Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Brrk
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
KingWetFarts
Bastet
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 86L
1,867 Elo+
Party 1
Fenrir
Fenrir
RadiantPup80969
Fenrir
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 144L
1,285 Elo+
Party 1
Vamana
Vamana
ShadyInTheShade
Vamana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,553 Elo+
Party 3
Team Averages
Level 138
1,500 SR
1,541 Elo+

VS

Team Averages
Level 110
1,500 SR
1,486 Elo+
Hercules
Hercules
ExcessiveForce7
Hercules
Level 137
God Stats
7W - 10L
1,500 SR
Queue Stats
603W - 647L
1,922 Elo+
Solo
Sun Wukong
Sun Wukong
Willytall
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,500 Elo+
Party 2
Chiron
Chiron
Xxsquirrelkingx
Chiron
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
dreamdreams
Nu Wa
Level 78
God Stats
5W - 5L
1,500 SR
Queue Stats
155W - 141L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nVMaximum
Ah Muzen Cab
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 92L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
12 / 2 / 17
11,755
904
19,625
19,293
12,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Brrk
Athena
17
2 / 2 / 23
10,040
772
7,000
16,315
18,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bastet
16
3 / 4 / 22
10,075
775
15,956
13,620
6,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
11 / 6 / 10
10,794
830
17,431
16,342
17,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 3 / 24
10,911
839
15,290
19,348
24,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 6 / 7
10,040
772
9,982
25,705
22,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Willytall
Sun Wukong
18
5 / 9 / 7
10,988
845
8,584
19,214
20,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 8 / 10
8,790
676
8,810
16,297
8,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 6 / 6
10,639
818
29,691
15,173
6,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
nVMaximum
Ah Muzen Cab
12
0 / 6 / 6
7,708
593
6,056
11,643
4,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
50
35
Kills
14
17
Deaths
35
96
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
12
2
17
10.25
W
Athena
Brrk
Athena
2
2
23
6.75
L
Hercules
2
6
7
0.92
W
Bastet
3
4
22
3.5
W
11
6
10
2.67
W
7
3
24
6.33
L
Sun Wukong
Willytall
Sun Wukong
5
9
7
0.94
L
1
8
10
0.75
L
6
6
6
1.5
L
Ah Muzen Cab
nVMaximum
Ah Muzen Cab
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,302
Damage
63,123
84,918
Taken
88,032
79,581
Mitigated
62,612
30,096
Healing
31,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
19,625
3,585
3,153
6,864
19,293
12,172
974
6,441
9,957
50,831
0
W
Athena
Brrk
Athena
7,000
1,748
1,835
1,941
16,315
18,551
1,067
5,634
10,175
20,847
0
L
Hercules
9,982
2,074
839
10,751
25,705
22,935
256
11,008
14,547
0
25,860
W
Bastet
15,956
4,223
387
584
13,620
6,235
691
4,541
8,815
0
28,441
W
17,431
4,862
193
4,096
16,342
17,700
69
4,702
10,982
0
23,078
W
15,290
6,541
3,357
7,686
19,348
24,923
1,614
6,892
12,132
0
34,120
L
Sun Wukong
Willytall
Sun Wukong
8,584
1,695
1,644
5,611
19,214
20,485
83
7,691
11,398
371
22,963
L
8,810
3,561
1,713
2,986
16,297
8,541
0
4,164
11,985
0
14,395
L
29,691
8,795
1,262
3,145
15,173
6,041
54
2,419
12,654
42,075
0
L
Ah Muzen Cab
nVMaximum
Ah Muzen Cab
6,056
1,663
589
2,837
11,643
4,610
0
1,343
10,200
0
13,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,575
Gold Earned
48,165
186
Minions Killed
129
0
Camps Cleared
0
1,160,921
Distance Traveled
1,001,146
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,755
904
57
4
0
227,110
0
W
Athena
10,040
772
37
3
0
214,892
2
L
Hercules
10,040
772
31
2
0
219,953
0
W
Bastet
10,075
775
33
3
0
256,756
0
W
Fenrir
10,794
830
15
1
0
222,602
2
W
Vamana
10,911
839
44
3
0
239,561
4
L
Sun Wukong
10,988
845
33
3
0
231,281
0
L
Chiron
8,790
676
13
1
0
171,312
0
L
Nu Wa
10,639
818
29
2
0
199,604
1
L
Ah Muzen Cab
7,708
593
23
2
0
178,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role