Player Matchup

Loki
Loki
An Optimal God
Loki
Level 140
God Stats
12W - 12L
1,500 SR
Queue Stats
348W - 305L
1,769 Elo+
Party 1
Neith
Neith
DoatyDave
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 4L
1,788 Elo+
Party 1
Merlin
Merlin
Plazduh
Merlin
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 12L
1,882 Elo+
Party 1
Bellona
Bellona
TwitchYeetimous
Bellona
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 149L
1,751 Elo+
Party 1
Kuzenbo
Kuzenbo
WarWithIn5103
Kuzenbo
Level 143
God Stats
14W - 9L
1,490 SR
Queue Stats
268W - 240L
1,676 Elo+
Party 1
Team Averages
Level 97
1,498 SR
1,773 Elo+

VS

Team Averages
Level 92
1,545 SR
1,459 Elo+
Erlang Shen
Erlang Shen
AzraelFTP
Erlang Shen
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,212 Elo+
Party 3
Kali
Kali
Hud3Outlaw
Kali
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 112L
1,642 Elo+
Party 2
Apollo
Apollo
LizardManJones
Apollo
Level 155
God Stats
9W - 3L
1,726 SR
Queue Stats
340W - 296L
1,541 Elo+
Party 2
Ymir
Ymir
Midwhin87
Ymir
Level 93
God Stats
0W - 4L
1,500 SR
Queue Stats
251W - 238L
1,355 Elo+
Party 3
Ra
Ra
Susap
Ra
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 50L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 1
7,481
575
5,441
7,535
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
DoatyDave
Neith
10
1 / 2 / 2
6,313
486
1,536
4,061
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Plazduh
Merlin
11
1 / 0 / 5
6,704
516
4,159
3,735
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 3
7,856
604
10,951
8,300
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
11
4 / 2 / 2
6,764
520
9,212
9,660
7,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AzraelFTP
Erlang Shen
10
1 / 5 / 0
6,176
475
4,086
11,587
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,737
518
2,044
7,562
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 1
6,698
515
4,940
6,423
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
2 / 4 / 2
6,516
501
6,568
12,239
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
14
1 / 4 / 0
7,703
593
3,417
6,554
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
8
8
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
L
Erlang Shen
AzraelFTP
Erlang Shen
1
5
0
0.2
W
Neith
DoatyDave
Neith
1
2
2
1
L
1
2
1
0.75
L
3
2
1
1.75
L
Ymir
2
4
2
0.75
W
Merlin
Plazduh
Merlin
1
0
5
3.5
L
Ra
1
4
0
0.25
W
4
1
3
5.5
W
Kuzenbo
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,299
Damage
21,055
33,291
Taken
44,365
20,937
Mitigated
22,367
6,908
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,441
1,633
0
250
7,535
4,316
0
2,209
5,191
4,921
33,945
L
Erlang Shen
AzraelFTP
Erlang Shen
4,086
1,668
0
4,112
11,587
8,044
0
507
10,610
0
28,629
W
Neith
DoatyDave
Neith
1,536
820
0
1,228
4,061
1,271
281
427
3,584
0
22,712
L
2,044
742
0
1,196
7,562
4,915
0
648
6,836
7,807
32,309
L
4,940
3,286
0
1,670
6,423
1,949
72
3,805
2,593
0
32,831
L
Ymir
6,568
1,441
0
2,503
12,239
5,197
0
5,444
6,607
33,932
0
W
Merlin
Plazduh
Merlin
4,159
300
0
670
3,735
1,069
0
1,092
2,561
36,135
0
L
Ra
3,417
348
349
1,704
6,554
2,262
0
2,559
3,732
58,948
0
W
10,951
3,935
0
3,805
8,300
6,673
396
1,767
5,994
0
42,659
W
Kuzenbo
9,212
2,439
0
955
9,660
7,608
0
4,054
5,222
36,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
33,830
345
Minions Killed
407
0
Camps Cleared
0
1,195,966
Distance Traveled
1,186,387
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,481
575
80
6
0
273,013
2
L
Erlang Shen
6,176
475
57
4
0
236,965
4
W
Neith
6,313
486
50
4
0
169,234
0
L
Kali
6,737
518
83
6
0
260,080
4
L
Apollo
6,698
515
71
5
0
207,560
1
L
Ymir
6,516
501
68
5
0
230,831
3
W
Merlin
6,704
516
65
5
0
235,115
1
L
Ra
7,703
593
128
10
0
250,951
5
W
Bellona
7,856
604
94
7
0
282,013
2
W
Kuzenbo
6,764
520
56
4
0
236,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role