Player Matchup

Ymir
Ymir
BoredPanda918
Ymir
Level 8
God Stats
6W - 8L
1,423 SR
Queue Stats
17W - 18L
1,336 Elo+
Solo
Mulan
Mulan
DeadlySin__7
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 74L
1,481 Elo+
Solo
Medusa
Medusa
KTrashDumpK
Medusa
Level 29
God Stats
3W - 0L
1,892 SR
Queue Stats
34W - 23L
1,735 Elo+
Solo
The Morrigan
The Morrigan
The Redacted
The Morrigan
Level 28
God Stats
13W - 8L
1,574 SR
Queue Stats
144W - 144L
1,422 Elo+
Party 1
Thanatos
Thanatos
ll Skillz ll
Thanatos
Level 28
God Stats
32W - 24L
1,661 SR
Queue Stats
176W - 181L
1,410 Elo+
Party 1
Team Averages
Level 22
1,610 SR
1,477 Elo+

VS

Team Averages
Level 20
1,549 SR
1,464 Elo+
Neith
Neith
TheIrishman1978
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,653 Elo+
Solo
Fenrir
Fenrir
TheKeitO
Fenrir
Level 28
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 4L
1,227 Elo+
Solo
Cthulhu
Cthulhu
bartslayy
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Olorun
Olorun
darthballs4048
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,578 Elo+
Solo
Thanatos
Thanatos
thomasanthony112
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 11
11,758
534
5,438
20,566
18,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
8 / 1 / 5
12,856
584
12,409
20,118
21,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
19
10 / 1 / 2
12,592
572
9,623
13,226
8,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
The Redacted
The Morrigan
18
10 / 2 / 6
12,372
562
10,121
8,410
3,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
ll Skillz ll
Thanatos
16
5 / 1 / 11
11,318
514
9,942
10,868
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,078
367
6,202
6,927
2,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
TheKeitO
Fenrir
11
2 / 5 / 3
8,594
391
3,434
12,436
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
bartslayy
Cthulhu
12
0 / 11 / 1
7,693
350
3,944
19,400
15,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
2 / 7 / 2
10,337
470
10,505
16,386
10,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 10 / 2
8,048
366
1,818
12,650
4,394
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
36
Kills
7
9
Deaths
37
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
W
8
1
5
10.5
W
Medusa
10
1
2
11
W
The Morrigan
The Redacted
The Morrigan
10
2
6
6.5
L
2
4
2
0.75
L
Fenrir
TheKeitO
Fenrir
2
5
3
0.7
L
Cthulhu
bartslayy
Cthulhu
0
11
1
0.05
L
2
7
2
0.43
W
Thanatos
ll Skillz ll
Thanatos
5
1
11
10.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,533
Damage
25,903
73,188
Taken
67,799
56,250
Mitigated
36,238
30,710
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,438
459
0
796
20,566
18,396
703
445
18,667
44,017
0
W
12,409
1,633
0
7,735
20,118
21,599
889
6,149
13,969
319
72,000
W
Medusa
9,623
5,696
0
7,499
13,226
8,432
4,793
2,038
11,188
11,388
95,720
W
The Morrigan
The Redacted
The Morrigan
10,121
807
77
2,126
8,410
3,532
2,977
3,983
4,427
59,085
3,160
L
6,202
3,630
0
2,060
6,927
2,025
0
1,753
5,174
0
31,146
L
Fenrir
TheKeitO
Fenrir
3,434
1,565
0
5,137
12,436
3,883
0
1,613
10,798
0
35,317
L
Cthulhu
bartslayy
Cthulhu
3,944
451
0
516
19,400
15,221
161
3,472
15,808
26,047
0
L
10,505
6,084
477
4,391
16,386
10,715
465
3,395
12,771
77,404
0
W
Thanatos
ll Skillz ll
Thanatos
9,942
3,594
171
12,306
10,868
4,291
0
1,834
9,034
0
62,380
L
1,818
685
0
5,833
12,650
4,394
191
3,759
8,791
0
28,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,896
Gold Earned
42,750
574
Minions Killed
342
0
Camps Cleared
0
1,979,534
Distance Traveled
1,404,931
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,758
534
85
4
0
376,788
5
W
Mulan
12,856
584
154
7
0
373,536
4
W
Medusa
12,592
572
134
6
0
376,880
1
W
The Morrigan
12,372
562
113
5
0
410,748
3
L
Neith
8,078
367
61
3
0
181,701
0
L
Fenrir
8,594
391
69
3
0
273,380
0
L
Cthulhu
7,693
350
36
2
0
341,227
3
L
Olorun
10,337
470
117
5
0
334,858
1
W
Thanatos
11,318
514
88
4
0
441,582
1
L
Thanatos
8,048
366
59
3
0
273,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role