Player Matchup

Mercury
Mercury
Desu Mation
Mercury
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 89L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
Lethal Purp
Danzaburou
Level 20
God Stats
8W - 9L
1,772 SR
Queue Stats
36W - 28L
1,626 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Why do drugs
Cu Chulainn
Level 139
God Stats
6W - 7L
1,451 SR
Queue Stats
68W - 69L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
gamermidnight2
Baron Samedi
Level 64
God Stats
10W - 4L
1,500 SR
Queue Stats
89W - 86L
1,382 Elo+
Party 1
Hel
Hel
tarquinius69
Hel
Level 39
God Stats
3W - 4L
1,582 SR
Queue Stats
21W - 12L
1,707 Elo+
Solo
Team Averages
Level 80
1,561 SR
1,565 Elo+

VS

Team Averages
Level 66
1,629 SR
1,497 Elo+
Thor
Thor
Haselo
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
Not-A-Docter
Hachiman
Level 57
God Stats
3W - 4L
1,613 SR
Queue Stats
13W - 20L
1,342 Elo+
Party 3
Agni
Agni
RagnarokSt
Agni
Level 114
God Stats
12W - 6L
1,500 SR
Queue Stats
136W - 128L
1,500 Elo+
Party 2
Bellona
Bellona
Rubenrs
Bellona
Level 114
God Stats
5W - 4L
1,737 SR
Queue Stats
358W - 313L
1,500 Elo+
Party 2
Ares
Ares
unlisted_curd8
Ares
Level 26
God Stats
20W - 9L
1,792 SR
Queue Stats
54W - 50L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Desu Mation
Mercury
13
3 / 3 / 4
7,621
544
5,176
8,599
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Lethal Purp
Danzaburou
10
0 / 6 / 2
5,880
420
4,332
9,829
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Why do drugs
Cu Chulainn
14
3 / 1 / 1
8,315
594
7,384
8,353
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
gamermidnight2
Baron Samedi
10
2 / 5 / 1
6,824
487
2,757
10,197
4,808
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 3 / 2
6,957
497
4,998
10,161
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Haselo
Thor
12
1 / 3 / 3
7,286
520
2,626
8,688
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Not-A-Docter
Hachiman
13
9 / 1 / 6
8,336
595
11,135
8,976
3,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 2
7,584
542
5,544
5,531
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Rubenrs
Bellona
12
0 / 2 / 0
7,158
511
2,934
6,974
6,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 1 / 9
8,520
609
6,084
10,843
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
17
18
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Desu Mation
Mercury
3
3
4
1.67
W
Thor
Haselo
Thor
1
3
3
0.83
L
Danzaburou
Lethal Purp
Danzaburou
0
6
2
0.17
W
Hachiman
Not-A-Docter
Hachiman
9
1
6
12
W
2
2
2
1.5
W
Bellona
Rubenrs
Bellona
0
2
0
0
L
Cu Chulainn
Why do drugs
Cu Chulainn
3
1
1
3.5
L
Baron Samedi
gamermidnight2
Baron Samedi
2
5
1
0.5
L
1
3
2
0.67
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
28,323
47,139
Taken
41,012
25,021
Mitigated
21,319
13,155
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Desu Mation
Mercury
5,176
2,542
0
472
8,599
5,213
455
1,625
6,898
4,549
40,799
W
Thor
Haselo
Thor
2,626
480
0
2,725
8,688
3,087
0
773
7,821
0
39,960
L
Danzaburou
Lethal Purp
Danzaburou
4,332
2,624
0
1,664
9,829
4,838
0
3,381
6,448
0
28,694
W
Hachiman
Not-A-Docter
Hachiman
11,135
6,098
0
5,188
8,976
3,359
978
2,767
6,014
0
53,199
W
5,544
166
0
1,459
5,531
1,957
264
1,557
3,770
45,452
0
W
Bellona
Rubenrs
Bellona
2,934
1,087
0
2,356
6,974
6,841
0
310
6,664
5,797
33,473
L
Cu Chulainn
Why do drugs
Cu Chulainn
7,384
2,276
0
2,906
8,353
7,093
329
642
7,679
4,101
49,251
L
Baron Samedi
gamermidnight2
Baron Samedi
2,757
219
370
692
10,197
4,808
139
2,410
7,683
18,674
0
L
4,998
200
1,443
5,608
10,161
3,069
769
3,282
6,563
40,900
0
W
6,084
234
0
4,201
10,843
6,075
0
2,664
7,780
21,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
38,884
362
Minions Killed
392
0
Camps Cleared
0
1,332,486
Distance Traveled
1,299,274
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,621
544
84
6
0
307,620
0
W
Thor
7,286
520
85
6
0
277,777
1
L
Danzaburou
5,880
420
48
3
0
229,917
0
W
Hachiman
8,336
595
92
7
0
235,635
2
W
Agni
7,584
542
94
7
0
257,114
3
W
Bellona
7,158
511
107
8
0
248,582
2
L
Cu Chulainn
8,315
594
113
8
0
288,114
0
L
Baron Samedi
6,824
487
32
2
0
223,897
0
L
Hel
6,957
497
85
6
0
282,938
4
W
Ares
8,520
609
14
1
0
280,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role