Player Matchup

Chiron
Chiron
Capn Kerfuffles
Chiron
Level 126
God Stats
0W - 2L
1,298 SR
Queue Stats
18W - 26L
1,632 Elo+
Party 1
Sobek
Sobek
Capn Krunchy294
Sobek
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 38L
1,550 Elo+
Party 1
Janus
Janus
InfiniteHen3158
Janus
Level 128
God Stats
4W - 4L
1,715 SR
Queue Stats
431W - 472L
1,637 Elo+
Solo
Amaterasu
Amaterasu
NordicThunder92
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,574 Elo+
Party 1
Fenrir
Fenrir
dutchclutch42
Fenrir
Level 143
God Stats
2W - 6L
1,500 SR
Queue Stats
174W - 155L
1,619 Elo+
Party 1
Team Averages
Level 125
1,503 SR
1,602 Elo+

VS

Team Averages
Level 103
1,488 SR
1,429 Elo+
Neith
Neith
Faustpatrone
Neith
Level 87
God Stats
204W - 183L
1,438 SR
Queue Stats
211W - 199L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
Gridloche
Kukulkan
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 125L
1,401 Elo+
Party 3
Arachne
Arachne
Jasedwards
Arachne
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
93W - 91L
1,518 Elo+
Solo
Yemoja
Yemoja
Twoninja4you700
Yemoja
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 186L
1,378 Elo+
Party 3
Danzaburou
Danzaburou
unknownshooter1
Danzaburou
Level 82
God Stats
2W - 8L
1,500 SR
Queue Stats
186W - 179L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,610
507
7,771
11,020
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 5 / 6
7,283
486
3,273
14,370
14,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 1 / 0
5,226
348
1,006
2,876
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
NordicThunder92
Amaterasu
11
0 / 3 / 2
6,585
439
3,923
14,473
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
9 / 6 / 1
8,439
563
6,860
13,080
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
8,938
596
7,643
8,352
3,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Gridloche
Kukulkan
14
2 / 3 / 5
8,536
569
9,918
6,587
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Jasedwards
Arachne
15
5 / 5 / 8
9,284
619
10,436
13,109
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 2 / 6
8,639
576
7,008
9,988
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
unknownshooter1
Danzaburou
12
2 / 4 / 1
7,686
512
6,443
8,516
2,953
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
12
Kills
18
18
Deaths
14
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
2
5
6
1
W
5
0
5
7.5
W
Kukulkan
Gridloche
Kukulkan
2
3
5
1.5
L
0
1
0
0
W
Arachne
Jasedwards
Arachne
5
5
8
1.8
L
Amaterasu
NordicThunder92
Amaterasu
0
3
2
0.33
W
4
2
6
3.5
L
9
6
1
1.58
W
Danzaburou
unknownshooter1
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
41,448
55,819
Taken
46,552
35,372
Mitigated
20,682
19,091
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,771
3,158
705
6,214
11,020
3,818
863
2,988
8,015
0
49,645
L
3,273
36
0
4,652
14,370
14,558
0
6,456
7,914
25,393
0
W
7,643
3,981
231
4,391
8,352
3,156
1,313
0
8,124
0
49,793
W
Kukulkan
Gridloche
Kukulkan
9,918
834
0
992
6,587
2,995
1,094
1,331
5,206
55,079
0
L
1,006
91
0
590
2,876
748
0
1,489
1,387
13,458
0
W
Arachne
Jasedwards
Arachne
10,436
8,146
0
5,102
13,109
4,741
0
915
12,119
0
57,058
L
Amaterasu
NordicThunder92
Amaterasu
3,923
1,075
0
3,910
14,473
10,679
0
3,908
10,565
0
26,037
W
7,008
738
808
1,451
9,988
6,837
145
1,673
8,265
31,653
0
L
6,860
1,867
0
3,020
13,080
5,569
14
2,084
10,996
0
41,451
W
Danzaburou
unknownshooter1
Danzaburou
6,443
1,743
540
2,133
8,516
2,953
1,676
360
8,156
0
35,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,143
Gold Earned
43,083
300
Minions Killed
393
0
Camps Cleared
0
1,117,342
Distance Traveled
1,410,704
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,610
507
101
7
0
224,327
0
L
Sobek
7,283
486
46
3
0
214,497
0
W
Neith
8,938
596
79
5
0
268,757
2
W
Kukulkan
8,536
569
106
7
0
272,887
7
L
Janus
5,226
348
24
2
0
104,202
0
W
Arachne
9,284
619
94
6
0
316,869
1
L
Amaterasu
6,585
439
51
3
0
306,362
1
W
Yemoja
8,639
576
52
3
0
290,879
3
L
Fenrir
8,439
563
78
5
0
267,954
4
W
Danzaburou
7,686
512
62
4
0
261,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role