Player Matchup

Arachne
Arachne
GomuGomuNoMushy
Arachne
Level 15
God Stats
4W - 6L
1,300 SR
Queue Stats
73W - 57L
1,305 Elo+
Solo
Danzaburou
Danzaburou
JSol
Danzaburou
Level 26
God Stats
3W - 0L
1,868 SR
Queue Stats
9W - 5L
1,715 Elo+
Party 1
Hercules
Hercules
TheCitrusOne
Hercules
Level 20
God Stats
2W - 0L
1,762 SR
Queue Stats
11W - 5L
1,715 Elo+
Party 1
Sobek
Sobek
TheSpiderCat
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,645 Elo+
Solo
Poseidon
Poseidon
iLikeFeesh
Poseidon
Level 25
God Stats
1W - 0L
1,915 SR
Queue Stats
10W - 5L
1,715 Elo+
Party 1
Team Averages
Level 23
1,669 SR
1,619 Elo+

VS

Team Averages
Level 21
1,547 SR
1,647 Elo+
Anhur
Anhur
Boopenstine
Anhur
Level 24
God Stats
7W - 2L
1,754 SR
Queue Stats
18W - 22L
1,661 Elo+
Solo
Ratatoskr
Ratatoskr
Hopesend44
Ratatoskr
Level 25
God Stats
6W - 8L
1,479 SR
Queue Stats
54W - 38L
2,025 Elo+
Solo
Olorun
Olorun
ZinDaGreat
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 209L
1,485 Elo+
Solo
Thor
Thor
finntheherox
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,466 Elo+
Solo
King Arthur
King Arthur
gatomaster33
King Arthur
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,130
594
4,894
7,474
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
JSol
Danzaburou
11
3 / 3 / 3
6,956
580
8,393
6,611
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
TheCitrusOne
Hercules
10
3 / 2 / 4
6,052
504
5,419
6,770
2,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 0
6,570
548
4,441
10,898
12,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
iLikeFeesh
Poseidon
14
4 / 3 / 3
8,291
691
6,169
5,697
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,429
536
3,639
8,519
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Hopesend44
Ratatoskr
13
5 / 4 / 1
7,335
611
5,375
10,473
3,303
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
ZinDaGreat
Olorun
11
2 / 4 / 2
6,287
524
3,439
8,127
2,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 4
5,477
456
2,376
9,121
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
gatomaster33
King Arthur
13
1 / 0 / 1
6,783
565
7,967
7,831
5,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
13
Kills
12
12
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
3
2
5
2.75
L
Ratatoskr
Hopesend44
Ratatoskr
5
4
1
1.38
W
Danzaburou
JSol
Danzaburou
3
3
3
1.5
W
Hercules
TheCitrusOne
Hercules
3
2
4
2.5
W
0
2
0
0
L
Olorun
ZinDaGreat
Olorun
2
4
2
0.75
L
0
3
4
0.67
L
King Arthur
gatomaster33
King Arthur
1
0
1
1.5
W
Poseidon
iLikeFeesh
Poseidon
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
22,796
37,450
Taken
44,071
25,323
Mitigated
16,955
11,342
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,639
2,422
0
1,975
8,519
2,083
731
445
8,054
0
27,024
W
4,894
2,959
0
1,781
7,474
4,658
0
611
6,819
7,891
34,842
L
Ratatoskr
Hopesend44
Ratatoskr
5,375
1,343
0
3,230
10,473
3,303
0
1,738
8,609
0
38,453
W
Danzaburou
JSol
Danzaburou
8,393
3,130
0
1,267
6,611
3,437
540
89
6,522
3,707
35,154
W
Hercules
TheCitrusOne
Hercules
5,419
1,816
421
1,567
6,770
2,928
94
2,005
4,765
0
14,584
W
4,441
131
0
5,943
10,898
12,501
0
0
10,300
37,309
0
L
Olorun
ZinDaGreat
Olorun
3,439
1,992
93
2,939
8,127
2,568
46
4,073
3,926
28,317
0
L
2,376
729
0
3,802
9,121
3,119
225
642
8,455
0
9,013
L
King Arthur
gatomaster33
King Arthur
7,967
1,494
0
3,140
7,831
5,882
0
3,966
3,370
0
39,899
W
Poseidon
iLikeFeesh
Poseidon
6,169
1,141
0
363
5,697
1,799
182
734
4,963
58,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,999
Gold Earned
32,311
357
Minions Killed
291
0
Camps Cleared
0
1,212,341
Distance Traveled
1,167,668
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,429
536
67
6
0
217,588
0
W
Arachne
7,130
594
72
6
0
237,995
2
L
Ratatoskr
7,335
611
90
8
0
242,988
4
W
Danzaburou
6,956
580
76
6
0
230,613
2
W
Hercules
6,052
504
17
1
0
265,392
2
W
Sobek
6,570
548
69
6
0
227,916
3
L
Olorun
6,287
524
58
5
0
226,842
0
L
Thor
5,477
456
4
0
0
241,851
1
L
King Arthur
6,783
565
72
6
0
238,399
0
W
Poseidon
8,291
691
123
10
0
250,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role