Player Matchup

Fafnir
Fafnir
Clownery
Fafnir
Level 103
God Stats
18W - 16L
1,500 SR
Queue Stats
317W - 135L
1,936 Elo+
Party 2
Rama
Rama
Veℓocity
Rama
Level 155
God Stats
13W - 4L
1,715 SR
Queue Stats
445W - 292L
2,060 Elo+
Party 2
Da Ji
Da Ji
berryly
Da Ji
Level 155
God Stats
6W - 4L
1,500 SR
Queue Stats
453W - 210L
1,912 Elo+
Party 2
Team Averages
Level 138
1,572 SR
1,969 Elo+

VS

Team Averages
Level 82
1,668 SR
1,699 Elo+
Erlang Shen
Erlang Shen
AidanShepard
Erlang Shen
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
Shkannontrice
Anhur
Level 104
God Stats
3W - 2L
1,893 SR
Queue Stats
11W - 8L
1,798 Elo+
Party 1
Aphrodite
Aphrodite
TubaBear94
Aphrodite
Level 86
God Stats
3W - 2L
1,610 SR
Queue Stats
11W - 8L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Clownery
Fafnir
11
1 / 3 / 20
8,747
795
5,259
11,325
11,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
12 / 2 / 8
10,139
922
16,142
6,821
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
berryly
Da Ji
12
8 / 2 / 11
9,626
875
8,514
7,701
2,976
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AidanShepard
Erlang Shen
11
3 / 8 / 2
8,291
754
3,171
12,165
7,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 7 / 5
7,630
694
5,263
12,331
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
TubaBear94
Aphrodite
11
2 / 6 / 2
7,749
704
4,283
10,182
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
21
Kills
7
7
Deaths
21
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AidanShepard
Erlang Shen
3
8
2
0.5
W
Fafnir
Clownery
Fafnir
1
3
20
3.67
L
2
7
5
0.64
L
Aphrodite
TubaBear94
Aphrodite
2
6
2
0.5
W
12
2
8
8
W
Da Ji
berryly
Da Ji
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,915
Damage
12,717
25,847
Taken
34,678
18,560
Mitigated
17,218
2,248
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AidanShepard
Erlang Shen
3,171
1,065
0
1,066
12,165
7,933
0
1,866
10,299
0
13,046
W
Fafnir
Clownery
Fafnir
5,259
1,027
0
1,358
11,325
11,850
294
2,056
9,269
10,073
0
L
5,263
2,802
0
1,494
12,331
4,397
69
2,655
9,676
0
18,557
L
Aphrodite
TubaBear94
Aphrodite
4,283
318
2,732
3,440
10,182
4,888
0
2,189
7,993
27,995
0
W
16,142
12,587
0
640
6,821
3,734
1,903
732
6,089
3,039
42,858
W
Da Ji
berryly
Da Ji
8,514
2,125
0
250
7,701
2,976
959
1,656
6,045
0
34,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
23,670
103
Minions Killed
78
0
Camps Cleared
0
574,855
Distance Traveled
593,231
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,291
754
16
1
0
198,975
0
W
Fafnir
8,747
795
4
0
0
190,500
0
L
Anhur
7,630
694
36
3
0
179,040
4
L
Aphrodite
7,749
704
26
2
0
215,216
1
W
Rama
10,139
922
67
6
0
173,589
0
W
Da Ji
9,626
875
32
3
0
210,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role