Player Matchup

Thoth
Thoth
Cheslin
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,472 Elo+
Party 1
Ymir
Ymir
ManuRuizz
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,627 Elo+
Party 1
Bastet
Bastet
Queimado4312
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,387 Elo+
Solo
Xbalanque
Xbalanque
alejove2
Xbalanque
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
17W - 23L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ezelbicho
Tsukuyomi
Level 26
God Stats
1W - 8L
1,324 SR
Queue Stats
33W - 45L
1,458 Elo+
Solo
Team Averages
Level 24
1,421 SR
1,498 Elo+

VS

Team Averages
Level 21
1,542 SR
1,597 Elo+
Neith
Neith
AellyonNeverath
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,406 Elo+
Party 2
Osiris
Osiris
Elcomunistaa
Osiris
Level 18
God Stats
13W - 2L
1,500 SR
Queue Stats
158W - 166L
1,614 Elo+
Solo
Nu Wa
Nu Wa
Timamers
Nu Wa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,588 Elo+
Party 2
Nemesis
Nemesis
joaquinlobo_09
Nemesis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 54L
1,755 Elo+
Solo
Guan Yu
Guan Yu
zMZika
Guan Yu
Level 29
God Stats
2W - 0L
1,712 SR
Queue Stats
18W - 13L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cheslin
Thoth
10
0 / 3 / 2
6,156
474
3,722
6,809
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
2 / 4 / 1
6,353
489
4,433
11,520
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
9
1 / 4 / 0
5,692
438
4,468
8,137
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
alejove2
Xbalanque
9
0 / 5 / 1
5,628
433
4,477
9,234
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ezelbicho
Tsukuyomi
10
2 / 5 / 2
6,342
488
5,296
9,634
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
7,511
578
9,204
7,038
2,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
13
5 / 1 / 2
7,741
595
7,535
12,177
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Timamers
Nu Wa
11
1 / 1 / 8
6,975
537
5,884
4,692
1,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 5
6,866
528
3,456
7,542
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
zMZika
Guan Yu
13
6 / 1 / 0
8,100
623
5,850
7,720
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
21
21
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Thoth
Cheslin
Thoth
0
3
2
0.33
W
Osiris
5
1
2
6
L
Ymir
2
4
1
0.63
L
Bastet
1
4
0
0.25
W
Nu Wa
Timamers
Nu Wa
1
1
8
5
L
Xbalanque
alejove2
Xbalanque
0
5
1
0.1
L
Tsukuyomi
ezelbicho
Tsukuyomi
2
5
2
0.6
W
2
2
5
2.25
W
Guan Yu
zMZika
Guan Yu
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,396
Damage
31,929
45,334
Taken
39,169
21,000
Mitigated
20,664
9,476
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,204
4,561
0
1,496
7,038
2,609
808
2,213
4,825
0
33,860
L
Thoth
Cheslin
Thoth
3,722
382
0
922
6,809
1,862
0
412
6,372
30,556
0
W
Osiris
7,535
2,058
0
8,117
12,177
7,162
0
4,124
7,978
0
46,848
L
Ymir
4,433
670
0
1,166
11,520
7,555
173
2,291
9,229
22,043
0
L
Bastet
4,468
1,005
0
2,280
8,137
3,951
267
692
7,169
0
23,261
W
Nu Wa
Timamers
Nu Wa
5,884
2,353
0
600
4,692
1,486
734
1,183
3,459
19,399
0
L
Xbalanque
alejove2
Xbalanque
4,477
2,567
0
3,161
9,234
2,794
459
1,820
7,414
0
23,991
L
Tsukuyomi
ezelbicho
Tsukuyomi
5,296
1,897
0
1,947
9,634
4,838
101
669
8,884
4,618
23,276
W
3,456
1,370
0
2,512
7,542
2,483
0
728
6,814
0
32,751
W
Guan Yu
zMZika
Guan Yu
5,850
1,042
85
1,504
7,720
6,924
1,678
233
7,188
0
37,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,171
Gold Earned
37,193
219
Minions Killed
301
0
Camps Cleared
0
1,060,443
Distance Traveled
1,229,050
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,511
578
54
4
0
201,232
0
L
Thoth
6,156
474
54
4
0
216,120
3
W
Osiris
7,741
595
76
6
0
229,198
2
L
Ymir
6,353
489
31
2
0
212,411
0
L
Bastet
5,692
438
40
3
0
177,153
1
W
Nu Wa
6,975
537
27
2
0
252,838
0
L
Xbalanque
5,628
433
51
4
0
208,225
2
L
Tsukuyomi
6,342
488
43
3
0
246,534
0
W
Nemesis
6,866
528
60
5
0
280,584
0
W
Guan Yu
8,100
623
84
6
0
265,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role