Player Matchup

Neith
Neith
DMS_KRYPTGames
Neith
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
38W - 40L
1,500 Elo+
Party 2
Thanatos
Thanatos
ElBichoCR79996
Thanatos
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 213L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
PaanHeaad18
Cthulhu
Level 87
God Stats
27W - 19L
1,500 SR
Queue Stats
94W - 78L
1,500 Elo+
Party 1
Scylla
Scylla
Sleektvnck
Scylla
Level 107
God Stats
14W - 8L
1,860 SR
Queue Stats
130W - 112L
1,303 Elo+
Party 1
Bellona
Bellona
Undead_Sheep706
Bellona
Level 143
God Stats
2W - 1L
1,481 SR
Queue Stats
122W - 108L
1,609 Elo+
Party 2
Team Averages
Level 100
1,568 SR
1,428 Elo+

VS

Team Averages
Level 94
1,559 SR
1,544 Elo+
Thoth
Thoth
Livid_Mango
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MADRADBRO7
Danzaburou
Level 57
God Stats
9W - 11L
1,793 SR
Queue Stats
299W - 288L
1,500 Elo+
Solo
Pele
Pele
Mastapav
Pele
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
569W - 528L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
PhantomVVolfe
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 255L
1,595 Elo+
Solo
Fafnir
Fafnir
ZIG INFERNO
Fafnir
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 89L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,539
409
5,438
6,050
2,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
15
2 / 3 / 1
8,437
527
5,170
12,356
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PaanHeaad18
Cthulhu
13
2 / 0 / 4
7,058
441
7,586
7,879
4,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Sleektvnck
Scylla
15
0 / 2 / 1
8,540
534
1,520
8,733
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 1 / 0
9,331
583
17,585
17,920
13,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,121
508
5,627
4,708
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MADRADBRO7
Danzaburou
11
0 / 4 / 1
6,737
421
6,206
10,232
3,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
13
4 / 5 / 0
7,853
491
7,541
15,150
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
PhantomVVolfe
Sun Wukong
13
1 / 3 / 1
8,238
515
7,751
12,789
10,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
12
1 / 1 / 0
7,447
465
2,447
13,826
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
7
7
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Thanatos
2
3
1
0.83
L
1
0
3
2.5
L
Danzaburou
MADRADBRO7
Danzaburou
0
4
1
0.13
L
Pele
4
5
0
0.8
W
Cthulhu
PaanHeaad18
Cthulhu
2
0
4
4
L
Sun Wukong
PhantomVVolfe
Sun Wukong
1
3
1
0.5
W
Scylla
Sleektvnck
Scylla
0
2
1
0.25
W
8
1
0
8
L
Fafnir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
29,572
52,938
Taken
56,705
27,244
Mitigated
30,674
25,860
Healing
21,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,438
3,109
0
2,117
6,050
2,231
272
1,599
4,451
0
26,678
W
Thanatos
5,170
1,695
0
9,136
12,356
4,420
117
1,306
10,758
0
66,337
L
5,627
264
0
375
4,708
1,410
847
1,034
3,554
47,433
0
L
Danzaburou
MADRADBRO7
Danzaburou
6,206
1,726
0
4,142
10,232
3,195
330
3,060
7,172
0
43,412
L
Pele
7,541
1,675
0
5,661
15,150
5,499
0
1,336
13,790
0
40,618
W
Cthulhu
PaanHeaad18
Cthulhu
7,586
726
372
378
7,879
4,789
64
552
7,327
39,780
0
L
Sun Wukong
PhantomVVolfe
Sun Wukong
7,751
2,685
0
4,416
12,789
10,308
754
0
12,789
0
50,919
W
Scylla
Sleektvnck
Scylla
1,520
82
0
2,981
8,733
2,723
321
2,900
5,521
59,309
0
W
17,585
9,117
0
10,876
17,920
13,081
710
1,095
16,157
0
56,142
L
Fafnir
2,447
988
0
6,756
13,826
10,262
156
3,532
10,294
17,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,905
Gold Earned
38,396
451
Minions Killed
406
0
Camps Cleared
0
1,572,526
Distance Traveled
1,392,873
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,539
409
63
4
0
265,422
0
W
Thanatos
8,437
527
119
7
0
341,770
0
L
Thoth
8,121
508
106
7
0
307,519
6
L
Danzaburou
6,737
421
80
5
0
257,562
5
L
Pele
7,853
491
73
5
0
308,715
3
W
Cthulhu
7,058
441
39
2
0
351,023
1
L
Sun Wukong
8,238
515
106
7
0
281,246
5
W
Scylla
8,540
534
131
8
0
287,131
3
W
Bellona
9,331
583
99
6
0
327,180
1
L
Fafnir
7,447
465
41
3
0
237,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role