Player Matchup

Artemis
Artemis
ACE 69
Artemis
Level 82
God Stats
3W - 1L
1,375 SR
Queue Stats
4W - 13L
1,321 Elo+
Party 1
Zeus
Zeus
Dr Diabeetus MD
Zeus
Level 96
God Stats
33W - 35L
1,748 SR
Queue Stats
85W - 91L
1,321 Elo+
Party 1
Arachne
Arachne
Mithqua007
Arachne
Level 109
God Stats
2W - 3L
1,685 SR
Queue Stats
4W - 12L
1,321 Elo+
Party 1
Xing Tian
Xing Tian
Readyforbattle91
Xing Tian
Level 60
God Stats
4W - 2L
1,715 SR
Queue Stats
75W - 81L
1,281 Elo+
Solo
Persephone
Persephone
TeqAthBalDem112
Persephone
Level 28
God Stats
4W - 7L
1,469 SR
Queue Stats
4W - 8L
1,321 Elo+
Party 1
Team Averages
Level 75
1,599 SR
1,313 Elo+

VS

Team Averages
Level 87
1,448 SR
1,461 Elo+
Izanami
Izanami
ColossalCar7714
Izanami
Level 94
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Colttrain420
Bellona
Level 125
God Stats
2W - 6L
1,403 SR
Queue Stats
102W - 96L
1,305 Elo+
Party 3
Sol
Sol
GeneralTibbs
Sol
Level 109
God Stats
3W - 5L
1,317 SR
Queue Stats
68W - 81L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
HouseMD2011
Cabrakan
Level 87
God Stats
31W - 29L
1,500 SR
Queue Stats
69W - 72L
1,500 Elo+
Party 3
Pele
Pele
TheCOSkin95
Pele
Level 18
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACE 69
Artemis
18
8 / 6 / 14
12,120
866
12,001
14,019
5,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 4 / 14
12,746
910
28,962
15,381
6,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mithqua007
Arachne
16
2 / 2 / 9
9,873
705
2,545
10,949
4,502
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
18
9 / 3 / 11
12,650
904
11,160
19,135
19,108
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
TeqAthBalDem112
Persephone
15
0 / 1 / 9
9,508
679
5,181
4,394
1,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
9,564
683
6,556
12,998
5,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Colttrain420
Bellona
17
4 / 8 / 4
11,072
791
6,644
16,628
15,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 4 / 8
11,590
828
8,117
12,470
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
HouseMD2011
Cabrakan
17
3 / 6 / 8
10,930
781
15,485
18,264
11,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 7 / 2
10,030
716
8,707
14,978
6,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
29
Kills
15
16
Deaths
30
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
ACE 69
Artemis
8
6
14
2.5
L
2
5
6
1
L
Bellona
Colttrain420
Bellona
4
8
4
0.75
W
10
4
14
4.25
L
3
4
8
1.75
L
Cabrakan
HouseMD2011
Cabrakan
3
6
8
1.17
W
Arachne
Mithqua007
Arachne
2
2
9
3.25
W
Xing Tian
9
3
11
4.83
W
Persephone
TeqAthBalDem112
Persephone
0
1
9
4.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,849
Damage
45,509
63,878
Taken
75,338
37,255
Mitigated
44,452
13,178
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ACE 69
Artemis
12,001
7,001
439
1,837
14,019
5,919
4,075
5,132
8,682
0
26,875
L
6,556
3,315
243
1,186
12,998
5,456
654
8,826
4,172
0
26,311
L
Bellona
Colttrain420
Bellona
6,644
804
0
462
16,628
15,648
420
9,012
7,616
1,976
31,354
W
28,962
1,970
1,480
4,174
15,381
6,320
2,549
6,765
8,499
60,697
0
L
8,117
1,643
0
2,095
12,470
5,211
1,666
8,767
3,703
43,120
0
L
Cabrakan
HouseMD2011
Cabrakan
15,485
1,075
0
2,334
18,264
11,779
0
10,786
7,478
33,681
0
W
Arachne
Mithqua007
Arachne
2,545
1,950
366
2,117
10,949
4,502
244
5,765
4,966
0
17,074
W
Xing Tian
11,160
748
327
1,150
19,135
19,108
458
4,934
13,974
35,911
0
W
Persephone
TeqAthBalDem112
Persephone
5,181
332
500
788
4,394
1,406
541
605
3,746
26,808
0
L
8,707
2,081
399
3,097
14,978
6,358
1,210
8,012
6,966
0
31,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,897
Gold Earned
53,186
282
Minions Killed
311
6
Camps Cleared
7
1,224,649
Distance Traveled
1,083,294
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,120
866
44
3
2
213,038
0
L
Izanami
9,564
683
53
4
0
193,601
0
L
Bellona
11,072
791
62
4
2
235,660
1
W
Zeus
12,746
910
82
6
0
233,787
0
L
Sol
11,590
828
84
6
1
241,881
2
L
Cabrakan
10,930
781
52
4
1
230,246
0
W
Arachne
9,873
705
47
3
0
294,055
0
W
Xing Tian
12,650
904
53
4
4
273,917
3
W
Persephone
9,508
679
56
4
0
209,852
0
L
Pele
10,030
716
60
4
3
181,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role