Player Matchup

Arachne
Arachne
Boss Frisone
Arachne
Level 23
God Stats
4W - 3L
1,351 SR
Queue Stats
103W - 105L
1,275 Elo+
Solo
Chang'e
Chang'e
XxScrubxX
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,484 Elo+
Party 2
Guan Yu
Guan Yu
darthdoodie09
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,484 Elo+
Party 2
Apollo
Apollo
moo shu chicken
Apollo
Level 15
God Stats
2W - 4L
1,554 SR
Queue Stats
2W - 5L
1,484 Elo+
Party 2
Cu Chulainn
Cu Chulainn
waen_kidd
Cu Chulainn
Level 25
God Stats
4W - 16L
1,109 SR
Queue Stats
310W - 333L
1,116 Elo+
Solo
Team Averages
Level 31
1,403 SR
1,368 Elo+

VS

Team Averages
Level 11
1,511 SR
1,479 Elo+
Guan Yu
Guan Yu
CHRIS_R4M13
Guan Yu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
DK_845
Danzaburou
Level 4
God Stats
5W - 4L
1,628 SR
Queue Stats
6W - 10L
1,568 Elo+
Party 1
Yemoja
Yemoja
FatBoi20
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 112L
1,532 Elo+
Solo
Neith
Neith
PlasticYeti14
Neith
Level 8
God Stats
33W - 18L
1,522 SR
Queue Stats
34W - 20L
1,508 Elo+
Solo
Cthulhu
Cthulhu
hector845_
Cthulhu
Level 7
God Stats
7W - 11L
1,407 SR
Queue Stats
11W - 16L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boss Frisone
Arachne
20
14 / 3 / 17
14,427
1,110
24,924
27,566
12,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
XxScrubxX
Chang'e
20
14 / 2 / 23
15,360
1,182
33,800
20,054
7,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
20
2 / 9 / 26
12,751
981
12,789
24,724
27,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 1 / 16
12,294
946
14,601
13,300
5,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
waen_kidd
Cu Chulainn
20
8 / 0 / 23
14,297
1,100
29,595
18,920
21,007
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CHRIS_R4M13
Guan Yu
18
2 / 12 / 7
11,769
905
11,473
27,919
17,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DK_845
Danzaburou
18
6 / 3 / 5
13,274
1,021
19,421
19,809
8,020
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
FatBoi20
Yemoja
18
1 / 7 / 8
11,642
896
15,493
22,320
21,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 9 / 6
12,358
951
19,446
24,229
9,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
hector845_
Cthulhu
18
1 / 13 / 10
11,516
886
23,318
27,831
32,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
51
44
Kills
15
15
Deaths
44
105
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
Boss Frisone
Arachne
14
3
17
7.5
L
Guan Yu
CHRIS_R4M13
Guan Yu
2
12
7
0.46
L
Danzaburou
DK_845
Danzaburou
6
3
5
2.83
L
Yemoja
FatBoi20
Yemoja
1
7
8
0.71
L
5
9
6
0.89
W
Chang'e
XxScrubxX
Chang'e
14
2
23
12.75
W
Guan Yu
2
9
26
1.67
L
Cthulhu
hector845_
Cthulhu
1
13
10
0.46
W
6
1
16
14
W
Cu Chulainn
waen_kidd
Cu Chulainn
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,709
Damage
89,151
104,564
Taken
122,108
73,002
Mitigated
89,422
41,919
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Boss Frisone
Arachne
24,924
18,701
0
10,085
27,566
12,109
0
10,283
16,930
0
39,425
L
Guan Yu
CHRIS_R4M13
Guan Yu
11,473
4,849
914
3,302
27,919
17,680
0
7,760
19,837
0
35,640
L
Danzaburou
DK_845
Danzaburou
19,421
10,066
0
2,271
19,809
8,020
0
5,890
13,744
0
45,550
L
Yemoja
FatBoi20
Yemoja
15,493
4,316
2,702
710
22,320
21,462
0
6,273
15,880
40,228
0
L
19,446
15,623
0
2,026
24,229
9,671
0
7,367
16,600
0
31,245
W
Chang'e
XxScrubxX
Chang'e
33,800
2,764
11,317
10,606
20,054
7,644
0
7,833
11,971
61,445
0
W
Guan Yu
12,789
3,923
2,615
5,045
24,724
27,141
0
8,314
16,065
0
28,221
L
Cthulhu
hector845_
Cthulhu
23,318
3,556
1,020
642
27,831
32,589
0
6,510
20,907
35,619
0
W
14,601
11,177
0
1,588
13,300
5,101
0
5,619
7,481
0
26,406
W
Cu Chulainn
waen_kidd
Cu Chulainn
29,595
9,262
0
663
18,920
21,007
0
5,837
12,631
0
50,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,129
Gold Earned
60,559
206
Minions Killed
232
7
Camps Cleared
9
1,184,957
Distance Traveled
974,850
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,427
1,110
40
3
4
261,684
0
L
Guan Yu
11,769
905
48
4
2
193,457
0
L
Danzaburou
13,274
1,021
71
5
6
214,399
2
L
Yemoja
11,642
896
43
3
1
155,906
0
L
Neith
12,358
951
24
2
0
226,921
0
W
Chang'e
15,360
1,182
74
6
0
276,613
0
W
Guan Yu
12,751
981
30
2
0
217,818
0
L
Cthulhu
11,516
886
46
4
0
184,167
2
W
Apollo
12,294
946
17
1
3
218,936
0
W
Cu Chulainn
14,297
1,100
45
3
0
209,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role