Player Matchup

Anubis
Anubis
FreeSpeech2020
Anubis
Level 15
God Stats
8W - 12L
1,211 SR
Queue Stats
203W - 186L
1,040 Elo+
Party 1
Ra
Ra
TrbTimes
Ra
Level 11
God Stats
37W - 42L
986 SR
Queue Stats
209W - 218L
931 Elo+
Party 1
Odin
Odin
VongolaXXII
Odin
Level 45
God Stats
13W - 17L
1,500 SR
Queue Stats
120W - 173L
1,016 Elo+
Party 1
Team Averages
Level 24
1,232 SR
995 Elo+

VS

Team Averages
Level 15
1,519 SR
1,471 Elo+
Chernobog
Chernobog
KN Stable
Chernobog
Level 14
God Stats
10W - 9L
1,555 SR
Queue Stats
14W - 15L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
KingKlass05
Cthulhu
Level 9
God Stats
14W - 17L
1,503 SR
Queue Stats
15W - 20L
1,514 Elo+
Party 2
Thoth
Thoth
leomauriciomarti
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 93L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
11,515
677
11,334
11,932
6,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 9
11,127
655
8,429
9,747
3,491
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
8 / 7 / 4
12,447
732
9,149
15,552
10,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KN Stable
Chernobog
14
3 / 5 / 5
10,723
631
11,008
12,421
3,730
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
KingKlass05
Cthulhu
16
7 / 2 / 4
11,683
687
11,367
20,180
13,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 2
9,042
532
1,029
7,429
2,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
15
Kills
10
11
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Chernobog
KN Stable
Chernobog
3
5
5
1.1
L
Cthulhu
KingKlass05
Cthulhu
7
2
4
4.5
W
3
1
9
7.5
W
8
7
4
1.43
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
23,404
37,231
Taken
40,030
20,068
Mitigated
20,104
9,408
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,334
965
0
5,218
11,932
6,149
1,047
4,853
7,079
37,188
0
L
Chernobog
KN Stable
Chernobog
11,008
6,953
0
161
12,421
3,730
0
6,971
5,450
0
40,884
L
Cthulhu
KingKlass05
Cthulhu
11,367
239
457
4,673
20,180
13,881
0
9,675
10,505
42,271
0
W
8,429
1,393
776
2,477
9,747
3,491
1,159
4,702
5,045
56,741
0
W
9,149
4,162
46
891
15,552
10,428
227
2,841
12,711
0
33,308
L
1,029
204
0
261
7,429
2,493
0
3,117
4,312
6,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,089
Gold Earned
31,448
168
Minions Killed
126
0
Camps Cleared
0
836,115
Distance Traveled
592,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,515
677
51
3
0
275,281
0
L
Chernobog
10,723
631
70
4
0
222,466
0
L
Cthulhu
11,683
687
46
3
0
257,528
0
W
Ra
11,127
655
91
5
0
306,672
0
W
Odin
12,447
732
26
2
0
254,162
0
L
Thoth
9,042
532
10
1
0
112,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role