Player Matchup

Hercules
Hercules
Fertilebasher
Hercules
Level 99
God Stats
20W - 20L
1,290 SR
Queue Stats
1,072W - 904L
1,636 Elo+
Solo
Bastet
Bastet
Im JoIIy
Bastet
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
352W - 338L
1,521 Elo+
Solo
Eset
Eset
Kovxr
Eset
Level 128
God Stats
10W - 5L
1,591 SR
Queue Stats
28W - 31L
1,694 Elo+
Party 1
Chernobog
Chernobog
byebyemonkey
Chernobog
Level 146
God Stats
6W - 4L
1,715 SR
Queue Stats
199W - 183L
1,717 Elo+
Party 1
Ymir
Ymir
powersb911
Ymir
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
367W - 343L
1,762 Elo+
Solo
Team Averages
Level 120
1,519 SR
1,666 Elo+

VS

Team Averages
Level 152
1,531 SR
1,549 Elo+
Ganesha
Ganesha
 
Ganesha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Durvurkiin
Loki
Level 148
God Stats
101W - 53L
1,656 SR
Queue Stats
212W - 137L
1,599 Elo+
Solo
Jing Wei
Jing Wei
EcS DeatH
Jing Wei
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 67L
1,644 Elo+
Solo
Nemesis
Nemesis
ch1k1l1nOO
Nemesis
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
358W - 307L
1,500 Elo+
Party 2
Janus
Janus
xAtronador
Janus
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
366W - 320L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fertilebasher
Hercules
12
0 / 2 / 1
7,334
564
4,910
10,715
10,481
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
Im JoIIy
Bastet
14
8 / 0 / 4
8,662
666
5,966
9,471
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
Kovxr
Eset
15
12 / 1 / 5
9,428
725
13,095
7,281
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
byebyemonkey
Chernobog
13
3 / 1 / 5
8,014
616
6,129
7,027
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 10
7,151
550
5,620
8,661
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 4 / 3
5,833
449
2,641
9,600
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 3 / 0
7,140
549
5,533
9,097
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
EcS DeatH
Jing Wei
10
2 / 5 / 0
6,096
469
7,465
12,368
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
ch1k1l1nOO
Nemesis
12
1 / 5 / 2
6,945
534
3,859
10,397
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
13
1 / 7 / 1
7,533
579
4,195
8,682
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
24
Kills
5
5
Deaths
24
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
3
0.38
L
1
3
0
0.33
L
Jing Wei
EcS DeatH
Jing Wei
2
5
0
0.4
W
Hercules
Fertilebasher
Hercules
0
2
1
0.25
W
Bastet
Im JoIIy
Bastet
8
0
4
10
W
Eset
Kovxr
Eset
12
1
5
14.5
W
Chernobog
byebyemonkey
Chernobog
3
1
5
5.5
L
Nemesis
ch1k1l1nOO
Nemesis
1
5
2
0.4
W
1
1
10
6
L
Janus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,720
Damage
23,693
43,155
Taken
50,144
23,223
Mitigated
18,152
16,377
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,641
185
0
490
9,600
5,867
0
5,811
3,612
12,501
0
L
5,533
1,596
0
2,890
9,097
2,883
560
1,235
7,642
0
43,780
L
Jing Wei
EcS DeatH
Jing Wei
7,465
4,876
0
3,417
12,368
3,705
0
4,280
8,048
0
36,886
W
Hercules
Fertilebasher
Hercules
4,910
1,082
0
2,244
10,715
10,481
0
1,266
9,449
13,030
32,466
W
Bastet
Im JoIIy
Bastet
5,966
1,301
0
5,038
9,471
3,447
0
571
8,900
0
50,276
W
Eset
Kovxr
Eset
13,095
932
445
3,641
7,281
2,515
660
1,672
5,609
52,153
0
W
Chernobog
byebyemonkey
Chernobog
6,129
4,098
0
2,182
7,027
2,150
159
1,962
5,065
0
50,614
L
Nemesis
ch1k1l1nOO
Nemesis
3,859
1,805
0
3,912
10,397
3,178
0
3,131
7,086
0
41,603
W
5,620
1,709
0
2,827
8,661
4,630
0
1,365
7,296
26,785
0
L
Janus
4,195
253
0
1,073
8,682
2,519
0
5,037
3,360
50,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
33,547
443
Minions Killed
379
0
Camps Cleared
0
1,320,293
Distance Traveled
1,297,289
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,833
449
4
0
0
253,895
4
L
Loki
7,140
549
104
8
0
269,971
1
L
Jing Wei
6,096
469
72
6
0
235,578
1
W
Hercules
7,334
564
105
8
0
236,215
2
W
Bastet
8,662
666
85
7
0
299,595
1
W
Eset
9,428
725
111
9
0
265,196
4
W
Chernobog
8,014
616
101
8
0
252,041
6
L
Nemesis
6,945
534
90
7
0
293,666
3
W
Ymir
7,151
550
41
3
0
267,246
2
L
Janus
7,533
579
109
8
0
244,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role