Player Matchup

Yemoja
Yemoja
ChaoticBarrel61
Yemoja
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 80L
1,594 Elo+
Solo
Ymir
Ymir
FiveStarFamBull
Ymir
Level 18
God Stats
44W - 45L
1,412 SR
Queue Stats
50W - 50L
1,326 Elo+
Solo
Thor
Thor
G O D Latermit
Thor
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
333W - 378L
1,437 Elo+
Solo
Discordia
Discordia
GamerRose
Discordia
Level 18
God Stats
6W - 2L
1,407 SR
Queue Stats
44W - 53L
1,387 Elo+
Solo
Neith
Neith
mariodaivos
Neith
Level 14
God Stats
9W - 14L
1,170 SR
Queue Stats
16W - 31L
1,213 Elo+
Solo
Team Averages
Level 18
1,398 SR
1,391 Elo+

VS

Team Averages
Level 17
1,545 SR
1,375 Elo+
Horus
Horus
Bvetsa21
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Solo
Guan Yu
Guan Yu
DefinableCat822
Guan Yu
Level 14
God Stats
3W - 6L
1,490 SR
Queue Stats
3W - 8L
1,421 Elo+
Party 1
Ares
Ares
PoisonInjection
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,099 Elo+
Solo
Zeus
Zeus
SpoolWhip
Zeus
Level 21
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 8L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
ordo959
Amaterasu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 7
17,920
996
25,782
14,703
18,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
1 / 0 / 4
16,135
896
7,987
11,875
13,129
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 9 / 3
15,038
835
18,857
22,572
8,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
GamerRose
Discordia
20
6 / 0 / 4
15,812
878
25,584
8,251
4,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 6
14,240
791
7,177
8,576
3,660
Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bvetsa21
Horus
20
0 / 10 / 5
14,900
828
2,573
27,890
14,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
3 / 1 / 2
14,220
790
8,335
15,855
16,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
0 / 3 / 2
14,305
795
5,949
21,208
28,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Zeus
20
3 / 6 / 3
15,010
834
25,359
17,447
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
ordo959
Amaterasu
20
5 / 2 / 3
15,218
845
16,571
18,275
11,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
22
Kills
11
11
Deaths
22
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
Bvetsa21
Horus
0
10
5
0.25
W
7
0
7
10.5
L
3
1
2
4
W
1
0
4
3
W
7
9
3
0.94
W
Discordia
GamerRose
Discordia
6
0
4
8
L
0
3
2
0.33
L
Zeus
3
6
3
0.75
W
1
2
6
2
L
Amaterasu
ordo959
Amaterasu
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,387
Damage
58,787
65,977
Taken
100,675
49,061
Mitigated
77,196
12,069
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bvetsa21
Horus
2,573
1,065
2,541
4,753
27,890
14,220
0
15,111
11,537
0
11,267
W
25,782
6,315
3,788
3,298
14,703
18,987
0
7,094
7,609
63,628
0
L
8,335
1,469
3,204
3,486
15,855
16,719
0
10,420
5,435
0
26,184
W
7,987
419
0
2,099
11,875
13,129
0
6,624
5,251
51,353
0
W
18,857
10,912
0
1,055
22,572
8,406
0
8,944
13,628
0
24,918
W
Discordia
GamerRose
Discordia
25,584
4,582
0
1,046
8,251
4,879
0
4,265
3,986
56,718
0
L
5,949
745
0
326
21,208
28,730
0
16,655
4,553
25,994
0
L
Zeus
25,359
5,647
0
739
17,447
6,397
0
10,179
7,268
64,184
0
W
7,177
2,182
0
783
8,576
3,660
0
4,381
4,195
0
12,679
L
Amaterasu
ordo959
Amaterasu
16,571
12,657
0
2,670
18,275
11,130
0
6,988
11,287
0
44,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,145
Gold Earned
73,653
268
Minions Killed
262
7
Camps Cleared
4
1,360,439
Distance Traveled
1,321,692
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,900
828
16
1
0
254,689
1
W
Yemoja
17,920
996
77
4
2
314,049
0
L
Guan Yu
14,220
790
49
3
0
313,484
0
W
Ymir
16,135
896
105
6
0
253,106
3
W
Thor
15,038
835
6
0
4
250,363
0
W
Discordia
15,812
878
66
4
1
290,666
0
L
Ares
14,305
795
35
2
2
184,776
0
L
Zeus
15,010
834
94
5
0
261,405
1
W
Neith
14,240
791
14
1
0
252,255
2
L
Amaterasu
15,218
845
68
4
2
307,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role