Player Matchup

Medusa
Medusa
Gapelord
Medusa
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
HalfRedRose
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,210 Elo+
Party 1
Raijin
Raijin
SWAGMcGRILLIN
Raijin
Level 27
God Stats
9W - 21L
1,089 SR
Queue Stats
473W - 515L
1,285 Elo+
Solo
Thanatos
Thanatos
Shnorbix
Thanatos
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,210 Elo+
Party 1
Athena
Athena
Spasianman
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 33
1,418 SR
1,341 Elo+

VS

Team Averages
Level 43
1,573 SR
1,628 Elo+
Zhong Kui
Zhong Kui
BrokenBenis
Zhong Kui
Level 69
God Stats
5W - 8L
1,626 SR
Queue Stats
707W - 638L
1,455 Elo+
Party 2
Bellona
Bellona
Dharma93
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ares
Ares
Donkiwi25
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 4
Izanami
Izanami
ProjectSn0w
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,734 Elo+
Party 4
Set
Set
whqnn
Set
Level 8
God Stats
2W - 0L
1,737 SR
Queue Stats
3W - 2L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gapelord
Medusa
7
0 / 6 / 2
5,161
369
4,381
6,759
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
HalfRedRose
Guan Yu
11
2 / 6 / 4
6,871
491
4,849
13,556
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 0
6,370
455
1,985
8,484
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Shnorbix
Thanatos
11
5 / 4 / 1
7,018
501
6,054
10,976
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Spasianman
Athena
7
1 / 5 / 1
5,435
388
2,985
8,564
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrokenBenis
Zhong Kui
15
8 / 2 / 3
9,298
664
11,972
10,433
6,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Dharma93
Bellona
11
2 / 3 / 8
7,393
528
5,176
6,389
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
12
3 / 3 / 3
7,860
561
3,863
7,021
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ProjectSn0w
Izanami
15
11 / 0 / 0
9,781
699
9,387
9,334
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
whqnn
Set
13
1 / 2 / 2
7,968
569
2,151
5,393
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
25
26
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BrokenBenis
Zhong Kui
8
2
3
4.75
W
Bellona
Dharma93
Bellona
2
3
8
2
W
Ares
3
3
3
1.5
L
Medusa
Gapelord
Medusa
0
6
2
0.17
L
Guan Yu
HalfRedRose
Guan Yu
2
6
4
0.67
W
Izanami
ProjectSn0w
Izanami
11
0
0
11
L
1
5
0
0.2
L
Thanatos
Shnorbix
Thanatos
5
4
1
1.38
L
Athena
Spasianman
Athena
1
5
1
0.3
W
Set
whqnn
Set
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,254
Damage
32,549
48,339
Taken
38,570
19,036
Mitigated
20,490
10,821
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BrokenBenis
Zhong Kui
11,972
1,748
0
2,504
10,433
6,434
0
2,569
7,624
54,407
0
W
Bellona
Dharma93
Bellona
5,176
2,561
0
547
6,389
4,768
1,213
1,495
4,825
0
14,863
W
Ares
3,863
400
0
360
7,021
2,889
889
0
6,821
22,659
0
L
Medusa
Gapelord
Medusa
4,381
2,395
0
599
6,759
1,449
0
929
5,706
0
15,150
L
Guan Yu
HalfRedRose
Guan Yu
4,849
1,272
222
2,673
13,556
8,387
618
5,371
7,999
0
21,633
W
Izanami
ProjectSn0w
Izanami
9,387
5,774
0
6,236
9,334
2,909
6,353
676
8,618
0
66,953
L
1,985
416
0
500
8,484
2,479
694
3,553
4,715
28,042
0
L
Thanatos
Shnorbix
Thanatos
6,054
2,447
0
6,358
10,976
3,302
0
3,521
7,322
0
24,749
L
Athena
Spasianman
Athena
2,985
1,490
0
469
8,564
3,419
0
2,099
6,286
11,235
0
W
Set
whqnn
Set
2,151
1,406
0
86
5,393
3,490
546
0
5,283
5,612
34,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
42,300
199
Minions Killed
356
0
Camps Cleared
0
1,186,649
Distance Traveled
1,172,180
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,298
664
108
8
0
235,544
2
W
Bellona
7,393
528
23
2
0
224,534
0
W
Ares
7,860
561
30
2
0
221,341
0
L
Medusa
5,161
369
24
2
0
189,415
1
L
Guan Yu
6,871
491
44
3
0
277,693
0
W
Izanami
9,781
699
104
7
0
261,536
6
L
Raijin
6,370
455
67
5
0
235,281
4
L
Thanatos
7,018
501
45
3
0
271,644
2
L
Athena
5,435
388
19
1
0
212,616
3
W
Set
7,968
569
91
7
0
229,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role