Player Matchup

Scylla
Scylla
Based_Tito
Scylla
Level 58
God Stats
5W - 2L
1,689 SR
Queue Stats
237W - 221L
1,500 Elo+
Party 1
Athena
Athena
ForwindXXEthos
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,689 Elo+
Party 2
Thor
Thor
Schmidy420Snipez
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Apollo
Apollo
Shakalake
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
WONDERBOYIC
Danzaburou
Level 24
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 45
1,516 SR
1,562 Elo+

VS

Team Averages
Level 82
1,500 SR
1,538 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Las nocheZzz
Ymir
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
217W - 244L
1,500 Elo+
Solo
Rama
Rama
OxxRoninxxO
Rama
Level 29
God Stats
10W - 7L
1,500 SR
Queue Stats
636W - 652L
1,250 Elo+
Solo
Hercules
Hercules
RHINO ZEN
Hercules
Level 83
God Stats
6W - 3L
1,500 SR
Queue Stats
168W - 183L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
ashirama99sw
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,941 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Based_Tito
Scylla
15
2 / 3 / 4
7,896
790
17,649
8,126
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 5
7,963
796
5,353
13,894
16,334
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 8 / 4
7,065
707
4,311
13,075
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Shakalake
Apollo
12
2 / 10 / 5
7,809
781
5,588
12,369
5,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
WONDERBOYIC
Danzaburou
14
2 / 5 / 2
8,024
802
9,926
10,796
5,051
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
9 / 1 / 18
10,044
1,004
10,357
18,447
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 4 / 16
9,042
904
6,795
10,827
10,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 12
9,562
956
11,357
5,617
2,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
RHINO ZEN
Hercules
14
3 / 1 / 14
8,583
858
5,013
16,294
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
ashirama99sw
Xbalanque
17
7 / 2 / 18
10,241
1,024
17,431
11,555
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
9
Kills
30
30
Deaths
10
20
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
1
18
18
L
Scylla
Based_Tito
Scylla
2
3
4
1.33
L
2
4
5
1.13
W
4
4
16
3
W
7
2
12
6.5
W
Hercules
RHINO ZEN
Hercules
3
1
14
10
L
1
8
4
0.38
L
Apollo
Shakalake
Apollo
2
10
5
0.45
L
Danzaburou
WONDERBOYIC
Danzaburou
2
5
2
0.6
W
Xbalanque
ashirama99sw
Xbalanque
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,827
Damage
50,953
58,260
Taken
62,740
35,668
Mitigated
43,127
10,141
Healing
32,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,357
2,127
1,869
8,664
18,447
13,199
423
7,649
10,529
85
19,956
L
Scylla
Based_Tito
Scylla
17,649
1,533
211
1,525
8,126
3,229
0
1,381
6,545
32,357
0
L
5,353
1,679
2,232
1,728
13,894
16,334
0
1,440
12,204
8,524
0
W
6,795
442
109
1,553
10,827
10,634
158
3,295
7,328
15,137
0
W
11,357
7,476
342
2,148
5,617
2,074
1,892
3,071
2,414
0
18,469
W
Hercules
RHINO ZEN
Hercules
5,013
756
1,317
10,412
16,294
12,335
443
4,551
11,620
0
8,164
L
4,311
1,144
1,620
1,284
13,075
5,757
0
1,635
11,165
0
5,764
L
Apollo
Shakalake
Apollo
5,588
4,586
0
0
12,369
5,297
0
1,535
10,674
0
9,589
L
Danzaburou
WONDERBOYIC
Danzaburou
9,926
2,388
0
1,541
10,796
5,051
0
889
9,732
0
24,703
W
Xbalanque
ashirama99sw
Xbalanque
17,431
8,721
1,817
4,757
11,555
4,885
2,866
3,532
7,847
0
36,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,757
Gold Earned
47,472
81
Minions Killed
101
0
Camps Cleared
0
816,734
Distance Traveled
880,384
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,044
1,004
20
2
0
220,657
3
L
Scylla
7,896
790
39
4
0
199,549
0
L
Athena
7,963
796
3
0
0
194,722
0
W
Ymir
9,042
904
8
1
0
163,419
2
W
Rama
9,562
956
12
1
0
138,172
0
W
Hercules
8,583
858
13
1
0
161,891
0
L
Thor
7,065
707
3
0
0
145,584
0
L
Apollo
7,809
781
7
1
0
126,195
0
L
Danzaburou
8,024
802
29
3
0
150,684
0
W
Xbalanque
10,241
1,024
48
5
0
196,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role