Player Matchup

Osiris
Osiris
MeHhH0935
Osiris
Level 39
God Stats
2W - 3L
1,107 SR
Queue Stats
30W - 23L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
SBanz
Ne Zha
Level 118
God Stats
8W - 4L
1,500 SR
Queue Stats
422W - 361L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
ThrowDucN
Cthulhu
Level 15
God Stats
12W - 2L
1,500 SR
Queue Stats
97W - 59L
1,464 Elo+
Party 2
Neith
Neith
TibbersDaGawd
Neith
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,453 Elo+
Party 2
Discordia
Discordia
UberPositivity
Discordia
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,236 Elo+
Party 2
Team Averages
Level 44
1,421 SR
1,401 Elo+

VS

Team Averages
Level 16
1,481 SR
1,587 Elo+
Tsukuyomi
Tsukuyomi
GLXMalathor
Tsukuyomi
Level 28
God Stats
4W - 6L
1,343 SR
Queue Stats
13W - 13L
1,609 Elo+
Party 1
Loki
Loki
LnearDarkLight
Loki
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SimonSays96
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
Slappywag
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,682 Elo+
Solo
Thanatos
Thanatos
TheRavenDoctor
Thanatos
Level 28
God Stats
5W - 5L
1,562 SR
Queue Stats
5W - 8L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MeHhH0935
Osiris
10
1 / 1 / 1
5,680
568
389
4,134
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
SBanz
Ne Zha
13
6 / 0 / 1
7,889
789
7,153
5,480
2,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
ThrowDucN
Cthulhu
10
1 / 0 / 2
6,263
626
1,187
4,085
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 1 / 1
5,915
592
2,903
5,038
1,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
UberPositivity
Discordia
12
1 / 1 / 2
6,570
657
2,573
2,854
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GLXMalathor
Tsukuyomi
10
3 / 3 / 0
5,513
551
5,430
7,514
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 4 / 0
4,870
487
1,016
6,325
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,764
476
616
4,641
2,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Slappywag
Cthulhu
6
0 / 2 / 0
4,070
407
724
2,583
942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
2
0 / 0 / 0
3,570
357
152
858
179
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
12
Kills
3
3
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
GLXMalathor
Tsukuyomi
3
3
0
1
L
0
4
0
0
W
Osiris
MeHhH0935
Osiris
1
1
1
1.5
W
Ne Zha
SBanz
Ne Zha
6
0
1
6.5
L
0
3
0
0
L
Cthulhu
Slappywag
Cthulhu
0
2
0
0
L
Thanatos
0
0
0
0
W
Cthulhu
ThrowDucN
Cthulhu
1
0
2
2
W
3
1
1
3.5
W
Discordia
UberPositivity
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
7,938
21,591
Taken
21,921
9,839
Mitigated
9,369
4,611
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
GLXMalathor
Tsukuyomi
5,430
802
0
375
7,514
4,147
0
2,316
5,040
0
21,258
L
1,016
249
0
2,186
6,325
1,578
0
494
5,787
0
23,569
W
Osiris
MeHhH0935
Osiris
389
94
0
0
4,134
2,966
353
0
4,046
6,714
20,845
W
Ne Zha
SBanz
Ne Zha
7,153
3,510
0
1,752
5,480
2,845
0
0
5,330
0
46,120
L
616
292
0
75
4,641
2,523
0
0
4,641
0
14,836
L
Cthulhu
Slappywag
Cthulhu
724
32
0
250
2,583
942
0
437
2,146
6,746
0
L
Thanatos
152
0
0
547
858
179
0
281
531
0
2,390
W
Cthulhu
ThrowDucN
Cthulhu
1,187
62
71
1,509
4,085
1,778
29
211
3,849
17,250
0
W
2,903
1,360
0
726
5,038
1,470
346
513
4,500
0
35,243
W
Discordia
UberPositivity
Discordia
2,573
99
0
553
2,854
780
34
0
2,754
40,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
22,787
357
Minions Killed
149
0
Camps Cleared
0
1,005,117
Distance Traveled
756,427
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,513
551
40
4
0
214,749
0
L
Loki
4,870
487
52
5
0
199,804
4
W
Osiris
5,680
568
58
6
0
212,918
0
W
Ne Zha
7,889
789
103
10
0
221,637
3
L
Odin
4,764
476
38
4
0
190,340
0
L
Cthulhu
4,070
407
13
1
0
78,278
2
L
Thanatos
3,570
357
6
1
0
73,256
0
W
Cthulhu
6,263
626
26
3
0
199,000
0
W
Neith
5,915
592
70
7
0
167,335
3
W
Discordia
6,570
657
100
10
0
204,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role