Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BigBirbBoi
Arachne
Level 100
God Stats
19W - 16L
1,507 SR
Queue Stats
407W - 380L
1,770 Elo+
Party 1
Cupid
Cupid
JutsuGod
Cupid
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
107W - 94L
1,543 Elo+
Party 1
Zeus
Zeus
Sir SiegeJ
Zeus
Level 87
God Stats
30W - 20L
1,848 SR
Queue Stats
518W - 470L
1,798 Elo+
Party 1
Odin
Odin
outamamind
Odin
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 143L
1,527 Elo+
Party 1
Team Averages
Level 78
1,571 SR
1,628 Elo+

VS

Team Averages
Level 88
1,500 SR
1,561 Elo+
Jing Wei
Jing Wei
FLyIng_bACoN-
Jing Wei
Level 141
God Stats
6W - 4L
1,716 SR
Queue Stats
155W - 121L
1,715 Elo+
Party 2
Anubis
Anubis
HardiTzLuck
Anubis
Level 49
God Stats
0W - 2L
1,297 SR
Queue Stats
37W - 50L
1,301 Elo+
Solo
Scylla
Scylla
Shadow232stalker
Scylla
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
SkuLLtAzTiK
Erlang Shen
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,670 Elo+
Party 2
Horus
Horus
TyriellA
Horus
Level 29
God Stats
22W - 18L
1,489 SR
Queue Stats
99W - 73L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 2
7,203
515
3,976
8,929
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
BigBirbBoi
Arachne
14
5 / 1 / 2
8,276
591
6,312
10,388
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
JutsuGod
Cupid
12
1 / 0 / 0
7,206
515
2,848
4,079
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

14
8 / 4 / 1
8,891
635
12,696
8,308
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 0 / 1
8,564
612
4,974
3,332
2,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FLyIng_bACoN-
Jing Wei
13
1 / 1 / 0
7,746
553
3,999
5,527
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
10
0 / 8 / 0
6,353
454
1,779
8,963
3,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 1
7,344
525
3,722
10,549
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SkuLLtAzTiK
Erlang Shen
14
3 / 2 / 1
8,328
595
5,702
7,721
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
TyriellA
Horus
11
2 / 2 / 2
7,008
501
3,924
10,299
5,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
18
Kills
6
6
Deaths
18
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
2
1
W
Arachne
BigBirbBoi
Arachne
5
1
2
6
L
Jing Wei
FLyIng_bACoN-
Jing Wei
1
1
0
1
L
Anubis
0
8
0
0
W
Cupid
JutsuGod
Cupid
1
0
0
1
L
0
5
1
0.1
W
8
4
1
2.13
L
Erlang Shen
SkuLLtAzTiK
Erlang Shen
3
2
1
1.75
L
Horus
TyriellA
Horus
2
2
2
1.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,806
Damage
19,126
35,036
Taken
43,059
15,669
Mitigated
21,125
8,643
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,976
950
36
1,534
8,929
6,558
0
1,791
7,134
32,785
0
W
Arachne
BigBirbBoi
Arachne
6,312
4,613
0
1,803
10,388
3,463
0
2,341
7,945
0
59,190
L
Jing Wei
FLyIng_bACoN-
Jing Wei
3,999
2,664
0
2,559
5,527
2,806
0
2,259
3,215
7,996
46,182
L
Anubis
1,779
295
0
1,014
8,963
3,551
912
2,244
6,455
28,058
0
W
Cupid
JutsuGod
Cupid
2,848
1,502
606
2,207
4,079
1,097
0
124
3,955
0
35,986
L
3,722
396
0
2,510
10,549
3,726
0
4,869
5,451
44,253
0
W
12,696
1,364
0
1,192
8,308
2,282
370
1,310
6,890
47,475
0
L
Erlang Shen
SkuLLtAzTiK
Erlang Shen
5,702
2,584
0
912
7,721
5,973
0
2,054
5,552
8,280
43,821
L
Horus
TyriellA
Horus
3,924
1,970
808
2,128
10,299
5,069
0
4,760
5,445
0
17,994
W
4,974
893
0
1,265
3,332
2,269
232
764
2,568
0
46,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
36,779
472
Minions Killed
382
0
Camps Cleared
0
1,353,730
Distance Traveled
1,336,632
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,203
515
55
4
0
262,625
1
W
Arachne
8,276
591
119
9
0
336,541
0
L
Jing Wei
7,746
553
106
8
0
250,570
2
L
Anubis
6,353
454
59
4
0
227,589
0
W
Cupid
7,206
515
89
6
0
223,125
3
L
Scylla
7,344
525
102
7
0
256,287
7
W
Zeus
8,891
635
110
8
0
253,160
1
L
Erlang Shen
8,328
595
82
6
0
323,484
2
L
Horus
7,008
501
33
2
0
278,702
1
W
Odin
8,564
612
99
7
0
278,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role