Player Matchup

Hachiman
Hachiman
FatalJamBH
Hachiman
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,284 Elo+
Party 1
Bellona
Bellona
FuNkYPoG
Bellona
Level 145
God Stats
3W - 1L
1,686 SR
Queue Stats
92W - 89L
1,600 Elo+
Solo
Bastet
Bastet
HinaHiu
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
Karuma88
Cthulhu
Level 46
God Stats
5W - 6L
1,407 SR
Queue Stats
22W - 38L
1,132 Elo+
Party 1
Anubis
Anubis
Yuno1115
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,284 Elo+
Party 1
Team Averages
Level 69
1,519 SR
1,305 Elo+

VS

Team Averages
Level 70
1,501 SR
1,430 Elo+
Hera
Hera
COCHINICHA
Hera
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,354 Elo+
Solo
Izanami
Izanami
Deamonfure
Izanami
Level 82
God Stats
7W - 2L
1,500 SR
Queue Stats
119W - 137L
1,310 Elo+
Party 2
Da Ji
Da Ji
MoraForMona
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
SigmaDragon
Yemoja
Level 14
God Stats
3W - 0L
1,702 SR
Queue Stats
6W - 3L
1,704 Elo+
Party 2
Neith
Neith
livewinterly
Neith
Level 23
God Stats
2W - 2L
1,301 SR
Queue Stats
2W - 2L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FatalJamBH
Hachiman
1
0 / 0 / 0
1,077
215
0
0
0
Bellona
FuNkYPoG
Bellona
7
1 / 0 / 0
3,924
785
2,127
3,082
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
HinaHiu
Bastet
5
0 / 1 / 1
3,453
691
693
3,678
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Karuma88
Cthulhu
6
1 / 2 / 0
3,417
683
1,522
3,366
1,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Yuno1115
Anubis
4
0 / 4 / 0
3,113
623
684
3,566
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 3
4,783
957
1,930
864
231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Deamonfure
Izanami
7
3 / 0 / 0
3,953
791
1,216
1,577
717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 2 / 1
3,833
767
2,594
4,314
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
6
0 / 0 / 1
3,867
773
249
2,108
776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

5
0 / 0 / 0
3,400
680
1,359
3,047
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Izanami
Deamonfure
Izanami
3
0
0
3
L
Hachiman
FatalJamBH
Hachiman
0
0
0
0
L
Bellona
FuNkYPoG
Bellona
1
0
0
1
L
Bastet
HinaHiu
Bastet
0
1
1
0.5
L
Cthulhu
Karuma88
Cthulhu
1
2
0
0.5
W
2
2
1
1.25
W
Yemoja
0
0
1
0.5
L
Anubis
Yuno1115
Anubis
0
4
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,026
Damage
7,348
13,692
Taken
11,910
5,895
Mitigated
3,542
4,113
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,930
286
0
132
864
231
0
286
578
20,568
0
W
Izanami
Deamonfure
Izanami
1,216
788
0
348
1,577
717
574
632
945
2,193
13,251
L
Hachiman
FatalJamBH
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
FuNkYPoG
Bellona
2,127
663
0
1,342
3,082
2,675
0
4
3,078
2,817
12,227
L
Bastet
HinaHiu
Bastet
693
351
0
1,159
3,678
831
0
248
3,408
0
9,747
L
Cthulhu
Karuma88
Cthulhu
1,522
0
0
950
3,366
1,147
0
761
2,573
11,329
0
W
2,594
935
0
1,610
4,314
1,105
0
1,124
3,190
0
10,700
W
Yemoja
249
84
209
1,214
2,108
776
308
269
1,839
8,828
0
L
Anubis
Yuno1115
Anubis
684
79
0
662
3,566
1,242
0
1,196
2,284
8,048
0
W
1,359
578
0
1,610
3,047
713
0
204
2,843
0
7,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,984
Gold Earned
19,836
94
Minions Killed
141
0
Camps Cleared
0
422,949
Distance Traveled
481,824
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,783
957
51
10
0
103,436
3
W
Izanami
3,953
791
29
6
0
92,266
0
L
Hachiman
1,077
215
0
0
0
0
0
L
Bellona
3,924
785
41
8
0
124,142
0
L
Bastet
3,453
691
26
5
0
89,965
0
L
Cthulhu
3,417
683
11
2
0
113,432
0
W
Da Ji
3,833
767
20
4
0
106,867
2
W
Yemoja
3,867
773
19
4
0
87,650
0
L
Anubis
3,113
623
16
3
0
95,410
0
W
Neith
3,400
680
22
4
0
91,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role