Player Matchup

Amaterasu
Amaterasu
Epdu
Amaterasu
Level 8
God Stats
3W - 1L
1,634 SR
Queue Stats
8W - 3L
1,753 Elo+
Solo
Hel
Hel
HighElfLian
Hel
Level 20
God Stats
3W - 1L
1,913 SR
Queue Stats
20W - 17L
1,896 Elo+
Solo
Awilix
Awilix
MarchEh
Awilix
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,613 Elo+
Party 1
Fenrir
Fenrir
TSMgooba
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,658 Elo+
Party 1
Loki
Loki
XibalbaDreamer
Loki
Level 15
God Stats
9W - 7L
1,262 SR
Queue Stats
83W - 77L
2,075 Elo+
Solo
Team Averages
Level 21
1,562 SR
1,799 Elo+

VS

Team Averages
Level 25
1,504 SR
1,428 Elo+
Anubis
Anubis
BSK SP117
Anubis
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 61L
1,500 Elo+
Solo
King Arthur
King Arthur
BebopBlues2071
King Arthur
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 7L
1,238 Elo+
Party 2
Danzaburou
Danzaburou
BlueYuna
Danzaburou
Level 19
God Stats
4W - 1L
1,666 SR
Queue Stats
12W - 4L
1,238 Elo+
Party 2
Kuzenbo
Kuzenbo
NubZ dog
Kuzenbo
Level 29
God Stats
1W - 1L
1,323 SR
Queue Stats
18W - 35L
1,560 Elo+
Solo
Merlin
Merlin
UglyChiicken
Merlin
Level 24
God Stats
5W - 4L
1,532 SR
Queue Stats
13W - 10L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Epdu
Amaterasu
16
2 / 11 / 3
10,404
946
5,450
29,557
28,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 3
10,179
925
10,336
13,981
5,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
MarchEh
Awilix
16
2 / 10 / 2
10,515
956
11,757
20,205
7,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
TSMgooba
Fenrir
15
0 / 13 / 2
9,480
862
7,327
25,084
9,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 3
10,295
936
7,098
16,673
5,838
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BSK SP117
Anubis
19
14 / 1 / 19
13,695
1,245
14,821
8,105
4,615
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
BebopBlues2071
King Arthur
19
4 / 3 / 31
11,522
1,047
11,162
13,663
14,211
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
BlueYuna
Danzaburou
20
19 / 0 / 23
15,861
1,442
36,664
7,774
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
NubZ dog
Kuzenbo
19
3 / 0 / 35
12,875
1,170
11,883
11,400
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
19
6 / 2 / 31
11,919
1,084
19,810
6,027
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
185
6
Kills
46
46
Deaths
6
13
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Anubis
BSK SP117
Anubis
14
1
19
23.5
W
King Arthur
BebopBlues2071
King Arthur
4
3
31
6.5
W
Danzaburou
BlueYuna
Danzaburou
19
0
23
30.5
L
Amaterasu
Epdu
Amaterasu
2
11
3
0.32
L
1
5
3
0.5
L
Awilix
MarchEh
Awilix
2
10
2
0.3
W
Kuzenbo
NubZ dog
Kuzenbo
3
0
35
20.5
L
Fenrir
TSMgooba
Fenrir
0
13
2
0.08
W
Merlin
6
2
31
10.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,968
Damage
94,340
105,500
Taken
46,969
56,288
Mitigated
40,572
8,434
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BSK SP117
Anubis
14,821
604
0
944
8,105
4,615
0
505
7,575
52,163
0
W
King Arthur
BebopBlues2071
King Arthur
11,162
1,174
0
100
13,663
14,211
0
5,401
7,892
772
17,415
W
Danzaburou
BlueYuna
Danzaburou
36,664
18,846
0
1,848
7,774
3,669
0
857
6,817
0
62,301
L
Amaterasu
Epdu
Amaterasu
5,450
2,274
0
3,135
29,557
28,488
0
13,289
16,222
0
17,645
L
10,336
1,245
2,329
1,619
13,981
5,121
0
6,660
7,296
39,254
0
L
Awilix
MarchEh
Awilix
11,757
4,573
0
489
20,205
7,470
0
9,892
10,313
0
26,029
W
Kuzenbo
NubZ dog
Kuzenbo
11,883
4,470
0
1,800
11,400
15,565
0
2,563
8,639
16,157
0
L
Fenrir
TSMgooba
Fenrir
7,327
2,144
0
862
25,084
9,371
0
12,954
11,920
0
16,579
W
Merlin
19,810
1,010
255
602
6,027
2,512
0
1,010
4,967
36,025
0
L
7,098
1,275
0
0
16,673
5,838
0
4,127
12,546
0
38,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,873
Gold Earned
65,872
191
Minions Killed
227
4
Camps Cleared
10
1,014,122
Distance Traveled
1,070,085
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,695
1,245
103
9
0
157,992
2
W
King Arthur
11,522
1,047
12
1
0
216,018
0
W
Danzaburou
15,861
1,442
63
6
8
224,058
0
L
Amaterasu
10,404
946
27
2
0
195,419
0
L
Hel
10,179
925
69
6
2
206,848
0
L
Awilix
10,515
956
24
2
1
214,683
0
W
Kuzenbo
12,875
1,170
7
1
1
261,835
0
L
Fenrir
9,480
862
14
1
1
191,392
0
W
Merlin
11,919
1,084
42
4
1
210,182
0
L
Loki
10,295
936
57
5
0
205,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role