Player Matchup

Danzaburou
Danzaburou
Chinorejas
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
JUZICEX1
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Solo
Bastet
Bastet
lo_jester
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,385 Elo+
Solo
Cthulhu
Cthulhu
ltdepieri
Cthulhu
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 62L
1,254 Elo+
Solo
Chang'e
Chang'e
lucascarabia
Chang'e
Level 32
God Stats
4W - 11L
1,651 SR
Queue Stats
34W - 49L
1,749 Elo+
Party 2
Team Averages
Level 17
1,530 SR
1,514 Elo+

VS

Team Averages
Level 17
1,357 SR
1,363 Elo+
Neith
Neith
Harrkyn
Neith
Level 12
God Stats
1W - 0L
1,342 SR
Queue Stats
7W - 6L
1,510 Elo+
Party 1
Bakasura
Bakasura
LNJGordinn
Bakasura
Level 26
God Stats
4W - 4L
1,274 SR
Queue Stats
113W - 132L
1,166 Elo+
Solo
Apollo
Apollo
MiPiJaZo
Apollo
Level 14
God Stats
3W - 0L
1,285 SR
Queue Stats
48W - 28L
1,363 Elo+
Party 1
Yemoja
Yemoja
OnixCode
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
rWmLmA
Nu Wa
Level 27
God Stats
2W - 2L
1,386 SR
Queue Stats
10W - 8L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chinorejas
Danzaburou
16
2 / 8 / 1
10,587
460
8,605
23,714
8,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
JUZICEX1
Thanatos
8
1 / 4 / 1
7,402
322
820
12,062
4,976
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
lo_jester
Bastet
13
0 / 15 / 0
8,237
358
3,571
22,075
6,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
ltdepieri
Cthulhu
13
0 / 9 / 0
8,342
363
3,939
21,971
15,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
lucascarabia
Chang'e
12
2 / 7 / 0
8,293
361
9,035
20,282
10,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Harrkyn
Neith
17
1 / 1 / 13
11,499
500
10,771
17,178
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LNJGordinn
Bakasura
20
3 / 0 / 7
14,127
614
3,266
19,777
7,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
MiPiJaZo
Apollo
20
24 / 2 / 3
15,538
676
32,169
21,968
10,592
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
OnixCode
Yemoja
7
0 / 2 / 1
8,741
380
642
2,776
921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
rWmLmA
Nu Wa
20
13 / 0 / 11
14,255
620
27,843
12,294
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
76
5
Kills
41
43
Deaths
5
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chinorejas
Danzaburou
2
8
1
0.31
W
Neith
Harrkyn
Neith
1
1
13
7.5
L
Thanatos
JUZICEX1
Thanatos
1
4
1
0.38
W
Bakasura
LNJGordinn
Bakasura
3
0
7
6.5
W
Apollo
MiPiJaZo
Apollo
24
2
3
12.75
W
Yemoja
OnixCode
Yemoja
0
2
1
0.25
L
Bastet
lo_jester
Bastet
0
15
0
0
L
Cthulhu
ltdepieri
Cthulhu
0
9
0
0
L
Chang'e
lucascarabia
Chang'e
2
7
0
0.29
W
Nu Wa
rWmLmA
Nu Wa
13
0
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
74,691
100,104
Taken
73,993
46,129
Mitigated
31,322
17,627
Healing
41,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chinorejas
Danzaburou
8,605
2,722
0
3,447
23,714
8,115
957
6,265
17,109
0
50,540
W
Neith
Harrkyn
Neith
10,771
6,383
0
11,378
17,178
6,803
2,557
4,901
12,277
0
64,665
L
Thanatos
JUZICEX1
Thanatos
820
551
0
1,819
12,062
4,976
0
3,182
8,566
0
12,708
W
Bakasura
LNJGordinn
Bakasura
3,266
2,269
0
12,834
19,777
7,915
0
309
19,468
0
127,088
W
Apollo
MiPiJaZo
Apollo
32,169
21,353
0
13,471
21,968
10,592
9,793
4,978
16,990
0
139,310
W
Yemoja
OnixCode
Yemoja
642
327
58
295
2,776
921
0
214
2,562
4,305
0
L
Bastet
lo_jester
Bastet
3,571
838
0
2,280
22,075
6,687
346
6,034
15,469
0
47,142
L
Cthulhu
ltdepieri
Cthulhu
3,939
354
0
496
21,971
15,582
29
5,955
15,620
40,564
0
L
Chang'e
lucascarabia
Chang'e
9,035
1,099
2,495
7,090
20,282
10,769
948
5,555
14,535
39,834
0
W
Nu Wa
rWmLmA
Nu Wa
27,843
6,694
189
2,833
12,294
5,091
1,539
2,920
9,374
93,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,861
Gold Earned
64,160
328
Minions Killed
647
0
Camps Cleared
0
1,553,393
Distance Traveled
1,906,216
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,587
460
104
5
0
358,039
5
W
Neith
11,499
500
87
4
0
393,022
0
L
Thanatos
7,402
322
28
1
0
142,783
2
W
Bakasura
14,127
614
212
9
0
527,383
1
W
Apollo
15,538
676
207
9
0
425,386
2
W
Yemoja
8,741
380
5
0
0
118,592
0
L
Bastet
8,237
358
83
4
0
357,406
6
L
Cthulhu
8,342
363
52
2
0
312,205
0
L
Chang'e
8,293
361
61
3
0
382,960
4
W
Nu Wa
14,255
620
136
6
0
441,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role