Player Matchup

Hercules
Hercules
CoolBeanz419
Hercules
Level 82
God Stats
1W - 4L
1,552 SR
Queue Stats
35W - 40L
1,289 Elo+
Party 2
Ares
Ares
hellmaker55
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 303L
1,489 Elo+
Party 2
Janus
Janus
lucky_bucker
Janus
Level 157
God Stats
18W - 23L
1,285 SR
Queue Stats
383W - 387L
1,486 Elo+
Party 2
Team Averages
Level 116
1,445 SR
1,421 Elo+

VS

Team Averages
Level 92
1,649 SR
1,724 Elo+
Skadi
Skadi
DeadxDerek 666
Skadi
Level 129
God Stats
20W - 6L
1,948 SR
Queue Stats
52W - 40L
1,886 Elo+
Solo
Artio
Artio
Go2daDoctor_M2K
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,719 Elo+
Party 1
Agni
Agni
lxl-vOlTaGe
Agni
Level 129
God Stats
9W - 8L
1,500 SR
Queue Stats
185W - 168L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoolBeanz419
Hercules
11
0 / 5 / 3
7,539
580
3,794
16,907
10,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 0
7,735
595
3,999
14,328
13,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 5 / 1
7,832
602
7,526
8,719
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
9,388
722
10,367
7,755
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 9
8,939
688
5,187
11,332
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 1 / 5
10,187
784
15,731
7,112
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
CoolBeanz419
Hercules
0
5
3
0.3
W
3
0
10
8
W
3
3
9
2.5
L
2
4
0
0.5
L
2
5
1
0.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,319
Damage
31,285
39,954
Taken
26,199
26,980
Mitigated
15,266
8,376
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CoolBeanz419
Hercules
3,794
570
0
5,808
16,907
10,927
0
9,921
6,156
0
12,541
W
10,367
4,418
0
2,389
7,755
2,617
1,506
3,301
4,454
0
59,158
W
5,187
222
966
3,018
11,332
10,067
405
4,132
7,200
13,818
0
L
3,999
71
0
1,581
14,328
13,379
0
6,041
7,806
15,307
0
L
7,526
419
0
987
8,719
2,674
0
3,452
4,982
41,451
0
W
15,731
952
0
1,252
7,112
2,582
1,251
4,421
2,691
45,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,106
Gold Earned
28,514
94
Minions Killed
146
0
Camps Cleared
0
635,151
Distance Traveled
704,241
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,539
580
20
2
0
240,407
1
W
Skadi
9,388
722
77
6
0
237,829
5
W
Artio
8,939
688
12
1
0
239,596
0
L
Ares
7,735
595
22
2
0
207,501
2
L
Janus
7,832
602
52
4
0
187,243
1
W
Agni
10,187
784
57
4
0
226,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role