Player Matchup

Heimdallr
Heimdallr
IIIGUMBOIII
Heimdallr
Level 122
God Stats
16W - 19L
1,500 SR
Queue Stats
1,581W - 1,559L
1,595 Elo+
Solo
Da Ji
Da Ji
Menoparadox
Da Ji
Level 142
God Stats
24W - 15L
1,500 SR
Queue Stats
344W - 335L
1,336 Elo+
Party 1
Ravana
Ravana
efredxcostarica
Ravana
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 263L
1,367 Elo+
Party 1
Anubis
Anubis
khuda
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
luibra62
Sylvanus
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 126L
1,336 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,427 Elo+

VS

Team Averages
Level 94
1,460 SR
1,490 Elo+
Tyr
Tyr
Amaresu
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 363L
1,500 Elo+
Solo
Zeus
Zeus
DOUGLASK999
Zeus
Level 116
God Stats
0W - 3L
1,298 SR
Queue Stats
109W - 104L
1,449 Elo+
Solo
Chang'e
Chang'e
I TIMON52 I
Chang'e
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,443 Elo+
Party 2
Artemis
Artemis
XxNSK FROST67xX
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,678 Elo+
Party 2
Cthulhu
Cthulhu
XxNSK PINKYxX
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IIIGUMBOIII
Heimdallr
20
6 / 10 / 15
14,256
679
19,567
23,170
10,766
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 11 / 10
15,617
744
20,071
23,506
12,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
0 / 8 / 20
12,502
595
11,502
23,543
11,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
khuda
Anubis
20
10 / 7 / 8
17,153
817
24,286
22,163
12,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
luibra62
Sylvanus
20
4 / 5 / 21
14,665
698
14,045
42,138
34,130
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
2
0 / 0 / 0
5,748
274
0
0
0
20
14 / 7 / 10
15,903
757
41,984
16,067
4,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
I TIMON52 I
Chang'e
20
9 / 7 / 17
15,213
724
21,539
27,797
19,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 8 / 20
14,787
704
32,178
23,270
9,381
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
20
6 / 7 / 27
16,037
764
21,826
35,476
36,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
114
29
Kills
40
41
Deaths
29
74
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
0
0
0
L
14
7
10
2.71
L
Chang'e
I TIMON52 I
Chang'e
9
7
17
2.5
W
Heimdallr
IIIGUMBOIII
Heimdallr
6
10
15
1.35
W
9
11
10
1.27
L
11
8
20
2.63
L
Cthulhu
6
7
27
2.79
W
0
8
20
1.25
W
Anubis
khuda
Anubis
10
7
8
2
W
Sylvanus
luibra62
Sylvanus
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,471
Damage
117,527
134,520
Taken
102,610
81,080
Mitigated
69,777
51,144
Healing
28,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
41,984
3,140
953
2,903
16,067
4,914
1,115
6,441
9,623
65,839
0
L
Chang'e
I TIMON52 I
Chang'e
21,539
3,559
7,006
7,892
27,797
19,075
1,560
13,797
14,000
50,848
0
W
Heimdallr
IIIGUMBOIII
Heimdallr
19,567
8,768
2,238
1,284
23,170
10,766
1,959
12,740
10,430
0
40,940
W
20,071
3,686
1,652
1,705
23,506
12,650
1,595
15,186
8,320
0
37,365
L
32,178
19,292
1,377
2,392
23,270
9,381
1,473
8,909
14,357
0
46,638
L
Cthulhu
21,826
934
612
4,942
35,476
36,407
242
9,276
26,200
47,495
0
W
11,502
2,559
3,336
3,970
23,543
11,246
501
16,610
6,933
92
26,728
W
Anubis
khuda
Anubis
24,286
834
1,075
5,972
22,163
12,288
1,068
15,377
6,786
66,988
0
W
Sylvanus
luibra62
Sylvanus
14,045
3,044
12,423
17,489
42,138
34,130
836
25,436
16,702
26,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,193
Gold Earned
67,688
210
Minions Killed
224
0
Camps Cleared
0
1,532,984
Distance Traveled
1,425,828
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,748
274
0
0
0
0
0
L
Zeus
15,903
757
58
3
0
355,249
1
L
Chang'e
15,213
724
71
3
0
370,520
0
W
Heimdallr
14,256
679
32
2
0
330,051
0
W
Da Ji
15,617
744
35
2
0
304,272
2
L
Artemis
14,787
704
39
2
0
311,123
0
L
Cthulhu
16,037
764
56
3
0
388,936
0
W
Ravana
12,502
595
20
1
0
315,190
1
W
Anubis
17,153
817
104
5
0
266,310
0
W
Sylvanus
14,665
698
19
1
0
317,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role