Player Matchup

Terra
Terra
Anothersside
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,308 Elo+
Solo
Hou Yi
Hou Yi
ToxicantBag41
Hou Yi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 110L
1,309 Elo+
Party 2
Bastet
Bastet
YouOuttaTimeBaby
Bastet
Level 114
God Stats
8W - 11L
1,500 SR
Queue Stats
414W - 410L
1,393 Elo+
Solo
Mercury
Mercury
foggyPunoLocos
Mercury
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
315W - 330L
1,492 Elo+
Party 2
Heimdallr
Heimdallr
totorwoah
Heimdallr
Level 115
God Stats
1W - 6L
1,500 SR
Queue Stats
266W - 251L
1,468 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,394 Elo+

VS

Team Averages
Level 109
1,559 SR
1,279 Elo+
Zhong Kui
Zhong Kui
PSYChoticBurst
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,176 Elo+
Party 1
Ra
Ra
Renojerkson
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
ScaryBunny14191
Apollo
Level 89
God Stats
1W - 0L
1,797 SR
Queue Stats
23W - 16L
1,176 Elo+
Party 1
Cerberus
Cerberus
YoMamasWeeWee
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,176 Elo+
Party 1
Kali
Kali
cal48
Kali
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 19
11,566
826
12,113
19,148
24,792
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 9 / 8
10,706
765
10,397
16,178
6,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 6 / 10
12,774
912
21,013
16,242
7,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 12 / 10
10,039
717
9,804
17,715
7,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
totorwoah
Heimdallr
17
4 / 5 / 16
10,543
753
16,321
14,994
7,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PSYChoticBurst
Zhong Kui
19
12 / 5 / 10
11,991
857
25,808
19,737
13,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
10 / 4 / 15
12,694
907
17,884
15,234
10,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 6 / 16
10,838
774
8,456
14,396
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
YoMamasWeeWee
Cerberus
17
3 / 8 / 16
10,616
758
9,383
19,530
18,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kali
cal48
Kali
20
8 / 5 / 18
13,535
967
11,826
16,867
9,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
113
28
Kills
38
38
Deaths
28
63
Assists
75
Player
Kills
Deaths
Assists
KDA
L
4
6
19
2.25
W
Zhong Kui
PSYChoticBurst
Zhong Kui
12
5
10
3.4
W
10
4
15
4.38
W
5
6
16
2.17
L
4
9
8
0.89
W
Cerberus
YoMamasWeeWee
Cerberus
3
8
16
1.38
L
12
6
10
2.83
W
Kali
cal48
Kali
8
5
18
3.4
L
4
12
10
0.75
L
Heimdallr
totorwoah
Heimdallr
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,648
Damage
73,357
84,277
Taken
85,764
53,446
Mitigated
59,018
22,105
Healing
33,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,113
1,402
4,561
4,934
19,148
24,792
165
12,072
7,076
25,677
0
W
Zhong Kui
PSYChoticBurst
Zhong Kui
25,808
5,064
670
9,210
19,737
13,905
2,119
2,447
17,290
40,624
0
W
17,884
999
4,642
5,451
15,234
10,803
1,199
2,094
13,140
49,015
0
W
8,456
6,298
240
1,859
14,396
6,444
1,830
2,275
12,121
0
17,724
L
10,397
5,285
0
223
16,178
6,925
1,827
11,623
4,555
0
23,471
W
Cerberus
YoMamasWeeWee
Cerberus
9,383
808
309
2,538
19,530
18,319
588
3,184
16,346
13,822
0
L
21,013
4,093
725
2,670
16,242
7,363
81
7,611
8,631
0
32,448
W
Kali
cal48
Kali
11,826
5,674
934
7,535
16,867
9,547
616
2,113
14,754
0
24,606
L
9,804
4,076
1,561
2,808
17,715
7,309
0
11,512
6,203
0
16,272
L
Heimdallr
totorwoah
Heimdallr
16,321
5,908
2,488
2,135
14,994
7,057
1,407
10,257
4,737
0
35,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,628
Gold Earned
59,674
121
Minions Killed
161
0
Camps Cleared
0
1,116,806
Distance Traveled
1,337,758
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,566
826
15
1
0
232,291
0
W
Zhong Kui
11,991
857
35
3
0
225,823
0
W
Ra
12,694
907
69
5
0
281,577
0
W
Apollo
10,838
774
22
2
0
265,930
0
L
Hou Yi
10,706
765
32
2
0
186,178
0
W
Cerberus
10,616
758
12
1
0
294,270
0
L
Bastet
12,774
912
23
2
0
256,231
0
W
Kali
13,535
967
23
2
0
270,158
0
L
Mercury
10,039
717
12
1
0
234,393
0
L
Heimdallr
10,543
753
39
3
0
207,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role