Player Matchup

Rama
Rama
Djkitty25
Rama
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
18W - 12L
1,730 Elo+
Party 2
Cthulhu
Cthulhu
KACTRIZ
Cthulhu
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
PAN5
Nu Wa
Level 100
God Stats
0W - 2L
1,718 SR
Queue Stats
136W - 130L
1,523 Elo+
Party 2
Bellona
Bellona
ScottKennedy777
Bellona
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 44L
1,759 Elo+
Party 2
Erlang Shen
Erlang Shen
SeriousPandaKun
Erlang Shen
Level 42
God Stats
5W - 3L
1,500 SR
Queue Stats
206W - 158L
1,839 Elo+
Party 2
Team Averages
Level 99
1,544 SR
1,670 Elo+

VS

Team Averages
Level 125
1,553 SR
1,617 Elo+
Fenrir
Fenrir
BigFriendlyJoe
Fenrir
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
222W - 118L
1,780 Elo+
Party 1
Chang'e
Chang'e
JanetTheTinyBoy
Chang'e
Level 27
God Stats
4W - 4L
1,551 SR
Queue Stats
87W - 24L
1,700 Elo+
Party 1
Osiris
Osiris
NubbinTheBigBoy
Osiris
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
25W - 18L
1,731 Elo+
Party 1
Sol
Sol
Soosain
Sol
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 12L
1,500 Elo+
Party 1
Athena
Athena
Zenowen
Athena
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 3 / 0
5,074
507
791
5,271
1,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
KACTRIZ
Cthulhu
1
0 / 0 / 0
1,887
189
0
0
0
Nu Wa
PAN5
Nu Wa
10
2 / 4 / 1
5,764
576
4,279
4,840
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 2 / 0
6,345
635
4,976
7,157
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
SeriousPandaKun
Erlang Shen
9
0 / 4 / 3
5,530
553
4,976
8,229
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
6,725
673
3,457
6,981
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 4 / 2
5,714
571
4,891
7,576
3,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
0 / 1 / 1
5,869
587
2,342
5,619
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
11
3 / 1 / 5
6,258
626
3,564
3,765
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Zenowen
Athena
10
4 / 0 / 7
6,504
650
2,853
4,942
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
13
13
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Rama
0
3
0
0
W
0
4
2
0.25
L
Cthulhu
KACTRIZ
Cthulhu
0
0
0
0
W
0
1
1
0.5
L
Nu Wa
PAN5
Nu Wa
2
4
1
0.63
L
4
2
0
2
L
Erlang Shen
SeriousPandaKun
Erlang Shen
0
4
3
0.38
W
Sol
3
1
5
5.5
W
Athena
Zenowen
Athena
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,022
Damage
17,107
25,497
Taken
28,883
12,022
Mitigated
13,044
3,196
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,457
909
0
3,147
6,981
2,628
0
1,541
5,314
0
23,277
L
Rama
791
722
0
1,507
5,271
1,377
0
1,377
3,854
0
24,063
W
4,891
342
260
3,168
7,576
3,908
0
1,115
6,363
31,503
0
L
Cthulhu
KACTRIZ
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
2,342
796
0
1,975
5,619
2,565
280
319
5,274
0
31,796
L
Nu Wa
PAN5
Nu Wa
4,279
936
0
499
4,840
1,458
0
2,361
2,277
28,455
0
L
4,976
1,697
0
975
7,157
6,297
0
4,689
2,265
3,297
32,231
L
Erlang Shen
SeriousPandaKun
Erlang Shen
4,976
2,578
0
215
8,229
2,890
0
2,338
5,793
0
30,283
W
Sol
3,564
297
0
1,694
3,765
1,057
0
809
2,850
31,343
0
W
Athena
Zenowen
Athena
2,853
1,262
0
1,022
4,942
2,886
248
512
4,374
21,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
31,070
260
Minions Killed
310
0
Camps Cleared
0
755,884
Distance Traveled
1,038,159
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,725
673
51
5
0
218,689
2
L
Rama
5,074
507
50
5
0
156,696
3
W
Chang'e
5,714
571
83
8
0
188,432
1
L
Cthulhu
1,887
189
0
0
0
0
0
W
Osiris
5,869
587
75
8
0
212,462
2
L
Nu Wa
5,764
576
70
7
0
183,609
1
L
Bellona
6,345
635
79
8
0
212,223
0
L
Erlang Shen
5,530
553
61
6
0
203,356
1
W
Sol
6,258
626
68
7
0
202,321
3
W
Athena
6,504
650
33
3
0
216,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role