Player Matchup

Chernobog
Chernobog
SuciaCasquivana
Chernobog
Level 38
God Stats
26W - 27L
1,532 SR
Queue Stats
57W - 80L
1,520 Elo+
Party 1
Bastet
Bastet
UnitiveMink8825
Bastet
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 29L
1,520 Elo+
Party 1
Mulan
Mulan
castán15
Mulan
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
skylilboy
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 39L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
xXDMCXx Casty
Jing Wei
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,694 Elo+
Party 1
Team Averages
Level 73
1,506 SR
1,541 Elo+

VS

Team Averages
Level 57
1,535 SR
1,406 Elo+
Thanatos
Thanatos
FlimsyCarpet247
Thanatos
Level 119
God Stats
9W - 8L
1,500 SR
Queue Stats
238W - 246L
1,338 Elo+
Party 3
Jing Wei
Jing Wei
PooPBucket42705
Jing Wei
Level 26
God Stats
4W - 12L
1,390 SR
Queue Stats
7W - 15L
1,415 Elo+
Party 2
Anubis
Anubis
RedVelvetBear
Anubis
Level 29
God Stats
6W - 7L
1,586 SR
Queue Stats
215W - 244L
1,338 Elo+
Party 3
Neith
Neith
recklesskilla75
Neith
Level 49
God Stats
3W - 2L
1,701 SR
Queue Stats
21W - 36L
1,440 Elo+
Party 2
Medusa
Medusa
tomy3290
Medusa
Level 60
God Stats
60W - 57L
1,500 SR
Queue Stats
138W - 141L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SuciaCasquivana
Chernobog
14
5 / 2 / 6
8,699
512
4,976
5,918
1,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 3 / 7
10,483
617
8,693
12,265
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
castán15
Mulan
18
5 / 0 / 3
10,955
644
9,272
10,661
9,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
skylilboy
Cthulhu
13
2 / 2 / 5
9,200
541
7,734
9,010
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
xXDMCXx Casty
Jing Wei
15
4 / 1 / 7
9,502
559
6,663
10,820
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
5 / 6 / 0
8,415
495
5,021
14,661
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
14
0 / 3 / 2
8,012
471
3,594
6,788
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 7 / 1
7,785
458
3,094
10,357
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 3
7,328
431
5,564
11,920
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
tomy3290
Medusa
12
1 / 5 / 2
6,846
403
5,969
8,581
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
25
Kills
7
8
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
6
0
0.83
L
Jing Wei
0
3
2
0.33
L
0
7
1
0.07
W
Chernobog
SuciaCasquivana
Chernobog
5
2
6
4
W
9
3
7
4.17
W
Mulan
castán15
Mulan
5
0
3
6.5
L
1
4
3
0.63
W
Cthulhu
skylilboy
Cthulhu
2
2
5
2.25
L
Medusa
tomy3290
Medusa
1
5
2
0.4
W
Jing Wei
xXDMCXx Casty
Jing Wei
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,338
Damage
23,242
48,674
Taken
52,307
25,612
Mitigated
19,740
16,954
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,021
713
0
9,265
14,661
5,117
0
315
14,296
0
39,957
L
Jing Wei
3,594
2,124
0
0
6,788
3,819
0
0
6,524
4,594
35,619
L
3,094
0
0
2,089
10,357
3,933
0
98
10,184
47,443
0
W
Chernobog
SuciaCasquivana
Chernobog
4,976
1,468
0
1,244
5,918
1,717
407
0
5,918
0
25,786
W
8,693
2,525
0
4,964
12,265
4,086
0
687
11,578
0
60,050
W
Mulan
castán15
Mulan
9,272
999
0
3,818
10,661
9,736
562
1,654
9,007
177
67,549
L
5,564
2,149
0
4,554
11,920
4,027
0
4,062
7,858
0
46,556
W
Cthulhu
skylilboy
Cthulhu
7,734
280
291
991
9,010
6,095
479
0
9,010
47,619
0
L
Medusa
tomy3290
Medusa
5,969
2,513
0
1,187
8,581
2,844
0
3,357
5,224
0
32,744
W
Jing Wei
xXDMCXx Casty
Jing Wei
6,663
2,903
0
5,646
10,820
3,978
4,870
1,015
9,805
0
58,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,839
Gold Earned
38,386
463
Minions Killed
425
0
Camps Cleared
0
1,570,931
Distance Traveled
1,448,407
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,415
495
72
4
0
300,552
12
L
Jing Wei
8,012
471
106
6
0
294,518
0
L
Anubis
7,785
458
96
6
0
279,670
2
W
Chernobog
8,699
512
53
3
0
287,751
0
W
Bastet
10,483
617
95
6
0
350,850
2
W
Mulan
10,955
644
146
9
0
305,799
4
L
Neith
7,328
431
84
5
0
293,444
1
W
Cthulhu
9,200
541
76
4
0
322,012
1
L
Medusa
6,846
403
67
4
0
280,223
6
W
Jing Wei
9,502
559
93
5
0
304,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role