Player Matchup

Hou Yi
Hou Yi
Calithin
Hou Yi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GitGud505
Nemesis
Level 23
God Stats
8W - 1L
1,500 SR
Queue Stats
69W - 58L
1,546 Elo+
Solo
Olorun
Olorun
LordAlabastar
Olorun
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 17L
1,294 Elo+
Party 2
Sun Wukong
Sun Wukong
Okkatuul
Sun Wukong
Level 25
God Stats
9W - 7L
1,285 SR
Queue Stats
28W - 18L
1,294 Elo+
Party 2
Chang'e
Chang'e
finntheherox
Chang'e
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 29L
1,423 Elo+
Solo
Team Averages
Level 23
1,414 SR
1,411 Elo+

VS

Team Averages
Level 19
1,653 SR
1,613 Elo+
Da Ji
Da Ji
Bi11Ny3
Da Ji
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 220L
1,633 Elo+
Party 1
Merlin
Merlin
Magood2
Merlin
Level 5
God Stats
1W - 1L
1,812 SR
Queue Stats
33W - 35L
1,806 Elo+
Party 1
Yemoja
Yemoja
R0linoth
Yemoja
Level 20
God Stats
3W - 2L
1,951 SR
Queue Stats
75W - 79L
1,664 Elo+
Party 1
Bastet
Bastet
UsoppKami
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,223 Elo+
Solo
Artemis
Artemis
WoodsSinPelo
Artemis
Level 22
God Stats
11W - 6L
1,500 SR
Queue Stats
49W - 31L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Calithin
Hou Yi
7
0 / 0 / 0
3,967
567
1,715
2,887
667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GitGud505
Nemesis
8
1 / 0 / 2
4,973
710
376
2,375
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 1
4,876
697
839
2,118
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Okkatuul
Sun Wukong
8
3 / 0 / 0
4,845
692
2,471
3,185
1,764
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
finntheherox
Chang'e
6
0 / 1 / 1
4,256
608
1,920
4,582
1,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bi11Ny3
Da Ji
7
1 / 1 / 0
4,314
616
1,385
4,577
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Merlin
Magood2
Merlin
8
0 / 2 / 0
4,295
614
1,186
2,231
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
R0linoth
Yemoja
6
0 / 0 / 1
3,990
570
1,255
2,791
941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
UsoppKami
Bastet
2
0 / 1 / 0
3,130
447
538
2,075
356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
WoodsSinPelo
Artemis
7
0 / 1 / 1
3,832
547
3,592
3,651
1,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
1
1
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bi11Ny3
Da Ji
1
1
0
1
W
Hou Yi
Calithin
Hou Yi
0
0
0
0
W
Nemesis
GitGud505
Nemesis
1
0
2
2
W
1
0
1
1.5
L
Merlin
Magood2
Merlin
0
2
0
0
W
Sun Wukong
Okkatuul
Sun Wukong
3
0
0
3
L
Yemoja
R0linoth
Yemoja
0
0
1
0.5
L
Bastet
UsoppKami
Bastet
0
1
0
0
L
Artemis
WoodsSinPelo
Artemis
0
1
1
0.5
W
Chang'e
finntheherox
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,321
Damage
7,956
15,147
Taken
15,325
5,282
Mitigated
4,886
6,300
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bi11Ny3
Da Ji
1,385
408
0
2,266
4,577
1,265
0
503
4,074
0
20,250
W
Hou Yi
Calithin
Hou Yi
1,715
1,238
0
615
2,887
667
0
511
2,376
0
18,352
W
Nemesis
GitGud505
Nemesis
376
125
0
250
2,375
1,223
0
276
2,099
3,620
18,125
W
839
537
0
934
2,118
539
1,018
593
1,525
20,359
0
L
Merlin
Magood2
Merlin
1,186
38
0
0
2,231
549
0
438
1,743
18,360
0
W
Sun Wukong
Okkatuul
Sun Wukong
2,471
541
0
854
3,185
1,764
304
444
2,741
0
15,744
L
Yemoja
R0linoth
Yemoja
1,255
364
561
1,294
2,791
941
0
935
1,856
6,181
0
L
Bastet
UsoppKami
Bastet
538
147
0
277
2,075
356
0
0
2,000
0
2,138
L
Artemis
WoodsSinPelo
Artemis
3,592
1,566
0
984
3,651
1,775
0
895
2,712
3,500
16,711
W
Chang'e
finntheherox
Chang'e
1,920
586
561
3,086
4,582
1,089
0
1,080
3,502
7,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,917
Gold Earned
19,561
165
Minions Killed
141
0
Camps Cleared
0
673,933
Distance Traveled
529,453
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,314
616
55
8
0
125,303
0
W
Hou Yi
3,967
567
37
5
0
113,037
2
W
Nemesis
4,973
710
54
8
0
149,766
3
W
Olorun
4,876
697
36
5
0
140,792
0
L
Merlin
4,295
614
40
6
0
137,673
0
W
Sun Wukong
4,845
692
26
4
0
125,261
3
L
Yemoja
3,990
570
7
1
0
100,055
0
L
Bastet
3,130
447
4
1
0
55,719
0
L
Artemis
3,832
547
35
5
0
110,703
0
W
Chang'e
4,256
608
12
2
0
145,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role