Player Matchup

Eset
Eset
GogoTomago010
Eset
Level 12
God Stats
6W - 14L
1,285 SR
Queue Stats
6W - 19L
1,199 Elo+
Party 2
Loki
Loki
LnearDarkLight
Loki
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Toshiro010
Fenrir
Level 13
God Stats
6W - 15L
1,285 SR
Queue Stats
6W - 19L
1,199 Elo+
Party 2
Heimdallr
Heimdallr
helmzoner
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Artio
Artio
vvightmare
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 3
Team Averages
Level 28
1,414 SR
1,380 Elo+

VS

Team Averages
Level 21
1,520 SR
1,398 Elo+
Heimdallr
Heimdallr
Borbiex
Heimdallr
Level 14
God Stats
3W - 5L
1,794 SR
Queue Stats
11W - 11L
1,534 Elo+
Party 1
Hercules
Hercules
L0tsko
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Solo
Cthulhu
Cthulhu
Natwin
Cthulhu
Level 44
God Stats
8W - 7L
1,642 SR
Queue Stats
135W - 141L
1,468 Elo+
Party 1
Nemesis
Nemesis
SHARKnub9
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,540 Elo+
Solo
Raijin
Raijin
SWAGMcGRILLIN
Raijin
Level 27
God Stats
9W - 21L
1,165 SR
Queue Stats
473W - 515L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
5,272
377
450
5,177
1,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 1 / 3
7,393
528
3,682
8,951
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Toshiro010
Fenrir
10
4 / 5 / 4
6,756
483
6,784
6,584
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
helmzoner
Heimdallr
11
4 / 4 / 2
7,005
500
9,397
8,697
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
13
5 / 1 / 2
7,919
566
6,281
9,607
8,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Borbiex
Heimdallr
11
5 / 1 / 6
7,241
517
3,123
5,522
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
L0tsko
Hercules
8
0 / 3 / 0
5,078
363
1,053
6,656
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Natwin
Cthulhu
10
4 / 2 / 8
6,986
499
6,860
11,764
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SHARKnub9
Nemesis
9
1 / 3 / 2
5,807
415
3,475
6,850
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
5 / 6 / 4
7,266
519
6,584
7,402
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
14
Kills
15
15
Deaths
15
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Borbiex
Heimdallr
5
1
6
8
W
0
4
3
0.38
L
Hercules
L0tsko
Hercules
0
3
0
0
W
1
1
3
2.5
L
Cthulhu
Natwin
Cthulhu
4
2
8
4
L
Nemesis
SHARKnub9
Nemesis
1
3
2
0.67
L
5
6
4
1.17
W
Fenrir
Toshiro010
Fenrir
4
5
4
1.2
W
Heimdallr
helmzoner
Heimdallr
4
4
2
1.25
W
Artio
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,594
Damage
21,095
39,016
Taken
38,194
17,738
Mitigated
19,499
12,180
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Borbiex
Heimdallr
3,123
2,014
0
1,534
5,522
1,863
81
658
4,864
0
22,326
W
450
0
217
270
5,177
1,182
292
3,430
1,411
7,496
0
L
Hercules
L0tsko
Hercules
1,053
356
0
941
6,656
4,273
427
1,513
5,143
0
10,244
W
3,682
847
74
4,936
8,951
2,927
120
1,016
7,833
0
52,123
L
Cthulhu
Natwin
Cthulhu
6,860
1,131
246
4,432
11,764
7,108
0
1,197
10,567
24,464
0
L
Nemesis
SHARKnub9
Nemesis
3,475
865
0
1,831
6,850
3,846
0
1,695
5,155
4,974
20,476
L
6,584
1,066
0
0
7,402
2,409
367
1,668
5,734
27,582
0
W
Fenrir
Toshiro010
Fenrir
6,784
1,645
0
82
6,584
2,106
432
3,578
2,920
0
15,437
W
Heimdallr
helmzoner
Heimdallr
9,397
4,900
0
2,318
8,697
3,023
937
2,911
5,705
0
33,278
W
Artio
6,281
1,013
308
3,975
9,607
8,500
937
2,170
7,080
39,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
32,378
247
Minions Killed
188
0
Camps Cleared
0
1,266,854
Distance Traveled
1,278,157
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,241
517
55
4
0
217,368
0
W
Eset
5,272
377
10
1
0
132,688
0
L
Hercules
5,078
363
20
1
0
210,608
1
W
Loki
7,393
528
87
6
0
300,310
4
L
Cthulhu
6,986
499
25
2
0
333,577
2
L
Nemesis
5,807
415
48
3
0
289,864
0
L
Raijin
7,266
519
40
3
0
226,740
1
W
Fenrir
6,756
483
22
2
0
287,019
2
W
Heimdallr
7,005
500
46
3
0
266,949
2
W
Artio
7,919
566
82
6
0
279,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role