Player Matchup

Scylla
Scylla
GuacaDragon
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoelCM
Tsukuyomi
Level 146
God Stats
8W - 2L
1,715 SR
Queue Stats
14W - 12L
1,377 Elo+
Party 1
Ymir
Ymir
ORZJ2206
Ymir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,460 Elo+
Party 1
Anhur
Anhur
revi
Anhur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,570 Elo+
Solo
Chaac
Chaac
roberto094
Chaac
Level 143
God Stats
4W - 1L
1,709 SR
Queue Stats
14W - 12L
1,330 Elo+
Party 1
Team Averages
Level 129
1,585 SR
1,448 Elo+

VS

Team Averages
Level 89
1,465 SR
1,569 Elo+
King Arthur
King Arthur
BLACKS1211
King Arthur
Level 85
God Stats
22W - 32L
1,292 SR
Queue Stats
433W - 425L
1,663 Elo+
Solo
Thanatos
Thanatos
DrMcHug420
Thanatos
Level 57
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ExplainMTV
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
ItssRetro
Cupid
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
LuluSenpaii
Zeus
Level 123
God Stats
3W - 1L
1,687 SR
Queue Stats
276W - 239L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 2 / 2
9,027
602
4,831
6,984
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JoelCM
Tsukuyomi
15
8 / 1 / 6
9,437
629
8,864
10,304
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
0 / 2 / 10
7,385
492
3,631
10,032
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
revi
Anhur
13
6 / 3 / 4
8,343
556
7,399
8,774
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
4 / 2 / 2
10,068
671
7,185
13,844
8,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLACKS1211
King Arthur
13
1 / 6 / 0
7,718
515
9,726
12,263
9,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
DrMcHug420
Thanatos
12
4 / 5 / 0
7,557
504
3,127
11,187
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ExplainMTV
Cthulhu
9
0 / 5 / 4
6,335
422
4,280
9,873
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
ItssRetro
Cupid
11
3 / 4 / 0
7,038
469
7,122
10,608
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 1
8,278
552
7,700
8,708
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
23
Kills
10
10
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BLACKS1211
King Arthur
1
6
0
0.17
L
Thanatos
DrMcHug420
Thanatos
4
5
0
0.8
L
Cthulhu
ExplainMTV
Cthulhu
0
5
4
0.4
W
Scylla
5
2
2
3
L
Cupid
ItssRetro
Cupid
3
4
0
0.75
W
Tsukuyomi
JoelCM
Tsukuyomi
8
1
6
11
L
2
3
1
0.83
W
Ymir
0
2
10
2.5
W
Anhur
revi
Anhur
6
3
4
2.67
W
Chaac
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,910
Damage
31,955
49,938
Taken
52,639
23,007
Mitigated
23,767
18,154
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BLACKS1211
King Arthur
9,726
1,380
0
1,388
12,263
9,406
0
109
12,154
76
55,728
L
Thanatos
DrMcHug420
Thanatos
3,127
618
0
7,137
11,187
3,415
0
701
10,450
0
30,422
L
Cthulhu
ExplainMTV
Cthulhu
4,280
298
188
1,163
9,873
5,995
0
1,861
7,978
16,855
0
W
Scylla
4,831
813
0
2,378
6,984
2,403
38
4,969
1,701
50,497
0
L
Cupid
ItssRetro
Cupid
7,122
3,337
37
4,596
10,608
2,506
147
2,386
8,222
0
41,993
W
Tsukuyomi
JoelCM
Tsukuyomi
8,864
1,536
0
5,324
10,304
3,464
0
1,423
8,805
0
58,325
L
7,700
1,055
0
2,626
8,708
2,445
0
3,099
5,373
48,137
0
W
Ymir
3,631
347
0
1,726
10,032
5,766
188
1,984
8,048
23,642
0
W
Anhur
revi
Anhur
7,399
4,585
0
2,976
8,774
2,827
924
3,204
5,560
0
43,347
W
Chaac
7,185
1,939
0
5,750
13,844
8,547
1,228
57
13,787
0
64,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,260
Gold Earned
36,926
470
Minions Killed
393
0
Camps Cleared
0
1,449,436
Distance Traveled
1,287,669
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,718
515
113
8
0
256,407
2
L
Thanatos
7,557
504
56
4
0
251,871
0
L
Cthulhu
6,335
422
21
1
0
267,282
4
W
Scylla
9,027
602
115
8
0
266,581
4
L
Cupid
7,038
469
93
6
0
240,640
0
W
Tsukuyomi
9,437
629
89
6
0
319,193
4
L
Zeus
8,278
552
110
7
0
271,469
6
W
Ymir
7,385
492
29
2
0
313,330
1
W
Anhur
8,343
556
81
5
0
263,542
7
W
Chaac
10,068
671
156
10
0
286,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role