Player Matchup

Chernobog
Chernobog
ACLEP
Chernobog
Level 160
God Stats
24W - 28L
1,500 SR
Queue Stats
1,916W - 2,016L
1,165 Elo+
Party 2
Kali
Kali
AleGamerxD
Kali
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 73L
1,574 Elo+
Party 3
The Morrigan
The Morrigan
CROW246
The Morrigan
Level 67
God Stats
3W - 4L
1,322 SR
Queue Stats
148W - 148L
1,500 Elo+
Party 3
Janus
Janus
GAELICxBLOOD
Janus
Level 146
God Stats
3W - 6L
1,500 SR
Queue Stats
424W - 443L
1,500 Elo+
Party 2
Sobek
Sobek
kratozz122
Sobek
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 127L
1,574 Elo+
Party 3
Team Averages
Level 109
1,464 SR
1,463 Elo+

VS

Team Averages
Level 97
1,457 SR
1,488 Elo+
Hades
Hades
Captain_Carne
Hades
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Raijin
Raijin
DixixNormous
Raijin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,505 Elo+
Party 1
Poseidon
Poseidon
IAphroditeI
Poseidon
Level 148
God Stats
9W - 4L
1,500 SR
Queue Stats
343W - 354L
1,355 Elo+
Solo
Neith
Neith
chancey04
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 1
Anhur
Anhur
rezzd
Anhur
Level 94
God Stats
5W - 4L
1,285 SR
Queue Stats
240W - 240L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ACLEP
Chernobog
19
6 / 2 / 11
10,600
815
13,955
11,206
4,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 2 / 13
9,456
727
5,674
10,256
4,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
CROW246
The Morrigan
16
6 / 4 / 10
9,893
761
7,290
7,054
2,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 3 / 12
10,358
797
16,987
10,403
3,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
16
2 / 3 / 12
9,677
744
6,695
24,628
15,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
9,118
701
13,414
15,976
16,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
14
3 / 5 / 6
8,412
647
11,430
9,644
3,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
IAphroditeI
Poseidon
16
1 / 4 / 8
9,143
703
14,590
8,384
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
chancey04
Neith
15
2 / 5 / 4
8,604
662
5,996
10,943
4,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
rezzd
Anhur
16
5 / 5 / 4
9,331
718
8,955
11,041
4,569
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
24
Kills
14
14
Deaths
24
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ACLEP
Chernobog
6
2
11
5.75
W
3
2
13
4.75
W
The Morrigan
CROW246
The Morrigan
6
4
10
2.75
L
3
5
8
1.4
L
Raijin
3
5
6
1.2
W
7
3
12
4.33
L
Poseidon
IAphroditeI
Poseidon
1
4
8
1.25
L
Neith
chancey04
Neith
2
5
4
0.8
W
Sobek
2
3
12
2.67
L
Anhur
rezzd
Anhur
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,601
Damage
54,385
63,547
Taken
55,988
30,821
Mitigated
33,180
31,858
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ACLEP
Chernobog
13,955
7,777
682
2,607
11,206
4,912
393
7,550
3,656
0
41,719
W
5,674
1,187
2,899
4,279
10,256
4,312
0
5,724
4,532
0
11,829
W
The Morrigan
CROW246
The Morrigan
7,290
363
2,271
1,022
7,054
2,439
601
5,226
1,670
11,354
0
L
13,414
996
1,395
4,703
15,976
16,872
0
7,850
8,126
24,556
0
L
Raijin
11,430
833
1,965
711
9,644
3,896
0
4,884
4,760
20,735
0
W
16,987
624
2,433
2,479
10,403
3,313
810
8,156
2,247
34,556
0
L
Poseidon
IAphroditeI
Poseidon
14,590
820
2,982
1,128
8,384
3,514
0
4,639
3,745
44,730
0
L
Neith
chancey04
Neith
5,996
2,056
623
2,427
10,943
4,329
0
7,385
3,478
0
14,368
W
Sobek
6,695
293
2,444
10,742
24,628
15,845
0
12,778
11,850
9,872
0
L
Anhur
rezzd
Anhur
8,955
3,127
2,139
1,501
11,041
4,569
0
6,134
4,907
0
17,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,984
Gold Earned
44,608
134
Minions Killed
139
0
Camps Cleared
0
1,214,536
Distance Traveled
1,073,859
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,600
815
63
5
0
229,668
1
W
Kali
9,456
727
20
2
0
259,474
2
W
The Morrigan
9,893
761
10
1
0
212,788
1
L
Hades
9,118
701
29
2
0
194,102
0
L
Raijin
8,412
647
17
1
0
220,564
0
W
Janus
10,358
797
34
3
0
239,163
1
L
Poseidon
9,143
703
61
5
0
252,594
0
L
Neith
8,604
662
10
1
0
191,077
0
W
Sobek
9,677
744
7
1
0
273,443
1
L
Anhur
9,331
718
22
2
0
215,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role