Player Matchup

Cupid
Cupid
DAVIDDUDE125
Cupid
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
Nero Promise
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 69L
1,668 Elo+
Party 1
Odin
Odin
iam-Bago
Odin
Level 25
God Stats
16W - 15L
1,431 SR
Queue Stats
151W - 89L
1,446 Elo+
Party 1
Team Averages
Level 47
1,477 SR
1,538 Elo+

VS

Team Averages
Level 70
1,500 SR
1,500 Elo+
Terra
Terra
BurritoMenace911
Terra
Level 82
God Stats
72W - 78L
1,500 SR
Queue Stats
87W - 94L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GOODGR33N101
Danzaburou
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Anubis
Anubis
plainandsimpleyo
Anubis
Level 109
God Stats
15W - 7L
1,500 SR
Queue Stats
77W - 85L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
11,205
590
5,712
15,580
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Nero Promise
Chang'e
13
1 / 8 / 2
10,265
540
10,794
16,403
4,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
12
1 / 7 / 2
10,120
533
8,905
23,033
14,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 16
12,228
644
17,603
14,900
17,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GOODGR33N101
Danzaburou
14
2 / 3 / 12
11,766
619
9,756
14,349
5,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
14 / 1 / 6
13,976
736
17,385
14,869
9,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
20
20
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
L
2
5
2
0.6
W
Danzaburou
GOODGR33N101
Danzaburou
2
3
12
2.67
L
Chang'e
Nero Promise
Chang'e
1
8
2
0.25
L
Odin
1
7
2
0.29
W
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
44,744
55,016
Taken
44,118
23,137
Mitigated
31,974
20,938
Healing
20,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,603
1,127
3,807
4,308
14,900
17,165
368
4,148
10,752
35,745
0
L
5,712
3,136
3,199
5,274
15,580
4,234
522
12,106
3,474
0
42,992
W
Danzaburou
GOODGR33N101
Danzaburou
9,756
2,763
804
2,692
14,349
5,691
728
3,518
10,831
0
47,322
L
Chang'e
Nero Promise
Chang'e
10,794
307
3,427
4,108
16,403
4,752
462
9,773
6,630
47,010
0
L
Odin
8,905
1,189
489
4,441
23,033
14,151
403
13,434
9,599
35
28,242
W
17,385
633
1,336
7,637
14,869
9,118
1,231
3,275
11,594
83,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
37,970
178
Minions Killed
195
0
Camps Cleared
0
887,945
Distance Traveled
944,195
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,228
644
38
2
0
361,755
2
L
Cupid
11,205
590
75
4
0
269,053
0
W
Danzaburou
11,766
619
51
3
0
311,149
1
L
Chang'e
10,265
540
69
4
0
283,547
3
L
Odin
10,120
533
34
2
0
335,345
1
W
Anubis
13,976
736
106
6
0
271,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role