Player Matchup

Ganesha
Ganesha
Hank414
Ganesha
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 87L
1,500 Elo+
Party 1
Chaac
Chaac
Hurrikoehn22
Chaac
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 59L
1,804 Elo+
Party 1
Thanatos
Thanatos
NOVAKOEHN
Thanatos
Level 156
God Stats
13W - 5L
1,500 SR
Queue Stats
67W - 56L
1,898 Elo+
Party 1
Janus
Janus
RiesMeat24
Janus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 36L
1,804 Elo+
Party 1
Neith
Neith
xpuddinxox
Neith
Level 123
God Stats
2W - 0L
1,880 SR
Queue Stats
37W - 32L
1,898 Elo+
Party 1
Team Averages
Level 97
1,576 SR
1,781 Elo+

VS

Team Averages
Level 52
1,544 SR
1,595 Elo+
Jormungandr
Jormungandr
DefaultKek
Jormungandr
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
KH730
The Morrigan
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Da Ji
Da Ji
LockOn00
Da Ji
Level 40
God Stats
6W - 1L
1,719 SR
Queue Stats
26W - 15L
1,738 Elo+
Party 3
Nike
Nike
Riyanto
Nike
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 14L
1,738 Elo+
Party 3
Danzaburou
Danzaburou
YamiiKen
Danzaburou
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hank414
Ganesha
14
0 / 7 / 16
8,873
493
8,198
16,555
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 6
10,145
564
11,762
22,155
22,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
NOVAKOEHN
Thanatos
19
11 / 4 / 3
11,473
637
13,122
18,931
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
13
2 / 5 / 8
8,454
470
9,369
8,017
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
15
5 / 2 / 4
9,599
533
8,732
11,979
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DefaultKek
Jormungandr
12
2 / 3 / 8
7,918
440
8,932
14,166
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
KH730
The Morrigan
15
9 / 3 / 4
9,623
535
13,456
10,205
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
LockOn00
Da Ji
13
5 / 6 / 5
8,659
481
7,416
15,462
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Riyanto
Nike
15
1 / 6 / 4
8,881
493
10,118
15,145
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
YamiiKen
Danzaburou
15
3 / 6 / 3
9,635
535
10,114
14,100
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
24
Kills
20
20
Deaths
24
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DefaultKek
Jormungandr
2
3
8
2
W
Ganesha
Hank414
Ganesha
0
7
16
1.14
W
6
2
6
4.5
L
The Morrigan
KH730
The Morrigan
9
3
4
3.67
L
Da Ji
LockOn00
Da Ji
5
6
5
1.25
W
Thanatos
NOVAKOEHN
Thanatos
11
4
3
3.13
W
Janus
2
5
8
1.2
L
Nike
Riyanto
Nike
1
6
4
0.5
L
Danzaburou
YamiiKen
Danzaburou
3
6
3
0.75
W
Neith
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,183
Damage
50,036
77,637
Taken
69,078
50,570
Mitigated
33,483
39,137
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DefaultKek
Jormungandr
8,932
1,552
0
3,820
14,166
7,873
0
4,396
9,603
32,590
0
W
Ganesha
Hank414
Ganesha
8,198
252
0
2,925
16,555
13,185
404
5,893
10,298
24,514
0
W
11,762
1,493
0
10,272
22,155
22,002
184
5,429
16,190
0
57,860
L
The Morrigan
KH730
The Morrigan
13,456
817
362
3,379
10,205
3,628
0
3,412
6,261
55,424
1,870
L
Da Ji
LockOn00
Da Ji
7,416
2,576
0
4,178
15,462
5,380
0
4,913
10,399
0
41,845
W
Thanatos
NOVAKOEHN
Thanatos
13,122
3,900
0
19,607
18,931
8,670
668
5,453
13,196
0
92,376
W
Janus
9,369
228
0
647
8,017
2,310
236
1,816
6,010
51,014
0
L
Nike
Riyanto
Nike
10,118
1,647
0
1,818
15,145
11,611
0
2,069
13,000
4,621
43,742
L
Danzaburou
YamiiKen
Danzaburou
10,114
4,362
0
3,010
14,100
4,991
0
2,204
11,872
0
66,630
W
Neith
8,732
3,032
0
5,686
11,979
4,403
2,258
2,893
8,998
0
61,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,544
Gold Earned
44,716
506
Minions Killed
440
0
Camps Cleared
0
1,757,904
Distance Traveled
1,654,968
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,918
440
53
3
0
357,088
3
W
Ganesha
8,873
493
8
0
0
332,460
1
W
Chaac
10,145
564
120
7
0
345,294
0
L
The Morrigan
9,623
535
92
5
0
340,160
4
L
Da Ji
8,659
481
78
4
0
332,778
3
W
Thanatos
11,473
637
157
9
0
396,749
5
W
Janus
8,454
470
96
5
0
378,863
6
L
Nike
8,881
493
95
5
0
311,422
0
L
Danzaburou
9,635
535
122
7
0
313,520
6
W
Neith
9,599
533
125
7
0
304,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role