Player Matchup

Sobek
Sobek
Grimlord164
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 188L
1,469 Elo+
Party 1
Zeus
Zeus
McBizzle5150
Zeus
Level 96
God Stats
11W - 9L
1,500 SR
Queue Stats
519W - 509L
1,364 Elo+
Party 1
Erlang Shen
Erlang Shen
RageofNidhogg
Erlang Shen
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
568W - 505L
1,426 Elo+
Party 3
Amaterasu
Amaterasu
SpoonFV
Amaterasu
Level 24
God Stats
6W - 3L
1,200 SR
Queue Stats
132W - 104L
1,322 Elo+
Party 3
Anhur
Anhur
badblake16
Anhur
Level 108
God Stats
17W - 7L
1,613 SR
Queue Stats
852W - 808L
1,666 Elo+
Party 1
Team Averages
Level 76
1,463 SR
1,449 Elo+

VS

Team Averages
Level 49
1,457 SR
1,488 Elo+
Ravana
Ravana
Astrayed-
Ravana
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
437W - 417L
1,671 Elo+
Party 4
Anubis
Anubis
GLO WESTBROOK
Anubis
Level 29
God Stats
2W - 4L
1,258 SR
Queue Stats
7W - 7L
1,461 Elo+
Party 2
Ymir
Ymir
Jointeddegree92
Ymir
Level 16
God Stats
0W - 2L
1,269 SR
Queue Stats
7W - 9L
1,325 Elo+
Party 2
Hun Batz
Hun Batz
Truminatorr
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,461 Elo+
Party 2
Medusa
Medusa
cougar pride 98
Medusa
Level 42
God Stats
43W - 62L
1,756 SR
Queue Stats
540W - 514L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 8
6,208
564
3,533
7,767
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 2 / 2
7,017
638
5,767
3,490
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
RageofNidhogg
Erlang Shen
11
5 / 0 / 4
6,616
601
5,513
5,200
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
SpoonFV
Amaterasu
11
1 / 1 / 0
5,779
525
2,528
6,835
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
11
5 / 1 / 4
6,532
594
5,729
7,210
1,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Astrayed-
Ravana
12
1 / 1 / 0
6,467
588
5,527
5,379
3,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 4 / 2
5,737
522
2,012
5,266
1,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 4
5,194
472
2,929
8,011
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Truminatorr
Hun Batz
9
3 / 6 / 1
6,216
565
2,914
8,071
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 4 / 1
5,415
492
3,810
5,823
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
20
Kills
6
6
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
Astrayed-
Ravana
1
1
0
1
L
0
4
2
0.25
W
2
2
8
3
L
0
5
4
0.4
W
7
2
2
4
W
Erlang Shen
RageofNidhogg
Erlang Shen
5
0
4
7
W
Amaterasu
SpoonFV
Amaterasu
1
1
0
1
L
Hun Batz
Truminatorr
Hun Batz
3
6
1
0.58
W
Anhur
5
1
4
7
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
17,192
30,502
Taken
32,550
15,508
Mitigated
11,798
8,974
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Astrayed-
Ravana
5,527
1,118
0
1,493
5,379
3,350
342
232
5,147
0
38,056
L
2,012
275
0
1,822
5,266
1,963
384
2,362
2,834
28,439
0
W
3,533
938
198
2,480
7,767
5,162
0
2,400
5,367
13,378
0
L
2,929
837
0
354
8,011
2,604
0
2,114
5,855
11,581
0
W
5,767
1,162
0
0
3,490
966
0
465
3,025
37,214
0
W
Erlang Shen
RageofNidhogg
Erlang Shen
5,513
2,830
0
1,977
5,200
3,278
0
525
4,653
7,917
31,927
W
Amaterasu
SpoonFV
Amaterasu
2,528
748
0
841
6,835
4,105
1,058
467
6,132
2,255
22,680
L
Hun Batz
Truminatorr
Hun Batz
2,914
845
0
1,742
8,071
2,344
0
2,330
5,623
0
26,506
W
Anhur
5,729
3,648
0
3,478
7,210
1,997
1,090
1,084
6,126
0
33,948
L
3,810
1,595
0
1,204
5,823
1,537
0
2,607
3,142
0
23,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
29,029
281
Minions Killed
245
0
Camps Cleared
0
1,001,386
Distance Traveled
939,898
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,467
588
79
7
0
165,186
0
L
Anubis
5,737
522
55
5
0
172,046
0
W
Sobek
6,208
564
22
2
0
217,840
2
L
Ymir
5,194
472
22
2
0
207,149
0
W
Zeus
7,017
638
78
7
0
189,432
3
W
Erlang Shen
6,616
601
67
6
0
226,314
3
W
Amaterasu
5,779
525
52
5
0
202,174
0
L
Hun Batz
6,216
565
54
5
0
197,991
0
W
Anhur
6,532
594
62
6
0
165,626
1
L
Medusa
5,415
492
35
3
0
197,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role