Player Matchup

Chaac
Chaac
DevilYouKnow x
Chaac
Level 88
God Stats
1W - 1L
1,277 SR
Queue Stats
4W - 2L
1,485 Elo+
Party 1
Merlin
Merlin
Dixuz
Merlin
Level 155
God Stats
10W - 5L
1,266 SR
Queue Stats
247W - 275L
1,446 Elo+
Solo
Ne Zha
Ne Zha
ScepticalBat10
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
YourAverageMike
Khepri
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,485 Elo+
Party 1
Neith
Neith
ecktah
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,485 Elo+
Party 1
Team Averages
Level 99
1,408 SR
1,480 Elo+

VS

Team Averages
Level 113
1,500 SR
1,567 Elo+
Mercury
Mercury
 
Mercury
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
InsaneReflex
Cu Chulainn
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 84L
1,569 Elo+
Party 3
Artemis
Artemis
MyreCat22
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Ra
Ra
TheToddPacker
Ra
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,697 Elo+
Party 2
Vulcan
Vulcan
WhisperingDeath
Vulcan
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 34L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
8,420
842
7,929
6,632
3,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
Dixuz
Merlin
15
5 / 2 / 9
8,812
881
9,067
5,246
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 0 / 9
9,318
932
5,117
7,559
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 10
7,655
766
2,900
9,772
6,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
ecktah
Neith
14
2 / 2 / 6
7,331
733
3,670
4,671
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 3 / 1
7,205
721
4,932
6,521
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
InsaneReflex
Cu Chulainn
13
1 / 4 / 4
6,830
683
8,607
8,418
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
MyreCat22
Artemis
12
0 / 3 / 2
6,056
606
3,628
5,087
1,873
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 4 / 2
6,676
668
1,792
6,419
3,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 2
6,804
680
6,952
6,118
2,182
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
20
Kills
7
7
Deaths
20
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
1
1.17
W
5
1
8
9
W
Merlin
Dixuz
Merlin
5
2
9
4.75
L
Cu Chulainn
InsaneReflex
Cu Chulainn
1
4
4
0.75
L
Artemis
MyreCat22
Artemis
0
3
2
0.33
W
7
0
9
11.5
L
1
4
2
0.5
L
2
6
2
0.5
W
1
2
10
3
W
Neith
ecktah
Neith
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,683
Damage
25,911
33,880
Taken
32,563
19,612
Mitigated
17,007
10,575
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,932
2,168
0
1,521
6,521
3,854
0
1,918
4,603
1,158
16,977
W
7,929
421
0
2,226
6,632
3,513
566
1,467
5,090
0
20,215
W
Merlin
Dixuz
Merlin
9,067
309
0
2,250
5,246
2,539
262
1,405
3,666
32,754
0
L
Cu Chulainn
InsaneReflex
Cu Chulainn
8,607
3,022
0
510
8,418
6,062
0
3,930
4,488
0
18,509
L
Artemis
MyreCat22
Artemis
3,628
812
0
460
5,087
1,873
420
2,640
2,447
0
19,581
W
5,117
1,090
0
2,509
7,559
3,914
0
2,387
5,097
0
18,944
L
1,792
246
305
1,436
6,419
3,036
0
1,687
4,732
17,415
0
L
6,952
992
0
70
6,118
2,182
215
1,989
4,129
18,723
0
W
2,900
225
504
1,046
9,772
6,716
0
3,167
6,530
7,297
0
W
Neith
ecktah
Neith
3,670
590
378
1,662
4,671
2,930
599
1,022
3,605
963
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,536
Gold Earned
33,571
204
Minions Killed
181
6
Camps Cleared
7
856,035
Distance Traveled
885,106
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,205
721
35
4
2
194,725
2
W
Chaac
8,420
842
39
4
0
203,060
2
W
Merlin
8,812
881
63
6
3
148,994
0
L
Cu Chulainn
6,830
683
26
3
2
177,626
3
L
Artemis
6,056
606
52
5
3
172,016
1
W
Ne Zha
9,318
932
37
4
1
194,666
4
L
Ra
6,676
668
39
4
0
171,516
0
L
Vulcan
6,804
680
29
3
0
169,223
3
W
Khepri
7,655
766
8
1
0
168,629
0
W
Neith
7,331
733
57
6
2
140,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role