Player Matchup

Artemis
Artemis
BLACKHAWK920
Artemis
Level 43
God Stats
2W - 1L
1,532 SR
Queue Stats
15W - 14L
1,818 Elo+
Party 1
Kukulkan
Kukulkan
Lucky7s2OOO
Kukulkan
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,716 Elo+
Party 1
Sobek
Sobek
TheMongoose1986
Sobek
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 5L
1,836 Elo+
Party 1
Nike
Nike
ZakSnacks
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,788 Elo+
Party 1
Chronos
Chronos
shade-zero5
Chronos
Level 28
God Stats
21W - 24L
1,891 SR
Queue Stats
21W - 25L
2,046 Elo+
Solo
Team Averages
Level 49
1,585 SR
1,841 Elo+

VS

Team Averages
Level 22
1,500 SR
1,500 Elo+
Nemesis
Nemesis
Garthanchuum
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Hachiman
Hachiman
RainbowK1TTY215
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
THE BEARD236
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Ya Boi Jewwy
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
ya boi lil dizz
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BLACKHAWK920
Artemis
15
8 / 0 / 6
9,452
630
8,603
5,460
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Lucky7s2OOO
Kukulkan
17
3 / 0 / 3
10,092
673
4,957
4,958
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 11
8,402
560
6,682
13,078
9,247
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nike
15
1 / 2 / 4
8,853
590
2,661
11,349
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
shade-zero5
Chronos
16
7 / 0 / 2
10,160
677
7,845
8,592
3,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Garthanchuum
Nemesis
11
1 / 4 / 1
6,788
453
8,545
9,695
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
10
0 / 7 / 0
5,714
381
1,926
7,827
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
THE BEARD236
Cthulhu
9
0 / 3 / 0
6,201
413
3,176
9,110
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Ya Boi Jewwy
Amaterasu
12
0 / 5 / 1
7,068
471
3,247
11,987
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 3 / 0
7,208
481
4,224
6,922
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
22
Kills
3
3
Deaths
22
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
BLACKHAWK920
Artemis
8
0
6
11
L
Nemesis
Garthanchuum
Nemesis
1
4
1
0.38
W
Kukulkan
Lucky7s2OOO
Kukulkan
3
0
3
4.5
L
Hachiman
0
7
0
0
L
Cthulhu
THE BEARD236
Cthulhu
0
3
0
0
W
3
1
11
8.5
L
Amaterasu
Ya Boi Jewwy
Amaterasu
0
5
1
0.1
W
Nike
1
2
4
1.5
W
Chronos
shade-zero5
Chronos
7
0
2
8
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,748
Damage
21,118
43,437
Taken
45,541
22,952
Mitigated
23,900
15,417
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BLACKHAWK920
Artemis
8,603
4,182
0
3,319
5,460
1,920
2,761
996
4,464
0
41,234
L
Nemesis
Garthanchuum
Nemesis
8,545
2,455
0
845
9,695
5,604
135
3,955
5,659
5,036
38,105
W
Kukulkan
Lucky7s2OOO
Kukulkan
4,957
174
0
1,073
4,958
1,866
825
1,541
3,417
81,009
0
L
Hachiman
1,926
1,274
0
387
7,827
1,966
0
2,974
4,853
0
15,161
L
Cthulhu
THE BEARD236
Cthulhu
3,176
160
666
972
9,110
6,318
0
4,232
4,838
25,547
0
W
6,682
815
0
4,511
13,078
9,247
449
3,225
9,853
30,444
0
L
Amaterasu
Ya Boi Jewwy
Amaterasu
3,247
1,004
0
4,427
11,987
7,853
0
4,734
7,004
0
35,396
W
Nike
2,661
484
0
3,380
11,349
6,835
278
1,804
9,545
10,430
51,641
W
Chronos
shade-zero5
Chronos
7,845
2,250
0
3,134
8,592
3,084
2,218
106
8,486
55,671
0
L
4,224
138
0
1,593
6,922
2,159
805
3,278
3,644
37,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
32,979
488
Minions Killed
312
0
Camps Cleared
0
1,453,935
Distance Traveled
1,269,255
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,452
630
74
5
0
266,240
1
L
Nemesis
6,788
453
81
5
0
308,733
2
W
Kukulkan
10,092
673
157
10
0
283,734
5
L
Hachiman
5,714
381
36
2
0
211,833
0
L
Cthulhu
6,201
413
39
3
0
264,545
0
W
Sobek
8,402
560
34
2
0
308,926
1
L
Amaterasu
7,068
471
78
5
0
244,669
2
W
Nike
8,853
590
104
7
0
318,000
5
W
Chronos
10,160
677
119
8
0
277,035
2
L
He Bo
7,208
481
78
5
0
239,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role