Player Matchup

Ganesha
Ganesha
Cojo634310
Ganesha
Level 61
God Stats
18W - 16L
1,285 SR
Queue Stats
100W - 102L
1,500 Elo+
Solo
Set
Set
SmokeydaBear315
Set
Level 39
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 18L
1,184 Elo+
Solo
Kukulkan
Kukulkan
ark8ng6l
Kukulkan
Level 121
God Stats
26W - 25L
1,314 SR
Queue Stats
340W - 372L
1,269 Elo+
Solo
Artemis
Artemis
im-a-failure-Sry
Artemis
Level 63
God Stats
9W - 8L
1,698 SR
Queue Stats
247W - 260L
1,495 Elo+
Solo
Chaac
Chaac
zombie_lad003
Chaac
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 221L
1,411 Elo+
Solo
Team Averages
Level 71
1,416 SR
1,372 Elo+

VS

Team Averages
Level 66
1,363 SR
1,346 Elo+
Hades
Hades
DarckStark
Hades
Level 136
God Stats
61W - 38L
1,157 SR
Queue Stats
399W - 343L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
GuamMasa
Nu Wa
Level 81
God Stats
17W - 16L
1,363 SR
Queue Stats
386W - 401L
1,416 Elo+
Solo
Yemoja
Yemoja
ImmortalCopycat
Yemoja
Level 48
God Stats
2W - 2L
1,175 SR
Queue Stats
13W - 32L
1,104 Elo+
Party 1
Chaac
Chaac
Mochueloups
Chaac
Level 27
God Stats
4W - 6L
1,620 SR
Queue Stats
83W - 99L
1,477 Elo+
Party 2
Artemis
Artemis
grumpydishwasher
Artemis
Level 39
God Stats
7W - 10L
1,500 SR
Queue Stats
12W - 31L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cojo634310
Ganesha
16
3 / 3 / 5
10,531
458
11,908
19,223
17,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 7 / 3
9,583
417
3,104
19,907
10,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ark8ng6l
Kukulkan
17
6 / 5 / 1
10,789
469
22,454
14,063
4,777
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 12 / 2
9,277
403
8,277
17,212
5,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 4 / 1
11,034
480
15,227
23,792
23,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
15 / 0 / 6
14,809
644
23,659
19,470
9,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
GuamMasa
Nu Wa
19
6 / 4 / 8
12,212
531
11,555
11,067
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 7
11,270
490
4,759
13,760
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 3 / 5
10,625
462
9,793
26,307
22,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 9 / 9
10,474
455
17,955
19,400
6,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
17
Kills
31
31
Deaths
17
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cojo634310
Ganesha
3
3
5
1.83
W
Hades
15
0
6
18
W
Nu Wa
GuamMasa
Nu Wa
6
4
8
2.5
W
5
1
7
8.5
W
2
3
5
1.5
L
1
7
3
0.36
L
Kukulkan
ark8ng6l
Kukulkan
6
5
1
1.3
W
3
9
9
0.83
L
3
12
2
0.33
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,970
Damage
67,721
94,197
Taken
90,004
62,153
Mitigated
53,033
26,655
Healing
44,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cojo634310
Ganesha
11,908
398
184
5,076
19,223
17,905
170
6,779
12,326
45,205
0
W
Hades
23,659
1,126
1,215
12,530
19,470
9,013
201
7,839
11,606
132,553
0
W
Nu Wa
GuamMasa
Nu Wa
11,555
2,775
345
3,081
11,067
4,180
2,500
5,353
5,639
74,924
0
W
4,759
339
1,262
4,028
13,760
10,411
916
7,639
6,121
26,386
0
W
9,793
2,856
0
17,678
26,307
22,788
586
4,878
20,466
0
51,052
L
3,104
1,356
0
4,672
19,907
10,509
0
8,017
11,746
0
56,393
L
Kukulkan
ark8ng6l
Kukulkan
22,454
1,307
1,593
2,529
14,063
4,777
0
8,853
5,028
87,498
0
W
17,955
8,046
354
4,475
19,400
6,641
1,013
8,653
10,696
0
62,423
L
8,277
4,532
636
978
17,212
5,893
1,222
6,674
10,426
0
52,885
L
15,227
3,888
457
10,530
23,792
23,069
496
8,950
14,698
0
70,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,214
Gold Earned
59,390
515
Minions Killed
594
0
Camps Cleared
0
1,836,134
Distance Traveled
2,001,367
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,531
458
29
1
0
385,547
0
W
Hades
14,809
644
213
9
0
508,286
2
W
Nu Wa
12,212
531
122
5
0
390,353
0
W
Yemoja
11,270
490
51
2
0
354,268
3
W
Chaac
10,625
462
95
4
0
431,694
6
L
Set
9,583
417
115
5
0
364,287
0
L
Kukulkan
10,789
469
142
6
0
391,165
2
W
Artemis
10,474
455
113
5
0
316,766
0
L
Artemis
9,277
403
97
4
0
315,509
0
L
Chaac
11,034
480
132
6
0
379,626
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role