Player Matchup

Agni
Agni
CrimsonBird2001
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dangerwaves
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Ymir
Ymir
Hrgdflrg
Ymir
Level 18
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Team Averages
Level 23
1,564 SR
1,285 Elo+

VS

Team Averages
Level 38
1,663 SR
1,622 Elo+
Chaac
Chaac
ManSauce1661
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,694 Elo+
Party 1
Ra
Ra
Midsizederek2
Ra
Level 82
God Stats
23W - 20L
1,693 SR
Queue Stats
305W - 288L
1,479 Elo+
Solo
Artemis
Artemis
Mimjj
Artemis
Level 18
God Stats
3W - 0L
1,797 SR
Queue Stats
5W - 0L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 6
10,725
715
11,206
14,249
5,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Dangerwaves
Ah Muzen Cab
12
1 / 10 / 7
9,810
654
10,296
20,233
16,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
14
6 / 10 / 2
11,263
751
10,329
19,485
17,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 3 / 8
13,986
932
21,325
26,025
23,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 2 / 13
11,389
759
12,654
10,516
4,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Mimjj
Artemis
14
4 / 6 / 14
11,250
750
11,835
14,062
5,520
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
11
Kills
27
27
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
Ah Muzen Cab
Dangerwaves
Ah Muzen Cab
1
10
7
0.45
L
Ymir
6
10
2
0.7
W
17
3
8
7
W
6
2
13
6.25
W
Artemis
Mimjj
Artemis
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,831
Damage
45,814
53,967
Taken
50,603
39,403
Mitigated
33,625
4,286
Healing
20,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,206
969
0
1,384
14,249
5,100
0
3,158
11,091
43,967
0
L
Ah Muzen Cab
Dangerwaves
Ah Muzen Cab
10,296
3,168
219
1,794
20,233
16,790
0
4,047
16,186
0
22,867
L
Ymir
10,329
2,333
0
889
19,485
17,513
0
6,394
13,091
37,216
0
W
21,325
7,898
0
8,729
26,025
23,462
508
6,293
18,521
308
54,292
W
12,654
1,487
4,695
5,601
10,516
4,643
698
6,791
3,725
59,745
0
W
Artemis
Mimjj
Artemis
11,835
9,149
0
1,216
14,062
5,520
1,106
8,592
5,470
0
26,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
36,625
111
Minions Killed
182
0
Camps Cleared
0
718,224
Distance Traveled
792,503
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,725
715
48
3
0
277,626
3
L
Ah Muzen Cab
9,810
654
17
1
0
227,777
0
L
Ymir
11,263
751
46
3
0
212,821
0
W
Chaac
13,986
932
64
4
0
281,690
1
W
Ra
11,389
759
80
5
0
266,930
2
W
Artemis
11,250
750
38
3
0
243,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role