Player Matchup

Mercury
Mercury
DareDevilGo
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,257 Elo+
Party 3
Loki
Loki
GAVIN43
Loki
Level 8
God Stats
8W - 7L
1,455 SR
Queue Stats
10W - 13L
1,389 Elo+
Solo
Danzaburou
Danzaburou
Pearly24
Danzaburou
Level 10
God Stats
2W - 6L
1,177 SR
Queue Stats
7W - 18L
1,329 Elo+
Party 3
He Bo
He Bo
RIDLI5566556
He Bo
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 62L
1,438 Elo+
Solo
Ymir
Ymir
sheesherz
Ymir
Level 16
God Stats
0W - 2L
1,286 SR
Queue Stats
30W - 33L
1,393 Elo+
Solo
Team Averages
Level 11
1,384 SR
1,361 Elo+

VS

Team Averages
Level 16
1,671 SR
1,622 Elo+
Heimdallr
Heimdallr
MonkeyboneBunz
Heimdallr
Level 15
God Stats
5W - 1L
1,793 SR
Queue Stats
9W - 11L
1,751 Elo+
Party 1
Bellona
Bellona
Rodrandir
Bellona
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 24L
1,208 Elo+
Solo
The Morrigan
The Morrigan
SSJ2Tarble
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,701 Elo+
Party 2
Cthulhu
Cthulhu
TheGogfather
Cthulhu
Level 14
God Stats
4W - 3L
1,847 SR
Queue Stats
8W - 5L
1,751 Elo+
Party 1
Artemis
Artemis
Vashack
Artemis
Level 12
God Stats
3W - 4L
1,714 SR
Queue Stats
3W - 4L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DareDevilGo
Mercury
13
0 / 3 / 6
7,361
920
3,979
9,274
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
GAVIN43
Loki
12
0 / 3 / 2
6,810
851
1,113
3,207
1,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Pearly24
Danzaburou
12
0 / 1 / 2
7,106
888
5,302
7,482
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 2
7,812
977
7,787
8,714
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
4 / 4 / 1
9,018
1,127
8,387
12,269
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

250

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MonkeyboneBunz
Heimdallr
14
2 / 0 / 8
8,231
1,029
5,418
6,778
2,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Rodrandir
Bellona
14
7 / 3 / 5
9,233
1,154
10,315
8,742
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
SSJ2Tarble
The Morrigan
14
2 / 1 / 7
8,039
1,005
8,438
4,212
1,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
TheGogfather
Cthulhu
14
4 / 2 / 4
8,343
1,043
7,482
11,241
6,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Vashack
Artemis
13
0 / 0 / 7
7,380
923
5,536
1,597
669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
6
Kills
15
15
Deaths
6
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
DareDevilGo
Mercury
0
3
6
1
L
Loki
GAVIN43
Loki
0
3
2
0.33
W
Heimdallr
MonkeyboneBunz
Heimdallr
2
0
8
6
L
Danzaburou
Pearly24
Danzaburou
0
1
2
1
L
2
4
2
0.75
W
Bellona
Rodrandir
Bellona
7
3
5
3.17
W
The Morrigan
SSJ2Tarble
The Morrigan
2
1
7
5.5
W
Cthulhu
TheGogfather
Cthulhu
4
2
4
3
W
Artemis
Vashack
Artemis
0
0
7
3.5
L
Ymir
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,568
Damage
37,189
40,946
Taken
32,570
20,245
Mitigated
19,302
2,222
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DareDevilGo
Mercury
3,979
1,516
0
305
9,274
3,588
0
3,011
6,113
0
5,634
L
Loki
GAVIN43
Loki
1,113
396
0
0
3,207
1,130
0
1,111
2,025
0
1,768
W
Heimdallr
MonkeyboneBunz
Heimdallr
5,418
2,642
0
605
6,778
2,639
0
3,967
2,811
0
20,277
L
Danzaburou
Pearly24
Danzaburou
5,302
2,514
0
578
7,482
2,817
0
3,577
3,884
0
14,551
L
7,787
635
0
739
8,714
3,012
0
2,243
6,346
24,227
0
W
Bellona
Rodrandir
Bellona
10,315
1,932
0
499
8,742
7,758
0
4,740
4,002
423
15,489
W
The Morrigan
SSJ2Tarble
The Morrigan
8,438
2,082
438
1,108
4,212
1,584
0
3,108
1,104
13,514
3,988
W
Cthulhu
TheGogfather
Cthulhu
7,482
623
0
2,389
11,241
6,652
0
3,730
7,511
17,664
0
W
Artemis
Vashack
Artemis
5,536
1,984
0
360
1,597
669
0
629
968
0
9,569
L
Ymir
8,387
1,872
0
600
12,269
9,698
0
4,430
7,723
23,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
41,226
92
Minions Killed
123
4
Camps Cleared
3
601,963
Distance Traveled
670,618
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,361
920
4
1
0
130,093
1
L
Loki
6,810
851
0
0
0
75,520
1
W
Heimdallr
8,231
1,029
40
5
2
137,107
0
L
Danzaburou
7,106
888
14
2
1
135,479
0
L
He Bo
7,812
977
34
4
2
132,769
0
W
Bellona
9,233
1,154
13
2
1
149,860
0
W
The Morrigan
8,039
1,005
21
3
0
133,816
0
W
Cthulhu
8,343
1,043
32
4
0
138,914
0
W
Artemis
7,380
923
17
2
0
110,921
3
L
Ymir
9,018
1,127
40
5
1
128,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role