L
Merlin
12,300
946
39
3
0
206,288
1
L
Anubis
13,962
1,074
97
7
1
200,137
0
L
Izanami
11,640
895
43
3
0
180,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role