Player Matchup

Da Ji
Da Ji
AnonymousAxolotl
Da Ji
Level 9
God Stats
4W - 3L
1,564 SR
Queue Stats
12W - 20L
1,008 Elo+
Party 2
Danzaburou
Danzaburou
S1M0NE088
Danzaburou
Level 67
God Stats
16W - 17L
1,736 SR
Queue Stats
33W - 35L
1,644 Elo+
Party 2
Baron Samedi
Baron Samedi
lVlitchell
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,485 Elo+
Party 2
Team Averages
Level 35
1,600 SR
1,379 Elo+

VS

Team Averages
Level 25
1,644 SR
1,422 Elo+
Erlang Shen
Erlang Shen
AdamDeLaFlare
Erlang Shen
Level 18
God Stats
0W - 1L
1,750 SR
Queue Stats
10W - 11L
1,274 Elo+
Party 1
Discordia
Discordia
Alvaro4281
Discordia
Level 22
God Stats
15W - 7L
1,500 SR
Queue Stats
62W - 56L
1,718 Elo+
Solo
Khepri
Khepri
Eazysqueezy
Khepri
Level 35
God Stats
1W - 1L
1,681 SR
Queue Stats
23W - 31L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 5
11,216
801
11,596
9,217
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
S1M0NE088
Danzaburou
14
3 / 6 / 9
10,157
726
10,073
11,355
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
lVlitchell
Baron Samedi
14
5 / 7 / 10
10,448
746
10,698
11,379
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdamDeLaFlare
Erlang Shen
12
4 / 6 / 8
9,479
677
7,292
15,612
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Alvaro4281
Discordia
13
10 / 6 / 4
10,514
751
10,001
7,965
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
12
1 / 6 / 11
8,749
625
5,274
13,793
10,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
18
Kills
15
15
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AdamDeLaFlare
Erlang Shen
4
6
8
1.33
L
Discordia
Alvaro4281
Discordia
10
6
4
2
W
10
2
5
6.25
L
Khepri
1
6
11
1.08
W
Danzaburou
S1M0NE088
Danzaburou
3
6
9
1.25
W
Baron Samedi
lVlitchell
Baron Samedi
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
22,567
31,951
Taken
37,370
15,409
Mitigated
20,468
7,424
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AdamDeLaFlare
Erlang Shen
7,292
3,735
0
3,972
15,612
6,546
0
3,570
11,796
0
20,883
L
Discordia
Alvaro4281
Discordia
10,001
379
0
0
7,965
3,331
0
1,088
6,795
42,416
0
W
11,596
2,874
0
1,808
9,217
5,713
1,050
3,450
5,559
2,047
39,468
L
Khepri
5,274
205
0
500
13,793
10,591
0
5,644
7,816
21,855
0
W
Danzaburou
S1M0NE088
Danzaburou
10,073
4,878
0
2,629
11,355
4,217
2,317
5,612
5,447
0
43,627
W
Baron Samedi
lVlitchell
Baron Samedi
10,698
1,998
962
2,025
11,379
5,479
0
5,535
5,612
37,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
28,742
147
Minions Killed
132
0
Camps Cleared
0
679,377
Distance Traveled
684,263
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,479
677
40
3
0
221,904
0
L
Discordia
10,514
751
68
5
0
221,955
1
W
Da Ji
11,216
801
45
3
0
244,388
0
L
Khepri
8,749
625
24
2
0
240,404
0
W
Danzaburou
10,157
726
51
4
0
230,638
1
W
Baron Samedi
10,448
746
51
4
0
204,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role