Player Matchup

Nemesis
Nemesis
Arklives69
Nemesis
Level 21
God Stats
1W - 3L
1,454 SR
Queue Stats
7W - 10L
1,620 Elo+
Solo
Anhur
Anhur
Asir Nyxx
Anhur
Level 15
God Stats
3W - 6L
1,683 SR
Queue Stats
117W - 144L
1,645 Elo+
Solo
Guan Yu
Guan Yu
CharliE777JAJA
Guan Yu
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
61W - 67L
1,824 Elo+
Solo
Nu Wa
Nu Wa
Ftavo6912
Nu Wa
Level 19
God Stats
3W - 4L
1,779 SR
Queue Stats
13W - 9L
2,058 Elo+
Solo
Artemis
Artemis
victor_69GF
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,592 Elo+
Solo
Team Averages
Level 16
1,583 SR
1,748 Elo+

VS

Team Averages
Level 19
1,566 SR
1,638 Elo+
Artemis
Artemis
Ferrinha06
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
382W - 442L
1,711 Elo+
Solo
Anubis
Anubis
Ghostical_Cancer
Anubis
Level 25
God Stats
10W - 13L
1,709 SR
Queue Stats
165W - 168L
1,623 Elo+
Solo
Ares
Ares
OrionX9166
Ares
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 92L
1,673 Elo+
Solo
Bastet
Bastet
TrapLover48
Bastet
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 127L
1,943 Elo+
Solo
Nu Wa
Nu Wa
Wraithimus
Nu Wa
Level 20
God Stats
2W - 1L
1,622 SR
Queue Stats
3W - 5L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arklives69
Nemesis
9
0 / 2 / 0
5,347
535
1,399
7,168
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Anhur
Asir Nyxx
Anhur
10
0 / 2 / 0
5,702
570
2,253
6,212
1,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 0
4,571
457
1,781
5,698
2,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Ftavo6912
Nu Wa
11
9 / 2 / 1
7,189
719
10,474
5,373
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
victor_69GF
Artemis
8
3 / 7 / 4
5,445
545
3,654
6,041
1,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ferrinha06
Artemis
11
2 / 1 / 0
6,076
608
3,096
6,598
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 0 / 2
7,563
756
4,764
4,871
1,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
4 / 3 / 4
6,027
603
3,438
6,625
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
11
4 / 1 / 2
6,904
690
3,210
7,856
2,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nu Wa
8
2 / 7 / 3
5,116
512
3,456
6,745
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
12
Kills
18
18
Deaths
12
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arklives69
Nemesis
0
2
0
0
L
Anhur
Asir Nyxx
Anhur
0
2
0
0
L
0
5
0
0
W
Artemis
Ferrinha06
Artemis
2
1
0
2
L
Nu Wa
Ftavo6912
Nu Wa
9
2
1
4.75
W
6
0
2
7
W
4
3
4
2
W
Bastet
4
1
2
5
W
Nu Wa
2
7
3
0.5
L
Artemis
victor_69GF
Artemis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,561
Damage
17,964
30,492
Taken
32,695
9,263
Mitigated
10,498
5,859
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arklives69
Nemesis
1,399
173
0
3,216
7,168
1,713
0
1,264
5,904
0
28,486
L
Anhur
Asir Nyxx
Anhur
2,253
457
0
527
6,212
1,742
446
363
5,849
0
29,074
L
1,781
341
0
392
5,698
2,790
0
3,188
2,510
0
15,981
W
Artemis
Ferrinha06
Artemis
3,096
1,683
0
3,522
6,598
1,422
778
1,601
4,957
0
25,865
L
Nu Wa
Ftavo6912
Nu Wa
10,474
3,292
0
1,411
5,373
1,486
0
1,877
3,496
42,361
0
W
4,764
635
0
3,051
4,871
1,617
969
1,045
3,584
41,322
0
W
3,438
16
0
1,190
6,625
3,877
0
2,734
3,710
10,527
0
W
Bastet
3,210
1,149
0
2,992
7,856
2,181
0
1,589
6,175
0
33,364
W
Nu Wa
3,456
1,978
0
190
6,745
1,401
0
2,961
3,620
19,042
0
L
Artemis
victor_69GF
Artemis
3,654
2,230
0
313
6,041
1,532
406
4,966
1,075
0
12,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
31,686
270
Minions Killed
250
0
Camps Cleared
0
912,375
Distance Traveled
941,092
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,347
535
64
6
0
222,322
1
L
Anhur
5,702
570
66
7
0
174,694
1
L
Guan Yu
4,571
457
31
3
0
177,167
1
W
Artemis
6,076
608
50
5
0
165,002
0
L
Nu Wa
7,189
719
81
8
0
187,487
0
W
Anubis
7,563
756
91
9
0
171,257
4
W
Ares
6,027
603
16
2
0
197,935
1
W
Bastet
6,904
690
68
7
0
232,761
4
W
Nu Wa
5,116
512
25
3
0
174,137
0
L
Artemis
5,445
545
28
3
0
150,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role