Player Matchup

Nemesis
Nemesis
Fresita loca559
Nemesis
Level 6
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 7L
1,154 Elo+
Party 1
Hades
Hades
JacobKnight5
Hades
Level 28
God Stats
9W - 14L
1,355 SR
Queue Stats
219W - 320L
1,269 Elo+
Party 1
Merlin
Merlin
WalnutJester417
Merlin
Level 11
God Stats
2W - 5L
1,319 SR
Queue Stats
20W - 30L
1,159 Elo+
Party 1
Awilix
Awilix
lukaspanduro
Awilix
Level 17
God Stats
46W - 63L
1,302 SR
Queue Stats
206W - 311L
1,143 Elo+
Party 1
Chiron
Chiron
urieljr2000
Chiron
Level 29
God Stats
12W - 24L
1,500 SR
Queue Stats
205W - 285L
1,028 Elo+
Party 1
Team Averages
Level 18
1,353 SR
1,150 Elo+

VS

Team Averages
Level 21
1,618 SR
1,536 Elo+
Heimdallr
Heimdallr
Dombri16
Heimdallr
Level 17
God Stats
7W - 0L
1,907 SR
Queue Stats
20W - 8L
1,922 Elo+
Solo
Danzaburou
Danzaburou
GhostNarcz
Danzaburou
Level 16
God Stats
17W - 9L
1,884 SR
Queue Stats
32W - 24L
1,698 Elo+
Solo
Cthulhu
Cthulhu
Zamanzetsu
Cthulhu
Level 28
God Stats
5W - 6L
1,515 SR
Queue Stats
18W - 28L
1,447 Elo+
Solo
Achilles
Achilles
ZayGenix
Achilles
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 17L
1,452 Elo+
Solo
Kukulkan
Kukulkan
yarling
Kukulkan
Level 16
God Stats
3W - 1L
1,287 SR
Queue Stats
3W - 6L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 6
9,307
846
4,573
20,647
8,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 11 / 8
11,628
1,057
20,528
28,208
14,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 7
10,181
926
10,238
8,406
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
17
4 / 13 / 6
11,254
1,023
8,554
27,000
10,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
17
5 / 5 / 8
11,588
1,053
9,106
16,162
7,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dombri16
Heimdallr
20
11 / 3 / 23
13,631
1,239
23,166
11,180
4,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GhostNarcz
Danzaburou
18
7 / 5 / 17
11,593
1,054
19,075
13,434
5,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Zamanzetsu
Cthulhu
17
5 / 5 / 18
11,014
1,001
11,161
11,200
7,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
ZayGenix
Achilles
19
9 / 2 / 24
12,283
1,117
17,411
15,831
15,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
yarling
Kukulkan
20
11 / 1 / 27
13,497
1,227
21,910
7,510
3,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
152
15
Kills
43
43
Deaths
16
35
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dombri16
Heimdallr
11
3
23
7.5
L
0
12
6
0.25
W
Danzaburou
GhostNarcz
Danzaburou
7
5
17
3.1
L
5
11
8
0.82
L
1
2
7
2.25
W
Cthulhu
Zamanzetsu
Cthulhu
5
5
18
2.8
W
Achilles
ZayGenix
Achilles
9
2
24
10.5
L
Awilix
4
13
6
0.54
L
Chiron
5
5
8
1.8
W
Kukulkan
yarling
Kukulkan
11
1
27
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,999
Damage
92,723
100,423
Taken
59,155
45,892
Mitigated
35,462
10,824
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dombri16
Heimdallr
23,166
20,911
0
2,033
11,180
4,423
0
7,524
3,656
0
49,240
L
4,573
2,061
0
2,420
20,647
8,998
0
6,535
13,837
0
9,421
W
Danzaburou
GhostNarcz
Danzaburou
19,075
9,870
0
971
13,434
5,124
0
7,404
6,030
0
37,329
L
20,528
1,226
666
4,257
28,208
14,836
0
8,998
19,060
36,679
0
L
10,238
737
0
195
8,406
3,845
0
1,806
6,550
31,721
0
W
Cthulhu
Zamanzetsu
Cthulhu
11,161
814
573
510
11,200
7,041
0
5,014
6,186
21,622
0
W
Achilles
ZayGenix
Achilles
17,411
6,280
0
4,327
15,831
15,561
0
6,925
8,906
193
27,903
L
Awilix
8,554
4,460
0
1,122
27,000
10,723
0
9,252
17,498
0
21,013
L
Chiron
9,106
1,456
1,013
1,151
16,162
7,490
0
6,655
9,432
0
30,277
W
Kukulkan
yarling
Kukulkan
21,910
859
0
0
7,510
3,313
0
3,899
3,611
48,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,958
Gold Earned
62,018
175
Minions Killed
209
0
Camps Cleared
11
957,638
Distance Traveled
934,207
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,631
1,239
52
5
7
176,095
0
L
Nemesis
9,307
846
12
1
0
179,471
0
W
Danzaburou
11,593
1,054
46
4
1
190,791
0
L
Hades
11,628
1,057
41
4
0
193,167
1
L
Merlin
10,181
926
59
5
0
194,901
0
W
Cthulhu
11,014
1,001
17
2
1
171,486
1
W
Achilles
12,283
1,117
26
2
1
199,029
0
L
Awilix
11,254
1,023
17
2
0
215,825
2
L
Chiron
11,588
1,053
46
4
0
174,274
0
W
Kukulkan
13,497
1,227
68
6
1
196,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role