Player Matchup

Pele
Pele
BoneySecrets
Pele
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,582 Elo+
Party 1
Hercules
Hercules
ElSenorBill
Hercules
Level 28
God Stats
3W - 3L
1,512 SR
Queue Stats
21W - 29L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
Niamhspank
Aphrodite
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
25W - 42L
1,591 Elo+
Party 1
Izanami
Izanami
chazaraz1
Izanami
Level 16
God Stats
7W - 3L
1,847 SR
Queue Stats
11W - 9L
1,600 Elo+
Solo
Hera
Hera
superspats
Hera
Level 21
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 23L
1,599 Elo+
Party 1
Team Averages
Level 23
1,615 SR
1,592 Elo+

VS

Team Averages
Level 12
1,459 SR
1,584 Elo+
Nemesis
Nemesis
Cruzader01
Nemesis
Level 11
God Stats
0W - 2L
1,294 SR
Queue Stats
6W - 6L
1,310 Elo+
Solo
Artemis
Artemis
ElaborTa2
Artemis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 85L
1,613 Elo+
Party 2
Hel
Hel
Mixolidico
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 108L
1,602 Elo+
Party 2
Hercules
Hercules
PandaBandit17
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Party 3
Thoth
Thoth
swagtastic115
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,154
559
1,568
5,987
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
ElSenorBill
Hercules
10
0 / 1 / 1
5,891
536
991
3,467
2,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Niamhspank
Aphrodite
10
3 / 0 / 3
6,839
622
4,954
6,092
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
chazaraz1
Izanami
11
2 / 0 / 3
6,377
580
4,123
6,699
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 1 / 1
6,844
622
5,075
4,107
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cruzader01
Nemesis
9
0 / 1 / 1
5,061
460
2,459
6,346
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
ElaborTa2
Artemis
8
0 / 1 / 0
4,409
401
4,297
6,130
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
1 / 4 / 0
4,853
441
1,161
6,590
2,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
PandaBandit17
Hercules
6
1 / 3 / 0
4,580
416
1,922
7,106
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 1 / 1
4,367
397
1,955
2,548
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Nemesis
Cruzader01
Nemesis
0
1
1
0.5
W
Hercules
ElSenorBill
Hercules
0
1
1
0.5
L
Artemis
ElaborTa2
Artemis
0
1
0
0
L
1
4
0
0.25
W
Aphrodite
Niamhspank
Aphrodite
3
0
3
4.5
L
Hercules
PandaBandit17
Hercules
1
3
0
0.33
W
Izanami
chazaraz1
Izanami
2
0
3
3.5
W
4
1
1
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,711
Damage
11,794
26,352
Taken
28,720
10,141
Mitigated
10,870
15,802
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,568
135
0
2,855
5,987
1,654
0
82
5,855
0
30,741
L
Nemesis
Cruzader01
Nemesis
2,459
892
0
3,702
6,346
1,675
0
438
5,908
0
26,144
W
Hercules
ElSenorBill
Hercules
991
329
0
1,300
3,467
2,788
476
450
2,902
0
9,585
L
Artemis
ElaborTa2
Artemis
4,297
1,042
0
2,008
6,130
1,653
0
3,001
3,129
0
21,138
L
1,161
36
447
2,424
6,590
2,020
603
3,408
3,182
11,131
0
W
Aphrodite
Niamhspank
Aphrodite
4,954
723
2,695
4,616
6,092
2,538
1,119
934
5,133
16,085
0
L
Hercules
PandaBandit17
Hercules
1,922
912
0
950
7,106
4,902
188
2,298
4,693
0
11,293
W
Izanami
chazaraz1
Izanami
4,123
3,136
0
3,256
6,699
1,752
1,717
574
6,125
0
42,516
W
5,075
1,064
38
1,042
4,107
1,409
416
1,076
2,981
43,687
0
L
1,955
152
0
0
2,548
620
342
884
1,664
18,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
23,270
301
Minions Killed
170
0
Camps Cleared
0
1,004,026
Distance Traveled
1,028,744
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,154
559
73
7
0
187,003
2
L
Nemesis
5,061
460
60
5
0
211,631
1
W
Hercules
5,891
536
36
3
0
215,625
1
L
Artemis
4,409
401
28
3
0
181,767
0
L
Hel
4,853
441
29
3
0
178,718
0
W
Aphrodite
6,839
622
31
3
0
198,095
1
L
Hercules
4,580
416
29
3
0
245,118
0
W
Izanami
6,377
580
85
8
0
181,979
2
W
Hera
6,844
622
76
7
0
221,324
5
L
Thoth
4,367
397
24
2
0
211,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role