Player Matchup

Ares
Ares
Andrew50Treez
Ares
Level 17
God Stats
1W - 2L
1,751 SR
Queue Stats
13W - 5L
1,742 Elo+
Party 1
The Morrigan
The Morrigan
Counteristics
The Morrigan
Level 16
God Stats
2W - 1L
1,747 SR
Queue Stats
54W - 23L
2,075 Elo+
Party 1
Hun Batz
Hun Batz
Georgiee__e
Hun Batz
Level 18
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 1
Hercules
Hercules
Rugbaee
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,898 Elo+
Party 1
Danzaburou
Danzaburou
ayY0mommaO_o
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 13L
1,895 Elo+
Party 1
Team Averages
Level 21
1,632 SR
1,867 Elo+

VS

Team Averages
Level 18
1,580 SR
1,641 Elo+
Nu Wa
Nu Wa
Ftavo6912
Nu Wa
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 9L
1,970 Elo+
Solo
Bastet
Bastet
Wolf_Fang_Fisttt
Bastet
Level 6
God Stats
2W - 0L
1,703 SR
Queue Stats
15W - 7L
1,694 Elo+
Solo
Yemoja
Yemoja
e_loyd_
Yemoja
Level 7
God Stats
3W - 2L
1,659 SR
Queue Stats
3W - 2L
1,663 Elo+
Solo
Hercules
Hercules
kayy2smooth
Hercules
Level 29
God Stats
3W - 3L
1,261 SR
Queue Stats
130W - 150L
1,298 Elo+
Solo
Neith
Neith
sharpmarble6918
Neith
Level 29
God Stats
9W - 9L
1,779 SR
Queue Stats
207W - 218L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 9
10,591
407
6,375
27,463
28,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Counteristics
The Morrigan
19
6 / 6 / 8
12,479
480
27,937
16,701
7,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Georgiee__e
Hun Batz
15
0 / 10 / 6
9,614
370
3,528
20,294
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Rugbaee
Hercules
8
1 / 5 / 0
7,747
298
1,907
10,741
5,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ayY0mommaO_o
Danzaburou
20
11 / 6 / 7
14,592
561
26,657
25,857
12,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ftavo6912
Nu Wa
20
10 / 2 / 10
14,610
562
32,465
17,902
6,891
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 6 / 8
13,466
518
10,987
22,564
11,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Yemoja
e_loyd_
Yemoja
17
0 / 2 / 11
12,220
470
6,529
16,282
15,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
kayy2smooth
Hercules
20
14 / 2 / 7
15,169
583
20,634
22,018
25,455
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 7 / 8
12,534
482
10,755
24,167
9,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
18
Kills
34
34
Deaths
19
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
L
The Morrigan
Counteristics
The Morrigan
6
6
8
1.67
W
Nu Wa
Ftavo6912
Nu Wa
10
2
10
7.5
L
Hun Batz
Georgiee__e
Hun Batz
0
10
6
0.3
L
Hercules
Rugbaee
Hercules
1
5
0
0.2
W
6
6
8
1.67
L
Danzaburou
ayY0mommaO_o
Danzaburou
11
6
7
2.42
W
Yemoja
e_loyd_
Yemoja
0
2
11
2.75
W
Hercules
kayy2smooth
Hercules
14
2
7
8.75
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,404
Damage
81,370
101,056
Taken
102,933
59,983
Mitigated
68,407
15,757
Healing
31,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,375
332
0
1,296
27,463
28,524
0
11,752
15,379
34,950
0
L
The Morrigan
Counteristics
The Morrigan
27,937
2,333
0
454
16,701
7,133
0
8,760
7,612
98,090
0
W
Nu Wa
Ftavo6912
Nu Wa
32,465
6,485
147
4,506
17,902
6,891
2,512
5,495
12,135
172,458
0
L
Hun Batz
Georgiee__e
Hun Batz
3,528
701
0
3,987
20,294
7,165
0
5,802
14,256
0
52,757
L
Hercules
Rugbaee
Hercules
1,907
949
0
580
10,741
5,044
0
5,435
5,132
0
7,152
W
10,987
3,703
430
2,925
22,564
11,767
1,380
7,687
14,495
0
87,876
L
Danzaburou
ayY0mommaO_o
Danzaburou
26,657
10,831
0
9,440
25,857
12,117
476
10,152
15,459
0
113,930
W
Yemoja
e_loyd_
Yemoja
6,529
470
3,183
3,943
16,282
15,186
1,560
6,157
9,872
40,710
0
W
Hercules
kayy2smooth
Hercules
20,634
6,591
0
6,286
22,018
25,455
1,198
7,913
13,845
28,954
75,797
W
10,755
5,993
0
10,176
24,167
9,108
2,222
6,347
17,568
0
73,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,023
Gold Earned
67,999
462
Minions Killed
662
0
Camps Cleared
0
1,827,356
Distance Traveled
2,364,417
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,591
407
57
2
0
431,992
3
L
The Morrigan
12,479
480
132
5
0
439,778
1
W
Nu Wa
14,610
562
213
8
0
466,385
1
L
Hun Batz
9,614
370
98
4
0
410,631
0
L
Hercules
7,747
298
14
1
0
145,102
0
W
Bastet
13,466
518
118
5
0
526,893
0
L
Danzaburou
14,592
561
161
6
0
399,853
3
W
Yemoja
12,220
470
63
2
0
461,753
6
W
Hercules
15,169
583
173
7
0
476,477
1
W
Neith
12,534
482
95
4
0
432,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role