Player Matchup

Awilix
Awilix
Dunomcun
Awilix
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 55L
1,149 Elo+
Party 2
Merlin
Merlin
MaMeitor ToXx
Merlin
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 165L
1,149 Elo+
Party 2
Cerberus
Cerberus
fertshooo
Cerberus
Level 29
God Stats
3W - 13L
1,500 SR
Queue Stats
191W - 243L
1,149 Elo+
Party 2
Da Ji
Da Ji
kaeth1
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 2
Nu Wa
Nu Wa
schiifer23
Nu Wa
Level 103
God Stats
3W - 3L
1,259 SR
Queue Stats
594W - 639L
1,149 Elo+
Party 2
Team Averages
Level 45
1,452 SR
1,149 Elo+

VS

Team Averages
Level 56
1,501 SR
1,498 Elo+
Geb
Geb
DaveyDNG
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,790 Elo+
Party 1
Sobek
Sobek
FATWILLY3
Sobek
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 49L
1,173 Elo+
Solo
Sun Wukong
Sun Wukong
Icy_Suorin
Sun Wukong
Level 26
God Stats
1W - 0L
1,708 SR
Queue Stats
37W - 45L
1,573 Elo+
Party 1
Merlin
Merlin
levishirt
Merlin
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 45L
1,500 Elo+
Party 1
Medusa
Medusa
spinnyt112
Medusa
Level 65
God Stats
2W - 7L
1,298 SR
Queue Stats
229W - 235L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dunomcun
Awilix
13
1 / 9 / 7
7,922
660
2,901
14,201
7,644
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 7 / 5
9,730
811
10,733
10,657
4,661
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
fertshooo
Cerberus
15
3 / 7 / 8
8,279
690
11,440
18,276
8,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
kaeth1
Da Ji
12
0 / 12 / 10
7,900
658
2,696
14,006
5,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
17
4 / 8 / 9
10,184
849
12,162
10,955
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 26
10,111
843
6,027
12,336
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
FATWILLY3
Sobek
17
6 / 6 / 22
10,392
866
4,676
16,125
15,515
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Icy_Suorin
Sun Wukong
16
10 / 5 / 16
10,614
885
11,332
12,524
9,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
levishirt
Merlin
19
10 / 2 / 21
12,141
1,012
21,902
8,072
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
spinnyt112
Medusa
19
16 / 1 / 15
11,911
993
16,502
9,015
3,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
143
16
Kills
43
43
Deaths
19
39
Assists
100
Player
Kills
Deaths
Assists
KDA
W
1
5
26
2.8
L
Awilix
Dunomcun
Awilix
1
9
7
0.5
W
Sobek
FATWILLY3
Sobek
6
6
22
2.83
W
Sun Wukong
Icy_Suorin
Sun Wukong
10
5
16
3.6
L
8
7
5
1.5
L
Cerberus
fertshooo
Cerberus
3
7
8
1
L
Da Ji
kaeth1
Da Ji
0
12
10
0.42
W
Merlin
levishirt
Merlin
10
2
21
10.25
L
Nu Wa
4
8
9
1.06
W
Medusa
spinnyt112
Medusa
16
1
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,932
Damage
60,439
68,095
Taken
58,072
30,283
Mitigated
39,003
8,992
Healing
23,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,027
989
1,952
1,793
12,336
7,799
447
5,519
6,447
11,846
0
L
Awilix
Dunomcun
Awilix
2,901
912
453
1,092
14,201
7,644
0
6,340
7,290
0
7,441
W
Sobek
FATWILLY3
Sobek
4,676
380
858
4,201
16,125
15,515
367
8,336
7,234
16,044
0
W
Sun Wukong
Icy_Suorin
Sun Wukong
11,332
1,971
2,503
2,152
12,524
9,466
1,367
8,137
3,877
0
15,063
L
10,733
1,313
269
239
10,657
4,661
0
5,154
5,206
26,294
0
L
Cerberus
fertshooo
Cerberus
11,440
755
1,215
4,939
18,276
8,264
0
9,191
8,720
20,745
0
L
Da Ji
kaeth1
Da Ji
2,696
556
67
156
14,006
5,518
0
5,413
8,232
0
7,066
W
Merlin
levishirt
Merlin
21,902
645
3,203
2,128
8,072
2,709
932
5,628
1,982
49,771
0
L
Nu Wa
12,162
3,667
0
562
10,955
4,196
0
5,100
5,542
22,872
0
W
Medusa
spinnyt112
Medusa
16,502
7,226
1,395
2,882
9,015
3,514
2,818
4,454
4,197
0
37,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
55,169
105
Minions Killed
151
0
Camps Cleared
0
871,725
Distance Traveled
1,164,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,111
843
12
1
0
227,929
0
L
Awilix
7,922
660
10
1
0
161,753
0
W
Sobek
10,392
866
18
2
0
216,230
0
W
Sun Wukong
10,614
885
6
1
0
242,949
0
L
Merlin
9,730
811
42
4
0
152,497
0
L
Cerberus
8,279
690
32
3
0
199,913
0
L
Da Ji
7,900
658
11
1
0
180,166
0
W
Merlin
12,141
1,012
71
6
0
227,142
0
L
Nu Wa
10,184
849
10
1
0
177,396
0
W
Medusa
11,911
993
44
4
0
250,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role