Player Matchup

Apollo
Apollo
AngelR0417
Apollo
Level 97
God Stats
13W - 11L
1,824 SR
Queue Stats
294W - 290L
1,681 Elo+
Party 2
Erlang Shen
Erlang Shen
SPARTAN1512
Erlang Shen
Level 77
God Stats
1W - 0L
1,734 SR
Queue Stats
11W - 10L
1,749 Elo+
Party 2
Ra
Ra
ShamefulAnamoly
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
hersheyscr7
Sun Wukong
Level 78
God Stats
7W - 1L
1,815 SR
Queue Stats
112W - 110L
1,755 Elo+
Party 2
Ganesha
Ganesha
pumasmoi13
Ganesha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 101
1,674 SR
1,642 Elo+

VS

Team Averages
Level 73
1,701 SR
1,672 Elo+
Izanami
Izanami
CaptCreeper7312
Izanami
Level 26
God Stats
21W - 24L
1,880 SR
Queue Stats
46W - 63L
1,491 Elo+
Party 1
Yemoja
Yemoja
MattytheDimes
Yemoja
Level 97
God Stats
7W - 5L
1,500 SR
Queue Stats
644W - 590L
1,508 Elo+
Solo
Janus
Janus
MyNamesDad
Janus
Level 48
God Stats
15W - 11L
1,749 SR
Queue Stats
326W - 283L
1,659 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Natestar
Cu Chulainn
Level 108
God Stats
3W - 3L
1,876 SR
Queue Stats
80W - 58L
1,852 Elo+
Solo
Tsukuyomi
Tsukuyomi
player2control
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 102L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AngelR0417
Apollo
6
3 / 0 / 0
3,882
776
1,544
2,044
525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Erlang Shen
SPARTAN1512
Erlang Shen
7
1 / 0 / 1
4,080
816
634
2,674
785
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 1
4,042
808
1,355
1,905
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
hersheyscr7
Sun Wukong
6
0 / 0 / 0
3,428
686
809
3,514
2,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
pumasmoi13
Ganesha
6
0 / 1 / 2
3,768
754
907
2,324
792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,223
645
562
1,078
236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 1
3,197
639
1,408
2,982
791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
4
0 / 1 / 1
3,074
615
342
718
229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
Natestar
Cu Chulainn
7
0 / 0 / 0
4,006
801
2,698
1,844
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
player2control
Tsukuyomi
6
1 / 1 / 0
3,689
738
1,082
3,248
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
AngelR0417
Apollo
3
0
0
3
L
1
1
0
1
L
0
2
1
0.25
L
Janus
0
1
1
0.5
L
Cu Chulainn
Natestar
Cu Chulainn
0
0
0
0
W
Erlang Shen
SPARTAN1512
Erlang Shen
1
0
1
1.5
W
1
1
1
1.5
W
Sun Wukong
hersheyscr7
Sun Wukong
0
0
0
0
L
Tsukuyomi
player2control
Tsukuyomi
1
1
0
1
W
Ganesha
pumasmoi13
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,249
Damage
6,092
12,461
Taken
9,870
4,795
Mitigated
3,381
4,727
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AngelR0417
Apollo
1,544
1,217
0
917
2,044
525
0
697
1,347
0
13,950
L
562
359
0
165
1,078
236
0
386
692
414
5,457
L
1,408
307
172
556
2,982
791
0
521
2,461
8,640
0
L
Janus
342
82
0
0
718
229
0
454
238
6,995
0
L
Cu Chulainn
Natestar
Cu Chulainn
2,698
740
0
755
1,844
1,200
0
0
1,734
2,564
16,084
W
Erlang Shen
SPARTAN1512
Erlang Shen
634
263
0
1,009
2,674
785
0
127
2,547
0
16,286
W
1,355
92
90
675
1,905
529
180
262
1,563
18,479
0
W
Sun Wukong
hersheyscr7
Sun Wukong
809
57
0
1,129
3,514
2,164
0
308
3,206
0
12,715
L
Tsukuyomi
player2control
Tsukuyomi
1,082
402
0
1,612
3,248
925
0
764
2,373
0
11,035
W
Ganesha
pumasmoi13
Ganesha
907
118
0
907
2,324
792
0
672
1,652
8,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,200
Gold Earned
17,189
152
Minions Killed
108
0
Camps Cleared
0
563,509
Distance Traveled
453,548
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,882
776
38
8
0
91,705
3
L
Izanami
3,223
645
13
3
0
74,670
2
L
Yemoja
3,197
639
13
3
0
99,363
1
L
Janus
3,074
615
11
2
0
65,404
0
L
Cu Chulainn
4,006
801
39
8
0
103,281
1
W
Erlang Shen
4,080
816
47
9
0
130,621
0
W
Ra
4,042
808
38
8
0
105,918
1
W
Sun Wukong
3,428
686
27
5
0
112,885
2
L
Tsukuyomi
3,689
738
32
6
0
110,830
0
W
Ganesha
3,768
754
2
0
0
122,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role